Prosecution Insights
Last updated: August 06, 2026

Kabam Inc.

10 pending office actions • 1 art units • 5 examiners • 0 of 10 (0%) have an AI response strategy ready • 9 patents granted in the last 365 days

Portfolio Summary

10
Total Pending OAs
8
Non-Final OAs
2
Final Rejections
0
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 1 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

1
Overdue
0
Due this week
0
Due this month
0
Due in next 60 days
0
Due later

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

7
Hard (70%)
1
Medium (10%)
2
Easy (20%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 only3 (30%)
§101 + other4 (40%)
§102 only1 (10%)
Double-patenting only2 (20%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
0
Communications
0% of docket
0
Semiconductors
0% of docket
4
Mechanical / Eng
40% of docket
6
Business / Other
60% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

100 h
Manual time on pending OAs
20 h
Time saved (low, 20%)
35 h
Time saved (mid, 35%)
0.9 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
YEN, JASON TAHAI 4 77.0% +23.6%
THOMAS, ERIC M 3 70.1% +14.2%
ROWLAND, STEVE 1 77.8% +17.6%
LIDDLE, JAY TRENT 1 57.8% +22.9%
LANEAU, RONALD 1 88.1% +9.9%

Hard Cases (7)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 7 ordered by deadline are shown.

App #TitleExaminerDue in
18525557 METHOD AND SYSTEM FOR PROVIDING AN EVENT SPACE ASSOCIATED WITH A PRIMARY VIRTUAL SPACE YEN, JASON TAHAI 45d overdue
18987558 FACILITATING USERS TO COMPLETE ACTIVE GAME ACTIONS THOMAS, ERIC M
18960186 UNLOCKING GAME CONTENT FOR USERS BASED ON AFFILIATION SIZE THOMAS, ERIC M
18917092 SYSTEM AND METHOD FOR PROVIDING A QUEST FROM A PROBABILITY ITEM BUNDLE IN AN ONLINE GAME LANEAU, RONALD
18917204 EVENT-BASED CURRENCY YEN, JASON TAHAI
18621632 UNLOCKING GAME CONTENT BASED ON AMOUNTS OF COLLABORATIVE GAMEPLAY THOMAS, ERIC M
18482204 FACILITATING EVENT IMPLEMENTATION IN AN ONLINE GAME YEN, JASON TAHAI

Interview Candidates (9)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18525557 METHOD AND SYSTEM FOR PROVIDING AN EVENT SPACE ASSOCIATED WITH A PRIMARY VIRTUAL SPACE YEN, JASON TAHAI 45d overdue
18987558 FACILITATING USERS TO COMPLETE ACTIVE GAME ACTIONS THOMAS, ERIC M
18962298 DYNAMIC ITEM OBTAIN RATE BASED ON PLAYER PROGRESSION, ACTION, AND OTHER IN-GAME BEHAVIOR YEN, JASON TAHAI
18960393 SYSTEM AND METHOD FOR PROVIDING IN-GAME PRICING RELATIVE TO PLAYER STATISTICS ROWLAND, STEVE
18960186 UNLOCKING GAME CONTENT FOR USERS BASED ON AFFILIATION SIZE THOMAS, ERIC M
18960334 PHYSICS ENGINE USING DEPTH INFORMATION LIDDLE, JAY TRENT
18917204 EVENT-BASED CURRENCY YEN, JASON TAHAI
18621632 UNLOCKING GAME CONTENT BASED ON AMOUNTS OF COLLABORATIVE GAMEPLAY THOMAS, ERIC M

Top Art Units

Art UnitApps
3715 4

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
18987558 FACILITATING USERS TO COMPLETE ACTIVE GAME ACTIONS THOMAS, ERIC M §101§103Other Non-Final OA Pending Dec 19, 2024
18962298 DYNAMIC ITEM OBTAIN RATE BASED ON PLAYER PROGRESSION, ACTION, AND OTHER IN-GAME BEHAVIOR YEN, JASON TAHAI §102 Non-Final OA Pending Nov 27, 2024
18960393 SYSTEM AND METHOD FOR PROVIDING IN-GAME PRICING RELATIVE TO PLAYER STATISTICS ROWLAND, STEVE 3715 DP Non-Final OA Pending Nov 26, 2024
18960186 UNLOCKING GAME CONTENT FOR USERS BASED ON AFFILIATION SIZE THOMAS, ERIC M §101§103 Non-Final OA Pending Nov 26, 2024
18960334 PHYSICS ENGINE USING DEPTH INFORMATION LIDDLE, JAY TRENT DP Non-Final OA Pending Nov 26, 2024
18917092 SYSTEM AND METHOD FOR PROVIDING A QUEST FROM A PROBABILITY ITEM BUNDLE IN AN ONLINE GAME LANEAU, RONALD §101 Non-Final OA Pending Oct 16, 2024
18917204 EVENT-BASED CURRENCY YEN, JASON TAHAI §101Other Non-Final OA Pending Oct 16, 2024
18621632 UNLOCKING GAME CONTENT BASED ON AMOUNTS OF COLLABORATIVE GAMEPLAY THOMAS, ERIC M 3715 §101§102Other Non-Final OA Pending Mar 29, 2024
18525557 METHOD AND SYSTEM FOR PROVIDING AN EVENT SPACE ASSOCIATED WITH A PRIMARY VIRTUAL SPACE YEN, JASON TAHAI 3715 §101 Final Rejection 45d overdue Pending Nov 30, 2023
18482204 FACILITATING EVENT IMPLEMENTATION IN AN ONLINE GAME YEN, JASON TAHAI 3715 §101§103Other Final Rejection Pending Oct 06, 2023

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