Prosecution Insights
Last updated: July 17, 2026
Application No. 18/927,515

RECORDING MEDIUM AND INFORMATION PROCESSING DEVICE

Non-Final OA §102§103§112
Filed
Oct 25, 2024
Priority
May 11, 2022 — JP 2022-078002 +1 more
Examiner
BOYD, ALEXANDER L
Art Unit
Tech Center
Assignee
Sega Corporation
OA Round
1 (Non-Final)
74%
Grant Probability
Favorable
1-2
OA Rounds
6m
Est. Remaining
98%
With Interview

Examiner Intelligence

Grants 74% — above average
74%
Career Allowance Rate
230 granted / 309 resolved
+14.4% vs TC avg
Strong +23% interview lift
Without
With
+23.3%
Interview Lift
resolved cases with interview
Typical timeline
2y 3m
Avg Prosecution
29 currently pending
Career history
340
Total Applications
across all art units

Statute-Specific Performance

§101
0.5%
-39.5% vs TC avg
§103
94.1%
+54.1% vs TC avg
§102
0.9%
-39.1% vs TC avg
§112
2.4%
-37.6% vs TC avg
Black line = Tech Center average estimate • Based on career data from 309 resolved cases

Office Action

§102 §103 §112
DETAILED ACTION Notice of Pre-AIA or AIA Status The present application, filed on or after March 16, 2013, is being examined under the first inventor to file provisions of the AIA . Information Disclosure Statement The information disclosure statement (IDS) submitted on 10/25/2024 is in compliance with the provisions of 37 CFR 1.97. Accordingly, the information disclosure statement is being considered by the examiner. Claim Status Claims 1-9 are pending in this Office Action. Specification The title of the invention is not descriptive. A new title is required that is clearly indicative of the invention to which the claims are directed. Claim Objections Claim 9 is objected to because of the following informalities: In claim 9, the Examiner recommends to replace the comma with a semicolon at lines 6, 7, and 9 to improve from. Claim Rejections - 35 USC § 112 Claims 4-6 are rejected under 35 U.S.C. 112(b) as being indefinite for failing to particularly point out and distinctly claim the subject matter which the inventor or a joint inventor regards as the invention. Claim 4 recites the limitation “the remaining player characters constituting the team”. There is insufficient antecedent basis for this limitation in the claim. Further, it is not clear which player characters are “the remaining player characters” or how these characters constitute the team. Therefore, it is not clear what the scope of the claim is. Claims 5 and 6 each recite “the set costumes of the identified player character”. This limitation does not appear to have sufficient antecedent basis in the claim because claim 1 recites “a player character whose set costume”, but does not recite that the character has “set costumes”. It is not clear if Applicant intended to recite “the set costume of the identified player character”. Therefore, it is not clear what the scope of these claims are. Double Patenting The nonstatutory double patenting rejection is based on a judicially created doctrine grounded in public policy (a policy reflected in the statute) so as to prevent the unjustified or improper timewise extension of the “right to exclude” granted by a patent and to prevent possible harassment by multiple assignees. A nonstatutory double patenting rejection is appropriate where the conflicting claims are not identical, but at least one examined application claim is not patentably distinct from the reference claim(s) because the examined application claim is either anticipated by, or would have been obvious over, the reference claim(s). See, e.g., In re Berg, 140 F.3d 1428, 46 USPQ2d 1226 (Fed. Cir. 1998); In re Goodman, 11 F.3d 1046, 29 USPQ2d 2010 (Fed. Cir. 1993); In re Longi, 759 F.2d 887, 225 USPQ 645 (Fed. Cir. 1985); In re Van Ornum, 686 F.2d 937, 214 USPQ 761 (CCPA 1982); In re Vogel, 422 F.2d 438, 164 USPQ 619 (CCPA 1970); In re Thorington, 418 F.2d 528, 163 USPQ 644 (CCPA 1969). A timely filed terminal disclaimer in compliance with 37 CFR 1.321(c) or 1.321(d) may be used to overcome an actual or provisional rejection based on nonstatutory double patenting provided the reference application or patent either is shown to be commonly owned with the examined application, or claims an invention made as a result of activities undertaken within the scope of a joint research agreement. See MPEP § 717.02 for applications subject to examination under the first inventor to file provisions of the AIA as explained in MPEP § 2159. See MPEP § 2146 et seq. for applications not subject to examination under the first inventor to file provisions of the AIA . A terminal disclaimer must be signed in compliance with 37 CFR 1.321(b). The filing of a terminal disclaimer by itself is not a complete reply to a nonstatutory double patenting (NSDP) rejection. A complete reply requires that the terminal disclaimer be accompanied by a reply requesting reconsideration of the prior Office action. Even where the NSDP rejection is provisional the reply must be complete. See MPEP § 804, subsection I.B.1. For a reply to a non-final Office action, see 37 CFR 1.111(a). For a reply to final Office action, see 37 CFR 1.113(c). A request for reconsideration while not provided for in 37 CFR 1.113(c) may be filed after final for consideration. See MPEP §§ 706.07(e) and 714.13. The USPTO Internet website contains terminal disclaimer forms which may be used. Please visit www.uspto.gov/patent/patents-forms. The actual filing date of the application in which the form is filed determines what form (e.g., PTO/SB/25, PTO/SB/26, PTO/AIA /25, or PTO/AIA /26) should be used. A web-based eTerminal Disclaimer may be filled out completely online using web-screens. An eTerminal Disclaimer that meets all requirements is auto-processed and approved immediately upon submission. For more information about eTerminal Disclaimers, refer to www.uspto.gov/patents/apply/applying-online/eterminal-disclaimer. Claims 1-9 are provisionally rejected on the ground of nonstatutory double patenting as being unpatentable over claims 1-11 of copending Application No. 18/925,398 (reference application). Although the claims at issue are not identical, they are not patentably distinct from each other because claims 1-9 are anticipated by the co-pending claims. This is a provisional nonstatutory double patenting rejection because the patentably indistinct claims have not in fact been patented. Application #18/927,515 Application #18/925,398 1. A non-transitory computer readable recording medium storing instructions for executing a multiplayer game, the instructions causing a computer to execute: setting a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player; matching up the player characters whose costumes have been set; identifying, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value; and giving a special reward to the player in response to a play evaluation of the player associated with the identified player character satisfying a game condition. 1. A non-transitory computer readable recording medium storing instructions for executing a multiplayer game, the instructions causing a computer to execute: setting a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player; matching up the player characters whose costumes have been set; identifying, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value; … 6. … giving a special reward to the player in response to a play evaluation of the player associated with the identified player character satisfying a game condition. 2. The non-transitory computer readable recording medium according to claim 1, wherein the costume lacks a parameter advantageous to the game. 2. The non-transitory computer readable recording medium according to claim 1, wherein the costume lacks a parameter advantageous to the game. 3. The non-transitory computer readable recording medium according to claim 2, wherein the game is a cooperative game in which the player characters constituting a team cooperate with each other, and the player characters constituting the team are matched up. 3. The non-transitory computer readable recording medium according to claim 2, wherein the game is a cooperative game in which the player characters constituting a team cooperate with each other, and the player characters constituting the team are matched up. 4. The non-transitory computer readable recording medium according to claim 3, wherein the predetermined value is an average value of the set costumes of the remaining player characters constituting the team. 4. The non-transitory computer readable recording medium according to claim 3, wherein the predetermined value is an average value of the set costumes of the remaining player characters constituting the team. 5. The non-transitory computer readable recording medium according to claim 1, wherein the special reward is a special costume with a higher value than the set costumes of the identified player character. 7. The non-transitory computer readable recording medium according to claim 6, wherein the special reward is the special costume. 1. … changing the set costume of the identified player character to a special costume having a higher value than the lower value of the set costume. 6. The non-transitory computer readable recording medium according to claim 1, wherein the special reward is a right to purchase a special costume with a higher value than the set costumes of the identified player character. 8. The non-transitory computer readable recording medium according to claim 6, wherein the special reward is a right to purchase the special costume. 1. … changing the set costume of the identified player character to a special costume having a higher value than the lower value of the set costume. 7. The non-transitory computer readable recording medium according to claim 6, wherein the special reward is the right to purchase the special costume at a lower purchase price than usual. 9. The non-transitory computer readable recording medium according to claim 8, wherein the special reward is the right to purchase the special costume at a lower price than usual. 8. The non-transitory computer readable recording medium according to claim 1, wherein the special reward is given to the player in response to the player associated with the identified player character being a paying player during a specific period. 10. The non-transitory computer readable recording medium according to claim 6, wherein when determining that the player associated with the identified player character is a paying player during a specific period, the computer gives the special reward to the player. 9. An information processing device that executes a multiplayer game, the information processing device comprising: a central processing unit (CPU) that: sets a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player, matches up the player characters whose costumes have been set, identifies, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value, and gives a special reward to the player in response to a play evaluation of the player associated with the identified player character satisfying a game condition. 1. A non-transitory computer readable recording medium storing instructions for executing a multiplayer game, the instructions causing a computer to execute: setting a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player; matching up the player characters whose costumes have been set; identifying, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value; … 6. … giving a special reward to the player in response to a play evaluation of the player associated with the identified player character satisfying a game condition. Claim Rejections - 35 USC § 102 The following is a quotation of the appropriate paragraphs of 35 U.S.C. 102 that form the basis for the rejections under this section made in this Office action: A person shall be entitled to a patent unless – (a)(1) the claimed invention was patented, described in a printed publication, or in public use, on sale, or otherwise available to the public before the effective filing date of the claimed invention. Claims 1-3, 5-6 and 8-9 are rejected under 35 U.S.C. 102(a)(1) as being anticipated by Jarrett et al. (US 2021/0322876). Regarding claims 1 and 9, Jarrett teaches: A non-transitory computer readable recording medium storing instructions and an information processing device for executing a multiplayer game [a computer game including a team run (abstract, par. 721 and 816)], the instructions causing a computer to execute: setting a costume for two or more of a plurality of player characters, wherein the costume is selected by a player from among a plurality of costumes owned by the player [players can select a costume from their owned costumes (par. 962-1006, Fig. 22A-22D)] matching up the player characters whose costumes have been set [characters are formed into a team including their current costumes (par. 831-832, Fig. 32)] identifying, from among the matched up player characters, a player character whose set costume has a lower value than a predetermined value [team members may be identified by information about each member and their costume (par. 831-832, Fig. 32). Costumes may have different values, such as different rarities or differing amounts of bonus that are less than known values. For example, the player may set a costume with a 40% nitro type bonus, which is less than 100% (par. 964-1005)] and giving a special reward to the player in response to a play evaluation of the player associated with the identified player character satisfying a game condition [if the player completes a game condition, they may be rewarded with a costume bonus or a special costume (par. 1004-1006)]. Regarding claim 2, Jarrett teaches the non-transitory computer readable recording medium according to claim 1; Jarrett further teaches: the costume lacks a parameter advantageous to the game [a costume may provide one or more bonus or no bonus at all (par. 964 and 977)]. Regarding claim 3, Jarrett teaches the non-transitory computer readable recording medium according to claim 2; Jarrett further teaches: the game is a cooperative game in which the player characters constituting a team cooperate with each other, and the player characters constituting the team are matched up [the players are matched according to which team or clan they are on (par. 721-726 and 814-817)]. Regarding claim 5, Jarrett teaches the non-transitory computer readable recording medium according to claim 1; Jarrett further teaches: the special reward is a special costume with a higher value than the set costumes of the identified player character [the costume may be provided after the player completes some criteria in the game (par. 1006). Costumes have different values, such as different rarities or differing amounts of bonus that are less than known values. Therefore, the costume may be higher rarity or higher bonus than the player’s set costume (par. 964-1005)]. Regarding claim 6, Jarrett teaches the non-transitory computer readable recording medium according to claim 1; Jarrett further teaches: the special reward is a right to purchase a special costume with a higher value than the set costumes of the identified player character [the costume may be provided after the player completes some criteria in the game and/or by buying them in the game store through an offer (par. 1006). Costumes have different values, such as different rarities or differing amounts of bonus that are less than known values. Therefore, the costume may be higher rarity or higher bonus than the player’s set costume (par. 964-1005)]. Regarding claim 8, Jarrett teaches the non-transitory computer readable recording medium according to claim 1; Jarrett further teaches: the special reward is given to the player in response to the player associated with the identified player character being a paying player during a specific period [the player may obtain the costume by being a paying player, such as by buying the costume in the in-game store or buying it through an offer, during the period they are for sale in the store (par. 990 and 1006)]. Claim Rejections - 35 USC § 103 The following is a quotation of 35 U.S.C. 103 which forms the basis for all obviousness rejections set forth in this Office action: A patent for a claimed invention may not be obtained, notwithstanding that the claimed invention is not identically disclosed as set forth in section 102, if the differences between the claimed invention and the prior art are such that the claimed invention as a whole would have been obvious before the effective filing date of the claimed invention to a person having ordinary skill in the art to which the claimed invention pertains. Patentability shall not be negated by the manner in which the invention was made. Claim 7 is rejected under 35 U.S.C. 103 as being unpatentable over Jarrett et al. (US 2021/0322876) in view of Ochi et al. (JP 2019-058757). Regarding claim 7, Jarrett teaches the non-transitory computer readable recording medium according to claim 6; Jarrett does not explicitly disclose: the special reward is the right to purchase the special costume at a lower purchase price than usual. Ochi teaches: the special reward is the right to purchase the special costume at a lower purchase price than usual [giving the user a bonus item, such as discounting an item after satisfying the achievement condition, by reducing the amount of virtual currency required to acquire the item (page 10)]. It would have been obvious to one of ordinary skill in the art, having the teachings of Jarrett and Ochi before the effective filing date of the claimed invention to modify the non-transitory computer readable recording medium of Jarrett by incorporating the teaching of Ochi, such that the special reward is the right to purchase the special costume at a lower purchase price than usual. The motivation for doing so would have been to provide a benefit or privilege to the user in a situation where the usual purchase amount of the item is high (Ochi – page 9-10). Therefore, it would have been obvious to combine the teachings of Jarrett and Ochi to obtain the invention as specified in the instant claim. Conclusion Any inquiry concerning this communication or earlier communications from the examiner should be directed to Alexander Boyd whose telephone number is (571) 270-0676. The examiner can normally be reached Monday - Friday 9am-5pm PST. Examiner interviews are available via telephone, in-person, and video conferencing using a USPTO supplied web-based collaboration tool. To schedule an interview, applicant is encouraged to use the USPTO Automated Interview Request (AIR) at http://www.uspto.gov/interviewpractice. If attempts to reach the examiner by telephone are unsuccessful, the examiner’s supervisor, Benjamin Bruckart can be reached at 571-272-3982. The fax phone number for the organization where this application or proceeding is assigned is 571-273-8300. Information regarding the status of published or unpublished applications may be obtained from Patent Center. Unpublished application information in Patent Center is available to registered users. To file and manage patent submissions in Patent Center, visit: https://patentcenter.uspto.gov. Visit https://www.uspto.gov/patents/apply/patent-center for more information about Patent Center and https://www.uspto.gov/patents/docx for information about filing in DOCX format. For additional questions, contact the Electronic Business Center (EBC) at 866-217-9197 (toll-free). If you would like assistance from a USPTO Customer Service Representative, call 800-786-9199 (IN USA OR CANADA) or 571-272-1000. /ALEXANDER BOYD/ Examiner, Art Unit 2424
Read full office action

Prosecution Timeline

Oct 25, 2024
Application Filed
Jun 03, 2026
Non-Final Rejection mailed — §102, §103, §112
Jul 14, 2026
Interview Requested

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Study what changed to get past this examiner. Based on 5 most recent grants.

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Prosecution Projections

1-2
Expected OA Rounds
74%
Grant Probability
98%
With Interview (+23.3%)
2y 3m (~6m remaining)
Median Time to Grant
Low
PTA Risk
Based on 309 resolved cases by this examiner. Grant probability derived from career allowance rate.

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