Prosecution Insights
Last updated: April 19, 2026
Application No. 18/802,032

HAPTIC ILLUSION SETTING PROGRAM, HAPTIC ILLUSION SETTING DEVICE, HAPTIC ILLUSION SETTING SYSTEM, AND IMAGE GENERATING METHOD

Non-Final OA §102§112
Filed
Aug 13, 2024
Examiner
SUN, HAI TAO
Art Unit
2616
Tech Center
2600 — Communications
Assignee
Murata Manufacturing Co. Ltd.
OA Round
1 (Non-Final)
73%
Grant Probability
Favorable
1-2
OA Rounds
2y 7m
To Grant
99%
With Interview

Examiner Intelligence

Grants 73% — above average
73%
Career Allow Rate
347 granted / 476 resolved
+10.9% vs TC avg
Strong +27% interview lift
Without
With
+26.6%
Interview Lift
resolved cases with interview
Typical timeline
2y 7m
Avg Prosecution
35 currently pending
Career history
511
Total Applications
across all art units

Statute-Specific Performance

§101
6.9%
-33.1% vs TC avg
§103
65.8%
+25.8% vs TC avg
§102
2.3%
-37.7% vs TC avg
§112
15.9%
-24.1% vs TC avg
Black line = Tech Center average estimate • Based on career data from 476 resolved cases

Office Action

§102 §112
DETAILED ACTION Notice of Pre-AIA or AIA Status The present application, filed on or after March 16, 2013, is being examined under the first inventor to file provisions of the AIA . Claim Rejections - 35 USC § 112 The following is a quotation of 35 U.S.C. 112(b): (b) CONCLUSION.—The specification shall conclude with one or more claims particularly pointing out and distinctly claiming the subject matter which the inventor or a joint inventor regards as the invention. The following is a quotation of 35 U.S.C. 112 (pre-AIA ), second paragraph: The specification shall conclude with one or more claims particularly pointing out and distinctly claiming the subject matter which the applicant regards as his invention. Claims 3-5, 7 and 10 are rejected under 35 U.S.C. 112(b) or 35 U.S.C. 112 (pre-AIA ), second paragraph, as being indefinite for failing to particularly point out and distinctly claim the subject matter which the inventor or a joint inventor (or for applications subject to pre-AIA 35 U.S.C. 112, the applicant), regards as the invention. Claims 3-5, 7, and 10 recite the limitation "The haptic illusion setting program " in line 1. There is insufficient antecedent basis for this limitation in the claim. Claim 6 is rejected under 35 U.S.C. 112(b) or 35 U.S.C. 112 (pre-AIA ), second paragraph due to dependency of claim 5. Claims 8-9 are rejected under 35 U.S.C. 112(b) or 35 U.S.C. 112 (pre-AIA ), second paragraph due to dependency of claim 7. Claim Rejections - 35 USC § 102 The following is a quotation of the appropriate paragraphs of 35 U.S.C. 102 that form the basis for the rejections under this section made in this Office action: A person shall be entitled to a patent unless – (a)(1) the claimed invention was patented, described in a printed publication, or in public use, on sale, or otherwise available to the public before the effective filing date of the claimed invention. Claims 1-12 are rejected under 35 U.S.C. 102 (a)(1) as being anticipated by Hwang (US 20160098084 A1). Regarding to claim 1, Hwang discloses a haptic illusion setting method for setting a type of a haptic illusion for a haptic illusion presentation device that presents the haptic illusion to a user by controlling a vibration pattern ([0031]: control properties of haptic feedback provided in at least one of the first device and the second device; [0061]: haptic feedback, i.e., vibration, is corresponding to a pattern of a graphical object; the first device 310 and the second device 320 are alternately vibrated with a short cycle; Fig. 17-19: [0066]: generate vibration sequentially at a predetermined interval in the first device 310 and the second device 320; [0067]: provide the user with a user experience corresponding to haptic illusion; the user interface provision system 200 adjusts the patterns generated in two or more devices), comprising: acquiring, as setting parameters for determining the type of the haptic illusion ([0031]: determine and control properties of haptic feedback provided in at least one of the first device and the second device; Fig. 11; [0059]: generate vibration in the first device 310 when the user touches a graphical object with a relatively bright color; vibration is a type of the haptic illusion; [0061]: haptic feedback, i.e., vibration, is corresponding to a pattern of a graphical object; the first device 310 and the second device 320 are alternately vibrated with a short cycle, i.e. a type of the haptic illusion; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image1.png 258 570 media_image1.png Greyscale ; determine different types of haptic illusion as illustrated in Fig. 16; Fig. 19; [0067]: provide the user with a user experience corresponding to haptic illusion), a coarseness parameter representing coarseness of unevenness of the haptic illusion and a sharpness parameter representing sharpness of unevenness of the haptic illusion (Fig. 11; [0061]: a rough texture includes coarseness parameters; acquire and display a graphical object having a rough texture; when the user touches the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 are alternately vibrated with a short cycle, thereby allowing the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; Fig. 13; [0062]: acquire hard and rough stones parameters; generate vibration in a pattern in which the intensity thereof is sharply changed in response to the user touching a region where hard and rough stones are being displayed, and in a pattern in which the intensity thereof is smoothly changed in response to the user touching a region where gentle waves are being displayed; PNG media_image3.png 282 588 media_image3.png Greyscale ; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image4.png 132 388 media_image4.png Greyscale ), and generating a reference image that changes in a manner that depends on a change in value of each of the setting parameters ([0059]: increase the intensity of vibration generated in the first device 310; reduce the intensity of vibration generated in the second device 320; Fig. 11; [0061]: a rough texture includes coarseness parameters; when the user touches the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 are alternately vibrated with a short cycle, thereby allowing the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; generate a reference image depending on a rough texture setting as illustrated in Fig. 11; Fig. 13; [0062]: generate vibration in a pattern in which the intensity thereof is sharply changed in response to the user touching a region where hard and rough stones are being displayed; and generate a vibration in a pattern in which the intensity thereof is smoothly changed in response to the user touching a region where gentle waves are being displayed; PNG media_image3.png 282 588 media_image3.png Greyscale ; generate a reference image depending a smooth surface setting as illustrated in Fig. 13; Fig. 19; [0067]: the user interface provision system 200 adjusts the patterns generated in two or more devices, thereby allowing the user to intuitively figure out the complicated patterns as shown in (a) to (d) of FIG. 19 via haptic sensation PNG media_image5.png 288 576 media_image5.png Greyscale ). Regarding to claim 2, Hwang discloses the haptic illusion setting method according to claim 1, wherein the reference image is a two-dimensional graphic or a three-dimensional graphic (Hwang; Fig. 13; [0062]: generate vibration in a pattern in which the intensity thereof is sharply changed in response to the user touching a region where hard and rough stones are being displayed, and generate vibration in a pattern in which the intensity thereof is smoothly changed in response to the user touching a region where gentle waves are being displayed; PNG media_image3.png 282 588 media_image3.png Greyscale ; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image4.png 132 388 media_image4.png Greyscale ; two dimensional graphic, i.e. time and intensity), and wherein generating the reference image comprises changing a shape, a size, a color, or a layout of the graphic in a manner that depends on the value of the coarseness parameter, and changing the shape, the size, the color, or the layout of the graphic in a manner that depends on the value of the sharpness parameter (Hwang; Fig. 11; [0061]: when the user touches the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 may be alternately vibrated with a short cycle, thereby allow the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; the graph in left side image changes; Fig. 13; [0062]: vibration may be generated in a pattern in which the intensity thereof is sharply changed in response to the user touching a region where hard and rough stones are being displayed, and in a pattern in which the intensity thereof is smoothly changed in response to the user touching a region where gentle waves are being displayed; PNG media_image3.png 282 588 media_image3.png Greyscale ; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image4.png 132 388 media_image4.png Greyscale ; the size, shape, and layout changes over time as illustrated in Fig. 16). Regarding to claim 3, Hwang discloses the haptic illusion setting program according to claim 2, wherein generating the reference image comprises increasing the size of the graphic as the coarseness parameter indicates an increase in the coarseness of unevenness (Hwang; Fig. 11; [0061]: when the user touches the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 are alternately vibrated with a short cycle, thereby allowing the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; increase the height and size of the graph when roughness increases; [0062]: the intensity thereof is sharply changed in response to the user touching a region where hard and rough stones are being displayed). Regarding to claim 4, Hwang discloses the haptic illusion setting program according to claim 2, wherein generating the reference image comprises generating a N-sided polygon or a circle as the graphic (Hwang; Fig. 6; [0056]: provide a variety of haptic feedback; PNG media_image6.png 156 554 media_image6.png Greyscale ; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image4.png 132 388 media_image4.png Greyscale ; square and triangle polygons; Fig. 19; [0067]: the user interface provision system 200 may adjust the patterns generated in two or more devices that contact a body of the user, thereby allowing the user to intuitively figure out the complicated patterns as shown in (a) to (d) of FIG. 19 via haptic sensation PNG media_image5.png 288 576 media_image5.png Greyscale ; circles), and decreasing a value of N as the sharpness parameter indicates an increase in sharpness, where N is an integer equal to or greater than three (Hwang; Fig. 11; [0061]: the user touching the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 may be alternately vibrated with a short cycle, thereby allowing the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image4.png 132 388 media_image4.png Greyscale ; the intensity reduce to zero over time). Regarding to claim 5, Hwang discloses the haptic illusion setting program according to claim 2, wherein acquiring the setting parameters comprises acquiring an intensity parameter representing intensity of the haptic illusion as one of the setting parameters (Hwang; [0056]: intensity; provide haptic feedback according to the invention, a time, cycle, interval, intensity, and the like; [0061]: vibration is generated in a pattern in which the intensity thereof is sharply changed in response to the user touching a region where hard and rough stones are being displayed; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image4.png 132 388 media_image4.png Greyscale ; Fig. 22; [0071]). Regarding to claim 6, Hwang discloses the haptic illusion setting program according to claim 5, wherein generating the reference image comprises changing the color of the graphic in a manner that depends on the intensity parameter representing the intensity of the haptic illusion (Hwang; [0059]: a graphical object with a relatively bright color, and a graphical object with a relatively dark color; Fig. 14; [0062]: in a pattern in which the intensity thereof is smoothly changed in response to the user touching a region where gentle waves are being displayed; PNG media_image7.png 264 582 media_image7.png Greyscale ; black color to white color; Fig. 17; Fig. 18; Fig. 19; [0067]: vary the intensities of vibration in the opposite directions, thereby provide the user with a user experience corresponding to haptic illusion or hopping rabbit illusion; PNG media_image8.png 206 582 media_image8.png Greyscale ; Fig. 22; [0071]). Regarding to claim 7, Hwang discloses the haptic illusion setting program according to claim 2, wherein acquiring the setting parameters comprises acquiring a randomness parameter representing randomness of unevenness of the haptic illusion as the setting parameter (Hwang; Fig. 11; Fig. 12; [0061]: the user randomly touches the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 may be alternately vibrated with a short cycle, thereby allow the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; PNG media_image9.png 222 556 media_image9.png Greyscale ; randomly touch the screen.). Regarding to claim 8, Hwang discloses the haptic illusion setting program according to claim 7, wherein the reference image comprises a plurality of the graphics (Hwang; large circles and small circles; Fig. 16; [0064]: reduce the intensity of the vibration generated in the release state over time; PNG media_image4.png 132 388 media_image4.png Greyscale ; square and triangle; Fig. 19; [0067]: the user interface provision system 200 adjusts the patterns generated in two or more devices that contact a body of the user, thereby allowing the user to intuitively figure out the complicated patterns as shown in (a) to (d) of FIG. 19 via haptic sensation PNG media_image5.png 288 576 media_image5.png Greyscale ), and wherein generating the reference image comprises changing the layout of the graphics by increasing a standard deviation of distances between geometric centers of adjacent graphics as the randomness parameter indicates an increased randomness of unevenness (Hwang; Fig. 11; [0061]: the user touching the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 may be alternately vibrated with a short cycle, thereby allowing the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; Fig. 19; [0067]: the user interface provision system 200 adjusts the patterns generated in two or more devices that contact a body of the user, thereby allowing the user to intuitively figure out the complicated patterns as shown in (a) to (d) of FIG. 19 via haptic sensation PNG media_image5.png 288 576 media_image5.png Greyscale ). Regarding to claim 9, Hwang discloses the haptic illusion setting program according to claim 7, wherein the reference image comprises a plurality of the graphics, and wherein generating the reference image comprises making the shape, the size, or the color of the graphic more irregular as the randomness parameter indicates an increase in randomness of unevenness (Hwang; Fig. 11; [0061]: when the user touches the display screen of the first device 310 which is displaying a graphical object having a rough texture, the first device 310 and the second device 320 may be alternately vibrated with a short cycle, thereby allow the user to intuitively feel the rough texture of the graphical object being displayed on the display screen of the first device 310; PNG media_image2.png 282 584 media_image2.png Greyscale ; Fig. 19; [0067]: the user interface provision system 200 adjusts the patterns generated in two or more devices that contact a body of the user, thereby allowing the user to intuitively figure out the complicated patterns as shown in (a) to (d) of FIG. 19 via haptic sensation PNG media_image5.png 288 576 media_image5.png Greyscale ). Regarding to claim 10, Hwang discloses the haptic illusion setting program according to claim 1, wherein acquiring the setting parameters comprises acquiring a first setting parameter and a second setting parameter as the setting parameters (Hwang; Fig. 16; [0064]: vibration is continuously generated in the second device 320 even in a release state in which the user is no longer touching the touch panel of the first device 310; the intensity of the vibration generated in the release state is reduced over time; PNG media_image10.png 144 490 media_image10.png Greyscale ; first setting is touching the panel; second setting is in a release state), and wherein generating the reference image comprises generating an intermediate image that corresponds to a value between the first setting parameter and the second setting parameter (Hwang; Fig. 12; [0061]: PNG media_image9.png 222 556 media_image9.png Greyscale ; Fig. 16; [0064]: vibration is continuously generated in the second device 320 even in a release state in which the user is no longer touching the touch panel of the first device 310; the intensity of the vibration generated in the release state is reduced over time; PNG media_image10.png 144 490 media_image10.png Greyscale ; the middle of triangle is intermediate image as illustrated in Fig. 16). Regarding to claim 11, Hwang discloses a haptic illusion setting system (Fig. 1; [0028]: a system includes a communication network 100, a user interface provision system 200, and multiple devices 310, 320; PNG media_image11.png 450 602 media_image11.png Greyscale ; [0031]: control properties of haptic feedback provided in at least one of the first device and the second device; [0061]: haptic feedback, i.e., vibration, is corresponding to a pattern of a graphical object; the first device 310 and the second device 320 are alternately vibrated with a short cycle; Fig. 17-19: [0066]: vibration is sequentially generated at a predetermined interval in the first device 310 and the second device 320; [0067]: provide the user with a user experience corresponding to haptic illusion; the user interface provision system 200 adjusts the patterns generated in two or more devices; [0076]: non-transitory computer-readable recording medium) comprising: a haptic illusion presentation device configured to present a haptic illusion to a user by controlling a vibration pattern ([0031]: control properties of haptic feedback provided in at least one of the first device and the second device; [0058]: various color or brightness are displayed on a display screen of the first device 310; Fig. 19; [0067]: the user interface provision system 200 adjusts the patterns generated in two or more devices that contact a body of the user, thereby allowing the user to intuitively figure out the complicated patterns as shown in (a) to (d) of FIG. 19 via haptic sensation PNG media_image5.png 288 576 media_image5.png Greyscale ); and a haptic illusion setting device configured to set a type of the haptic illusion for the haptic illusion presentation device, wherein the haptic illusion setting device comprises a computer configured to ([0031]: control properties of haptic feedback provided in at least one of the first device and the second device; [0061]: haptic feedback, i.e., vibration, is corresponding to a pattern of a graphical object; the first device 310 and the second device 320 are alternately vibrated with a short cycle; Fig. 17-19: [0066]: vibration is sequentially generated at a predetermined interval in the first device 310 and the second device 320; Fig. 19; [0067]: the user interface provision system 200 adjusts the patterns generated in two or more devices that contact a body of the user, thereby allowing the user to intuitively figure out the complicated patterns as shown in (a) to (d) of FIG. 19 via haptic sensation PNG media_image5.png 288 576 media_image5.png Greyscale ): the rest claim limitations are similar to claim limitations recited in claim 1. Therefore, same rational used to reject claim 1 is also used to reject claim 11. Regarding to claim 12, Hwang discloses a non-transitory computer-readable medium having instructions stored therein that, when executed by a computer, cause the computer to ([0061]: haptic feedback, i.e., vibration, corresponding to a pattern of a graphical object; the first device 310 and the second device 320 are alternately vibrated with a short cycle; Fig. 17-19: [0066]: vibration is sequentially generated at a predetermined interval in the first device 310 and the second device 320; [0067]: provide the user with a user experience corresponding to haptic illusion; the user interface provision system 200 adjusts the patterns generated in two or more devices; [0076]: non-transitory computer-readable recording medium): The rest claim limitations are similar to claim limitations recited in claim 1. Therefore, same rational used to reject claim 1 is also used to reject claim 12. Conclusion Any inquiry concerning this communication or earlier communications from the examiner should be directed to Hai Tao Sun whose telephone number is (571)272-5630. The examiner can normally be reached 9:00AM-6:00PM. Examiner interviews are available via telephone, in-person, and video conferencing using a USPTO supplied web-based collaboration tool. To schedule an interview, applicant is encouraged to use the USPTO Automated Interview Request (AIR) at http://www.uspto.gov/interviewpractice. If attempts to reach the examiner by telephone are unsuccessful, the examiner’s supervisor, Daniel Hajnik can be reached at 5712727642. The fax phone number for the organization where this application or proceeding is assigned is 571-273-8300. Information regarding the status of published or unpublished applications may be obtained from Patent Center. Unpublished application information in Patent Center is available to registered users. To file and manage patent submissions in Patent Center, visit: https://patentcenter.uspto.gov. Visit https://www.uspto.gov/patents/apply/patent-center for more information about Patent Center and https://www.uspto.gov/patents/docx for information about filing in DOCX format. For additional questions, contact the Electronic Business Center (EBC) at 866-217-9197 (toll-free). If you would like assistance from a USPTO Customer Service Representative, call 800-786-9199 (IN USA OR CANADA) or 571-272-1000. /HAI TAO SUN/Primary Examiner, Art Unit 2616
Read full office action

Prosecution Timeline

Aug 13, 2024
Application Filed
Jan 27, 2026
Non-Final Rejection — §102, §112
Mar 24, 2026
Interview Requested
Apr 02, 2026
Examiner Interview Summary
Apr 02, 2026
Applicant Interview (Telephonic)

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Study what changed to get past this examiner. Based on 5 most recent grants.

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Prosecution Projections

1-2
Expected OA Rounds
73%
Grant Probability
99%
With Interview (+26.6%)
2y 7m
Median Time to Grant
Low
PTA Risk
Based on 476 resolved cases by this examiner. Grant probability derived from career allow rate.

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