Prosecution Insights
Last updated: October 25, 2026

Interactive Games LLC

Technology areas: Semiconductors, Circuits & Optics • Medical Devices & Mechanical Engineering

6 pending office actions • 3 art units • 5 examiners • 0 of 6 (0%) have an AI response strategy ready • 6 patents granted in the last 365 days

Analysis

Interactive Games LLC currently has 6 pending office actions in the Medical Devices & Mechanical Engineering technology area. These actions are distributed among 5 distinct examiners, which indicates that most matters are being reviewed by different individuals. The portfolio is also spread across 3 distinct art units, suggesting that the company's applications fall into a few specific technical niches within the broader mechanical engineering field. This concentration in 3 units may allow for some consistency in the administrative procedures encountered during prosecution.

The busiest examiner for the portfolio is LE, THIEN MINH, who is handling 2 pending office actions. This examiner's influence is notable as they oversee a significant portion of the 6 pending office actions. The remaining actions are handled by the other 5 distinct examiners, ensuring that the portfolio's outcomes are not entirely reliant on a single person. Practitioners should monitor the 3 distinct art units for any trends in examination, while paying close attention to the specific requirements of LE, THIEN MINH across their 2 assigned matters.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

6
Total Pending OAs
5
Non-Final OAs
1
Final Rejections
0
Advisory / Quayle

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

4
Hard (67%)
1
Medium (17%)
1
Easy (17%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 only1 (17%)
§101 + other3 (50%)
§103 only1 (17%)
Double-patenting only1 (17%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
0
Communications
0% of docket
2
Semiconductors
33% of docket
4
Mechanical / Eng
67% of docket
0
Business / Other
0% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

60 h
Manual time on pending OAs
12 h
Time saved (low, 20%)
21 h
Time saved (mid, 35%)
0.5 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
LE, THIEN MINH 2 88.1% +8.1%
SITTNER, MATTHEW T 1 57.9% +56.1%
MCCLELLAN, JAMES S 1 79.0% +13.7%
RENWICK, REGINALD A 1 70.1% +9.3%
LEICHLITER, CHASE E 1 64.6% +22.3%

Quick Wins (1)

Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 1 ordered by deadline are shown.

App #TitleExaminerDue in
19274118 SYSTEMS AND METHODS FOR PROVIDING ACCESS TO WIRELESS GAMING DEVICES LE, THIEN MINH —

Hard Cases (4)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 4 ordered by deadline are shown.

App #TitleExaminerDue in
19274135 GAME ACCESS DEVICE WITH TIME VARYING SIGNAL LE, THIEN MINH —
19271461 METHOD AND APPARATUS FOR ADVERTISING ON A MOBILE GAMING DEVICE SITTNER, MATTHEW T —
19018339 ZONE DEPENDENT PAYOUT PERCENTAGE MCCLELLAN, JAMES S —
18958026 SYSTEM AND METHOD FOR WIRELESS GAMING SYSTEM WITH ALERTS LEICHLITER, CHASE E —

Interview Candidates (3)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 3 ordered by deadline are shown.

App #TitleExaminerDue in
19271461 METHOD AND APPARATUS FOR ADVERTISING ON A MOBILE GAMING DEVICE SITTNER, MATTHEW T —
19018339 ZONE DEPENDENT PAYOUT PERCENTAGE MCCLELLAN, JAMES S —
18958026 SYSTEM AND METHOD FOR WIRELESS GAMING SYSTEM WITH ALERTS LEICHLITER, CHASE E —

Top Art Units

Art UnitApps
3715 3
2876 2
3629 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
19274135 GAME ACCESS DEVICE WITH TIME VARYING SIGNAL LE, THIEN MINH 2876 §101 Non-Final OA — Pending Jul 18, 2025
19274118 SYSTEMS AND METHODS FOR PROVIDING ACCESS TO WIRELESS GAMING DEVICES LE, THIEN MINH 2876 DP Non-Final OA — Pending Jul 18, 2025
19271461 METHOD AND APPARATUS FOR ADVERTISING ON A MOBILE GAMING DEVICE SITTNER, MATTHEW T 3629 §101§103 Final Rejection — Pending Jul 16, 2025
19018339 ZONE DEPENDENT PAYOUT PERCENTAGE MCCLELLAN, JAMES S 3715 §101§103Other Non-Final OA — Pending Jan 13, 2025
18965665 MULTI-PROCESS COMMUNICATION REGARDING GAMING INFORMATION RENWICK, REGINALD A 3715 §103 Non-Final OA — Pending Dec 02, 2024
18958026 SYSTEM AND METHOD FOR WIRELESS GAMING SYSTEM WITH ALERTS LEICHLITER, CHASE E 3715 §101§102 Non-Final OA — Pending Nov 25, 2024

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Frequently Asked Questions

How many pending USPTO office actions does Interactive Games LLC have?

Interactive Games LLC has 6 pending office actions as of October 2026, spread across 3 art units and 5 examiners.

Which USPTO examiner handles the most Interactive Games LLC applications?

Thien Minh Le has the most, with 2 of Interactive Games LLC's pending office actions.

What technology area are Interactive Games LLC's patent applications in?

Mostly Medical Devices & Mechanical Engineering (USPTO Tech Center 3700), based on where its pending office actions are examined.

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