Prosecution Insights
Last updated: October 04, 2026

Games Global Operations Limited

Technology area: Medical Devices & Mechanical Engineering

4 pending office actions • 1 art units • 4 examiners • 0 of 4 (0%) have an AI response strategy ready • 13 patents granted in the last 365 days

Analysis

Games Global Operations Limited currently has 3 pending office actions in the Medical Devices & Mechanical Engineering technology area. These 3 actions are distributed among 3 distinct examiners, which suggests that each pending matter is being reviewed by a different individual. Despite the involvement of multiple examiners, all current activity is concentrated within 1 distinct art unit, indicating a unified administrative focus for the company's filings.

ANTOINE, LISA HOPE is the busiest examiner for the portfolio, with 1 busiest examiner pending action. Since there are 3 distinct examiners, the workload is split, with each examiner responsible for exactly 1 action. This distribution across 3 distinct examiners within 1 distinct art unit shows that while the company interacts with multiple personnel, its prosecution remains technically focused within the Medical Devices & Mechanical Engineering sector.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

4
Total Pending OAs
2
Non-Final OAs
2
Final Rejections
0
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 2 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

2
Overdue
0
Due this week
0
Due this month
0
Due in next 60 days
0
Due later

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

3
Hard (75%)
1
Medium (25%)
0
Easy (0%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 + other2 (50%)
§103 only1 (25%)
Multi-statute (no §101)1 (25%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
0
Communications
0% of docket
0
Semiconductors
0% of docket
4
Mechanical / Eng
100% of docket
0
Business / Other
0% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

40 h
Manual time on pending OAs
8 h
Time saved (low, 20%)
14 h
Time saved (mid, 35%)
0.3 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
ANTOINE, LISA HOPE 1 16.1% +67.6%
HARPER, TRAMAR YONG 1 65.5% +23.9%
HENRY, THOMAS HAYNES 1 51.8% +35.6%
PINHEIRO, JASON PAUL 1 63.8% +32.2%

Hard Cases (4)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 4 ordered by deadline are shown.

App #TitleExaminerDue in
18453906 MULTI-LEVEL PROGRESSION WITHIN A SERIES OF SOFTWARE-BASED REEL EVENTS PINHEIRO, JASON PAUL 73d overdue
18612208 Modifying Software Functionality with Generative Artificial Intelligence HENRY, THOMAS HAYNES 4d overdue
18985790 Method and system for performing computer-implemented game ANTOINE, LISA HOPE —
18642438 Method and system for configuring a computing system with multiple jackpot state computer-implemented game HARPER, TRAMAR YONG —

Interview Candidates (4)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 4 ordered by deadline are shown.

App #TitleExaminerDue in
18453906 MULTI-LEVEL PROGRESSION WITHIN A SERIES OF SOFTWARE-BASED REEL EVENTS PINHEIRO, JASON PAUL 73d overdue
18612208 Modifying Software Functionality with Generative Artificial Intelligence HENRY, THOMAS HAYNES 4d overdue
18985790 Method and system for performing computer-implemented game ANTOINE, LISA HOPE —
18642438 Method and system for configuring a computing system with multiple jackpot state computer-implemented game HARPER, TRAMAR YONG —

Top Art Units

Art UnitApps
3715 4

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
18985790 Method and system for performing computer-implemented game ANTOINE, LISA HOPE 3715 §103 Non-Final OA — Pending Dec 18, 2024
18642438 Method and system for configuring a computing system with multiple jackpot state computer-implemented game HARPER, TRAMAR YONG 3715 §101§102§103 Non-Final OA — Pending Apr 22, 2024
18612208 Modifying Software Functionality with Generative Artificial Intelligence HENRY, THOMAS HAYNES 3715 §102§103 Final Rejection 4d overdue Pending Mar 21, 2024
18453906 MULTI-LEVEL PROGRESSION WITHIN A SERIES OF SOFTWARE-BASED REEL EVENTS PINHEIRO, JASON PAUL 3715 §101§102 Final Rejection 73d overdue Pending Aug 22, 2023

Managing Games Global Operations Limited's Patent Portfolio?

IP Author helps IP teams respond to office actions faster with AI-generated responses, examiner analytics, and prosecution intelligence.

Start Free Trial

Sign in with your work email

Enter your email to receive a magic link. No password needed.

Personal email addresses (Gmail, Yahoo, etc.) are not accepted.

Free tier: 3 strategy analyses per month