Prosecution Insights
Last updated: October 27, 2026

Aristocrat Technologies Inc.

Technology area: Medical Devices & Mechanical Engineering

100 pending office actions • 9 art units • 40 examiners • 0 of 100 (0%) have an AI response strategy ready • 379 patents granted in the last 365 days

Analysis

Aristocrat Technologies Inc. has 105 pending office actions in Medical Devices & Mechanical Engineering. The portfolio involves 41 examiners across 9 art units, indicating substantial prosecution activity with recurring but varied examination venues.

HSU, RYAN is the busiest examiner, with 14 pending matters. That concentration warrants examiner-specific review, while the broader distribution calls for portfolio controls that preserve consistent positions across separate art units.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

100
Total Pending OAs
63
Non-Final OAs
36
Final Rejections
1
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 20 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

10
Overdue
0
Due this week
9
Due this month
1
Due in next 60 days
0
Due later

Deadline Fire Line

Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 20 of the docket's apps have a known mailing date.

-30dToday30d60d90d120d
Overdue (10)Due ≤ 30 days (9)Due ≤ 60 days (1)

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

74
Hard (74%)
21
Medium (21%)
3
Easy (3%)
2
Unknown (2%)

Rejection Statute Mix

BucketCases
§101 only33 (33%)
§101 + other34 (34%)
§103 only16 (16%)
§102 only3 (3%)
§112 only1 (1%)
Double-patenting only2 (2%)
Double-patenting + other2 (2%)
Multi-statute (no §101)7 (7%)
No statute on record2 (2%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
3
Information Tech
3% of docket
0
Communications
0% of docket
1
Semiconductors
1% of docket
93
Mechanical / Eng
93% of docket
3
Business / Other
3% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

1,000 h
Manual time on pending OAs
200 h
Time saved (low, 20%)
350 h
Time saved (mid, 35%)
8.8 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
HSU, RYAN 13 56.4% +17.1%
MOSSER, ROBERT E 8 46.8% +10.0%
PINHEIRO, JASON PAUL 6 63.8% +32.2%
RENWICK, REGINALD A 5 70.1% +9.3%
THOMAS, ERIC M 4 69.9% +14.7%
LANEAU, RONALD 4 88.1% +10.0%
MYHR, JUSTIN L 4 63.8% +28.1%
LIM, SENG HENG 3 65.6% +29.5%
YEN, JASON TAHAI 3 76.9% +23.7%
GARNER, WERNER G 3 60.1% +24.2%

Hard Cases (74)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
17854390 SYSTEMS AND METHODS FOR LINKED PROGRESSIVE SPINS IN ELECTRONIC GAMING LIDDLE, JAY TRENT 56d overdue
18372992 ELECTRONIC GAME WITH MULTIPLE REEL AREAS AND PERSISTENT BLOCKING SYMBOLS HSU, RYAN 36d overdue
18459846 Randomly Improving Winning Combinations Through Additional Game Windows in a Random Based Gaming Environment HSU, RYAN 26d overdue
18602682 GAMING SYSTEM WITH SYMBOL-DRIVEN APPROACH TO RANDOMLY-SELECTED TRIGGER VALUE FOR FEATURE RENWICK, REGINALD A 17d overdue
18657693 SYSTEMS AND METHODS FOR A TABLE GAME USING A SPECIAL DECK OF CARDS AND A CONVENTIONAL DECK OF CARDS THOMAS, ERIC M 11d overdue
18649421 ELECTRONIC GAMING SYSTEMS AND METHODS FOR TRIGGERING MULTIPLE METAMORPHIC FEATURES LIM, SENG HENG 11d overdue
18624599 GAMING DEVICE WITH CLONING REEL SUBSET AND EXPANDING REEL SUBSET MOSSER, ROBERT E 3d overdue
18596392 EQUITY-BASED BONUS COMMUNITY GAMING SYSTEMS AND METHODS HU, KANG 3d overdue

Interview Candidates (48)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18372992 ELECTRONIC GAME WITH MULTIPLE REEL AREAS AND PERSISTENT BLOCKING SYMBOLS HSU, RYAN 36d overdue
18459846 Randomly Improving Winning Combinations Through Additional Game Windows in a Random Based Gaming Environment HSU, RYAN 26d overdue
18657693 SYSTEMS AND METHODS FOR A TABLE GAME USING A SPECIAL DECK OF CARDS AND A CONVENTIONAL DECK OF CARDS THOMAS, ERIC M 11d overdue
18649421 ELECTRONIC GAMING SYSTEMS AND METHODS FOR TRIGGERING MULTIPLE METAMORPHIC FEATURES LIM, SENG HENG 11d overdue
18624599 GAMING DEVICE WITH CLONING REEL SUBSET AND EXPANDING REEL SUBSET MOSSER, ROBERT E 3d overdue
17865184 SYSTEMS AND METHODS FOR CONTROLLING A PROGRESSIVE JACKPOT AND DISPLAYED DIGITAL CONTENT MOSSER, ROBERT E 1d overdue
18189917 ELECTRONIC GAMING SYSTEMS AND METHODS WITH IMPROVED FEATURE GAME HAVING A USER PICK SELECTION MOSSER, ROBERT E 9d
18099768 Method of Gaming, a Gaming System and a Game Controller Having Moveable Symbols at Increasing Display Positions with Different Appearances HSU, RYAN 16d

Top Art Units

Art UnitApps
3715 88
3677 2
2424 1
3619 1
2837 1
2175 1
3689 1
2449 1
3700 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
19219290 ENCLOSURE ASSEMBLY FOR HOUSING A BANK NOTES ACCEPTOR WITHIN AN ELECTRONIC GAMING MACHINE MILLER, WILLIAM L 3677 §112Other Non-Final OA — Pending May 27, 2025
19092547 GAMING DEVICE WITH INTERRELATED FEATURE GAMES RENWICK, REGINALD A 3715 §101§102§103 Non-Final OA — Pending Mar 27, 2025
19086894 GAMING MACHINE AND METHOD FOR DISPLAYING AN EXPANDED PLURALITY OF ACTIVE SYMBOLS ON A MECHANICAL REEL THOMAS, ERIC M 3715 §101§103 Non-Final OA — Pending Mar 21, 2025
19050970 GAMING MACHINE HAVING SEPARATED FEATURE GAMES HYLINSKI, STEVEN J 3715 §101§102§112 Non-Final OA — Pending Feb 11, 2025
19049619 SYSTEM AND METHOD FOR SECONDARY ENGAGEMENT WITH TABLE GAMES LANEAU, RONALD 3715 §101§112 Non-Final OA — Pending Feb 10, 2025
19048470 SYSTEMS AND METHODS FOR SUPPLEMENTING A WAGERING GAME HALL, SHAUNA-KAY N 3715 §101§103§112Other Non-Final OA — Pending Feb 07, 2025
19038300 ELECTRONIC WAGERING GAME IN WHICH JACKPOT UPGRADE SYMBOLS ARE ADDED TO ONE OR MORE REEL STRIPS LEICHLITER, CHASE E — Other Non-Final OA — Pending Jan 27, 2025
19025346 GAMING MACHINE INCLUDING BRUSHLESS MOTOR SYSTEM RENWICK, REGINALD A 3715 §103 Non-Final OA — Pending Jan 16, 2025
19009640 SYSTEMS AND METHODS FOR MULTIPLAYER ELECTRONIC GAMING LIM, SENG HENG 3715 §103Other Non-Final OA — Pending Jan 03, 2025
18967437 SHIFTING SIDE REELS INTO REEL AREA FOR ELECTRONIC GAMING DEVICE LIM, SENG HENG 3715 §101§103 Non-Final OA — Pending Dec 03, 2024
18957244 GAMING SYSTEM AND GAMING MACHINE WITH BASE GAME WHEEL BONUS ACCUMULATION YEN, JASON TAHAI 3715 §101 Non-Final OA — Pending Nov 22, 2024
18957395 GAMING DEVICE WITH ADDITIONAL PRIZE AWARDS DURING HOLD AND SPIN FEATURE GRANT, MICHAEL CHRISTOPHER 3715 §101§102§103 Non-Final OA — Pending Nov 22, 2024
18953892 Gaming Machine with Enhanced Respin Feature LARSEN, CARL VICTOR 3715 §101§103Other Non-Final OA — Pending Nov 20, 2024
18914959 GAMING MACHINE SECURITY DEVICES AND METHODS HSU, RYAN 3715 §101§102§103Other Non-Final OA — Pending Oct 14, 2024
18914909 GAMING MACHINE SECURITY DEVICES AND METHODS HSU, RYAN 3715 §101§102§103Other Non-Final OA — Pending Oct 14, 2024
18903519 GAMING DEVICE WITH A CHANGING ARRANGEMENT OF SYMBOL DISPLAY POSITIONS PINHEIRO, JASON PAUL 3715 §103 Non-Final OA — Pending Oct 01, 2024
18810007 GAMING TRACKING AND RECOMMENDATION SYSTEM LIDDLE, JAY TRENT 3715 §101§103Other Final Rejection — Pending Aug 20, 2024
18804914 GAMING SYSTEM AND APPARATUS FOR CONSECUTIVE ASCENDING AWARDS GARNER, WERNER G 3715 §101 Non-Final OA — Pending Aug 14, 2024
18769539 SYSTEMS AND METHODS FOR CABINET ILLUMINATION USING REFLECTIVE SURFACES D'AGOSTINO, PAUL ANTHONY 3715 §102§103§112 Final Rejection — Pending Jul 11, 2024
18766283 SYSTEMS AND METHODS FOR PLAYING AN ELECTRONIC GAME INCLUDING A STOP-BASED BONUS GAME LANEAU, RONALD 3715 §101§112DP Non-Final OA — Pending Jul 08, 2024
18752245 Gaming Machine and Method for Providing a Feature Game RENWICK, REGINALD A 3715 §101 Final Rejection 20d Pending Jun 24, 2024
18748819 Gaming Device with Expanding Active Symbol Positions MYHR, JUSTIN L 3715 §101DP Final Rejection — Pending Jun 20, 2024
18735696 Gaming Device with Retriggerable Randomly Collectable Composite Feature Game HSU, RYAN 3715 §101 Final Rejection — Pending Jun 06, 2024
18733714 SYSTEMS AND METHODS OF ELECTRONIC GAMING FOR INCREMENTING A NUMBER OF FREE GAMES ASSOCIATED WITH A FEATURE GAME HSU, RYAN 3715 §101Other Final Rejection — Pending Jun 04, 2024
18675856 GAMING DEVICE, METHODS, AND COMPUTER PROGRAM FOR PROVIDING SELECTABLE GAME PLAY OPTIONS BLAISE, MALINA D 3715 §103 Non-Final OA — Pending May 28, 2024
18662333 GAMING MACHINE WITH RETAINED BONUS GAME CONDITIONS HSU, RYAN 3715 §101Other Final Rejection — Pending May 13, 2024
18602682 GAMING SYSTEM WITH SYMBOL-DRIVEN APPROACH TO RANDOMLY-SELECTED TRIGGER VALUE FOR FEATURE RENWICK, REGINALD A 3715 §102§103 Final Rejection 17d overdue Pending Mar 12, 2024
18592349 RECONFIGURABLE CHAIR-BASED ELECTRONIC GAMING MACHINES AND METHODS WILLIAMS, ROSS A 3715 §103 Final Rejection — Pending Feb 29, 2024
18396251 SYSTEM AND METHOD FOR CARDLESS CONNECTION AT SMART TABLES D'AGOSTINO, PAUL ANTHONY 3715 §102§103 Non-Final OA — Pending Dec 26, 2023
18530133 SHARED ELECTRONIC GAMING MACHINE INTERFACE INCLUDING OVERSIZED BUTTON DECK ASSEMBLY MYHR, JUSTIN L 3715 §103Other Non-Final OA — Pending Dec 05, 2023
18495979 METHOD OF GAMING, A GAMING SYSTEM AND A GAME CONTROLLER MOSSER, ROBERT E 3715 §101 Non-Final OA — Pending Oct 27, 2023
18225469 Electronic Gaming Machine Having Spinning Reels with Dynamically Allocated Symbol Stacks HSU, RYAN 3715 §101Other Non-Final OA 19d Pending Jul 24, 2023
18099768 Method of Gaming, a Gaming System and a Game Controller Having Moveable Symbols at Increasing Display Positions with Different Appearances HSU, RYAN 3715 §101Other Final Rejection 16d Pending Jan 20, 2023
17584242 ELECTRONIC GAMING DEVICE WITH SKILL-BASED INTERACTION MECHANISM AFTER RNG-BASED OUTCOME DETERMINATION PINHEIRO, JASON PAUL 3715 §101 Final Rejection 27d Pending Jan 25, 2022
19195704 BILL VALIDATOR MOUNT FOR ELECTRONIC GAMING MACHINES MILLER, WILLIAM L 3677 §102Other Non-Final OA — Pending Apr 30, 2025
19097713 SYSTEMS AND METHODS FOR GENERATING AND PROVIDING SHARED BONUS FEATURES IN ELECTRONIC WAGERING GAMES WONG, JEFFREY KEITH 3715 §101§112 Non-Final OA — Pending Apr 01, 2025
19097712 SYSTEMS AND METHODS FOR GENERATING AND PROVIDING SHARED BONUS FEATURES IN ELECTRONIC WAGERING GAMES WONG, JEFFREY KEITH 3715 §101§102§103 Non-Final OA — Pending Apr 01, 2025
19090913 Electronic Game Systems and Methods with Multilevel Metamorphic Features CHIN, RICKY 2424 §102§103 Non-Final OA — Pending Mar 26, 2025
19084435 SYSTEMS AND METHODS FOR SUPPORTING ONE OR MORE EXTERNAL APPLICATIONS AT A GAMING DEVICE LARSEN, CARL VICTOR 3715 §101§102§103§112Other Non-Final OA — Pending Mar 19, 2025
19075158 SYSTEMS AND METHODS FOR CONTROLLING ELECTRONIC GAMING MACHINE USAGE KIM, KEVIN Y — §103§112 Non-Final OA — Pending Mar 10, 2025
19056580 INTEGRATED MODULAR SEATING SYSTEMS FOR ELECTRONIC GAMING SYSTEMS AND METHODS ALVESTEFFER, STEPHEN D 3715 §103 Non-Final OA — Pending Feb 18, 2025
19049947 LOW-COMPLEXITY REEL SYMBOL REPLACEMENT STRATEGY WITH CLUSTERING THOMAS, ERIC M 3715 §101DP Non-Final OA — Pending Feb 10, 2025
19047897 SYSTEMS AND METHODS FOR PROVIDING A MULTI-GAME BINGO GAME LANEAU, RONALD 3715 §101§112 Non-Final OA — Pending Feb 07, 2025
19047931 PREPARATION AND INSTALLATION OF GAMING DEVICES USING BLOCKCHAIN LANEAU, RONALD 3715 §101§112 Non-Final OA — Pending Feb 07, 2025
19047834 SYSTEMS AND METHODS FOR ELECTRONIC GAMING USING HISTORICAL DATA CUFF, MICHAEL A 3715 DP Non-Final OA — Pending Feb 07, 2025
19047166 ELECTRONIC GAMING SYSTEMS AND METHODS HAVING ACTIVATABLE AND DEACTIVATABLE MATRIX POSITIONS ALLEN, WILLIAM J 3619 §101§103 Non-Final OA — Pending Feb 06, 2025
19046186 GAMING SYSTEMS FOR PROVIDING A MUST HIT BY PROGRESSIVE AWARD ALVESTEFFER, STEPHEN D 3715 §101§102§103 Non-Final OA — Pending Feb 05, 2025
19043286 ELECTRONIC GAMING MACHINE HAVING A VARIABLE POSITION GAMING DISPLAY AND A FLEXIBLE GAMING DISPLAY RESPONSIVE TO GAMING CONDITIONS MYHR, JUSTIN L 3715 §102DP Non-Final OA — Pending Jan 31, 2025
19034167 DYNAMICALLY COMPUTING PROGRESSIVE FEATURE PARAMETERS FOR SELECTABLE VOLATILITY PICK OPTIONS IN RANDOM-BASED OUTCOME GAMES MOSSER, ROBERT E 3715 §101 Non-Final OA — Pending Jan 22, 2025
19033585 TICKETING SYSTEMS ON A DISTRIBUTED LEDGER SHAH, MILAP 3715 §101 Non-Final OA — Pending Jan 22, 2025

View all 100 →

Managing Aristocrat Technologies Inc.'s Patent Portfolio?

IP Author helps IP teams respond to office actions faster with AI-generated responses, examiner analytics, and prosecution intelligence.

Start Free Trial

Frequently Asked Questions

How many pending USPTO office actions does Aristocrat Technologies Inc. have?

Aristocrat Technologies Inc. has 100 pending office actions as of October 2026, spread across 9 art units and 40 examiners.

Which USPTO examiner handles the most Aristocrat Technologies Inc. applications?

Ryan Hsu has the most, with 13 of Aristocrat Technologies Inc.'s pending office actions.

What technology area are Aristocrat Technologies Inc.'s patent applications in?

Mostly Medical Devices & Mechanical Engineering (USPTO Tech Center 3700), based on where its pending office actions are examined.

Sign in with your work email

Enter your email to receive a magic link. No password needed.

Personal email addresses (Gmail, Yahoo, etc.) are not accepted.

Free tier: 3 strategy analyses per month