Technology area: Medical Devices & Mechanical Engineering
4 pending office actions • 1 art units • 4 examiners • 0 of 4 (0%) have an AI response strategy ready • 13 patents granted in the last 365 days
Games Global Operations Limited currently has 3 pending office actions in the Medical Devices & Mechanical Engineering technology area. These 3 actions are distributed among 3 distinct examiners, which suggests that each pending matter is being reviewed by a different individual. Despite the involvement of multiple examiners, all current activity is concentrated within 1 distinct art unit, indicating a unified administrative focus for the company's filings.
ANTOINE, LISA HOPE is the busiest examiner for the portfolio, with 1 busiest examiner pending action. Since there are 3 distinct examiners, the workload is split, with each examiner responsible for exactly 1 action. This distribution across 3 distinct examiners within 1 distinct art unit shows that while the company interacts with multiple personnel, its prosecution remains technically focused within the Medical Devices & Mechanical Engineering sector.
Based on the USPTO statutory response window for each pending office action. 2 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 + other | 2 (50%) |
| §103 only | 1 (25%) |
| Multi-statute (no §101) | 1 (25%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| ANTOINE, LISA HOPE | 1 | 16.1% | +67.6% |
| HARPER, TRAMAR YONG | 1 | 65.5% | +23.9% |
| HENRY, THOMAS HAYNES | 1 | 51.8% | +35.6% |
| PINHEIRO, JASON PAUL | 1 | 63.8% | +32.2% |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 4 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18453906 | MULTI-LEVEL PROGRESSION WITHIN A SERIES OF SOFTWARE-BASED REEL EVENTS | PINHEIRO, JASON PAUL | 73d overdue |
| 18612208 | Modifying Software Functionality with Generative Artificial Intelligence | HENRY, THOMAS HAYNES | 4d overdue |
| 18985790 | Method and system for performing computer-implemented game | ANTOINE, LISA HOPE | — |
| 18642438 | Method and system for configuring a computing system with multiple jackpot state computer-implemented game | HARPER, TRAMAR YONG | — |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 4 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18453906 | MULTI-LEVEL PROGRESSION WITHIN A SERIES OF SOFTWARE-BASED REEL EVENTS | PINHEIRO, JASON PAUL | 73d overdue |
| 18612208 | Modifying Software Functionality with Generative Artificial Intelligence | HENRY, THOMAS HAYNES | 4d overdue |
| 18985790 | Method and system for performing computer-implemented game | ANTOINE, LISA HOPE | — |
| 18642438 | Method and system for configuring a computing system with multiple jackpot state computer-implemented game | HARPER, TRAMAR YONG | — |
| Art Unit | Apps |
|---|---|
| 3715 | 4 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 18985790 | Method and system for performing computer-implemented game | ANTOINE, LISA HOPE | 3715 | §103 | Non-Final OA | — | Pending | Dec 18, 2024 |
| 18642438 | Method and system for configuring a computing system with multiple jackpot state computer-implemented game | HARPER, TRAMAR YONG | 3715 | §101§102§103 | Non-Final OA | — | Pending | Apr 22, 2024 |
| 18612208 | Modifying Software Functionality with Generative Artificial Intelligence | HENRY, THOMAS HAYNES | 3715 | §102§103 | Final Rejection | 4d overdue | Pending | Mar 21, 2024 |
| 18453906 | MULTI-LEVEL PROGRESSION WITHIN A SERIES OF SOFTWARE-BASED REEL EVENTS | PINHEIRO, JASON PAUL | 3715 | §101§102 | Final Rejection | 73d overdue | Pending | Aug 22, 2023 |
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