Prosecution Insights
Last updated: October 25, 2026

The Pokémon Company

Technology areas: Transportation, E-Commerce & Mechanical Systems • Medical Devices & Mechanical Engineering

9 pending office actions • 4 art units • 7 examiners • 0 of 9 (0%) have an AI response strategy ready • 8 patents granted in the last 365 days

Analysis

The Pokémon Company has 7 pending office actions in Transportation, E-Commerce & Mechanical Systems. The matters involve 6 distinct examiners and 4 distinct art units, indicating that the docket is grouped into a limited number of technical examination settings while still involving several examiner relationships.

GILLS, KURTIS is the busiest examiner, with 2 pending matters. That assignment is the largest examiner concentration in the profile. Counsel may use the shared art-unit structure to identify recurring technical issues, but should keep separate examiner-specific histories for claim construction, cited references, and amendment outcomes across the seven actions.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

9
Total Pending OAs
6
Non-Final OAs
2
Final Rejections
1
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 1 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

0
Overdue
0
Due this week
0
Due this month
0
Due in next 60 days
1
Due later

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

8
Hard (89%)
1
Medium (11%)
0
Easy (0%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 only2 (22%)
§101 + other6 (67%)
§103 only1 (11%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
1
Communications
11% of docket
0
Semiconductors
0% of docket
8
Mechanical / Eng
89% of docket
0
Business / Other
0% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

90 h
Manual time on pending OAs
18 h
Time saved (low, 20%)
31 h
Time saved (mid, 35%)
0.8 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
GILLS, KURTIS 2 58.0% +28.8%
THOMAS, ERIC M 2 69.9% +14.7%
DETWEILER, JAMES M 1 39.0% +43.6%
DOSHI, ANKIT B 1 67.3% +22.1%
DOSHER, JULIE GRACE 1 33.3% +66.7%
LEICHLITER, CHASE E 1 64.6% +22.3%
ALZATEEMEH, HUSSAM ALDEEN 1 58.8% +33.6%

Hard Cases (8)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18530246 SIMULATION SYSTEM, SIMULATION METHOD, AND SIMULATION PROGRAM THOMAS, ERIC M 84d
19188043 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19186641 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19184649 NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, GAME PROCESSING METHOD, AND GAME APPARATUS DETWEILER, JAMES M —
19050133 GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME DOSHI, ANKIT B —
18818631 GAME SYSTEM, GAME METHOD, AND GAME PROGRAM DOSHER, JULIE GRACE —
18442516 STORAGE MEDIUM, GAME SYSTEM AND GAME CONTROL METHOD LEICHLITER, CHASE E —
18533204 GAME SYSTEM, GAME METHOD, GAME PROGRAM, AND GAME SERVER THOMAS, ERIC M —

Interview Candidates (9)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18530246 SIMULATION SYSTEM, SIMULATION METHOD, AND SIMULATION PROGRAM THOMAS, ERIC M 84d
19188043 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19186641 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19184649 NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, GAME PROCESSING METHOD, AND GAME APPARATUS DETWEILER, JAMES M —
19050133 GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME DOSHI, ANKIT B —
18818631 GAME SYSTEM, GAME METHOD, AND GAME PROGRAM DOSHER, JULIE GRACE —
18442516 STORAGE MEDIUM, GAME SYSTEM AND GAME CONTROL METHOD LEICHLITER, CHASE E —
18533204 GAME SYSTEM, GAME METHOD, GAME PROGRAM, AND GAME SERVER THOMAS, ERIC M —

Top Art Units

Art UnitApps
3715 5
3624 2
2623 1
3662 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
19188043 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS 3624 §101§103 Non-Final OA — Pending Apr 24, 2025
19186641 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS 3624 §101§103 Non-Final OA — Pending Apr 23, 2025
19184649 NON-TRANSITORY COMPUTER-READABLE STORAGE MEDIUM HAVING GAME PROGRAM STORED THEREIN, GAME SYSTEM, GAME PROCESSING METHOD, AND GAME APPARATUS DETWEILER, JAMES M 3715 §101§103 Non-Final OA — Pending Apr 21, 2025
19050133 GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME DOSHI, ANKIT B 3715 §101DP Non-Final OA — Pending Feb 11, 2025
18818631 GAME SYSTEM, GAME METHOD, AND GAME PROGRAM DOSHER, JULIE GRACE 2623 §101 Final Rejection — Pending Aug 29, 2024
18442516 STORAGE MEDIUM, GAME SYSTEM AND GAME CONTROL METHOD LEICHLITER, CHASE E 3715 §101§112 Non-Final OA — Pending Feb 15, 2024
18533204 GAME SYSTEM, GAME METHOD, GAME PROGRAM, AND GAME SERVER THOMAS, ERIC M 3715 §101 Non-Final OA — Pending Dec 08, 2023
18530246 SIMULATION SYSTEM, SIMULATION METHOD, AND SIMULATION PROGRAM THOMAS, ERIC M 3715 §101§102 Non-Final OA 84d Pending Dec 06, 2023
18078108 WALKING SUPPORT SYSTEM, WALKING SUPPORT METHOD, AND WALKING SUPPORT PROGRAM ALZATEEMEH, HUSSAM ALDEEN 3662 §103 Final Rejection — Pending Dec 09, 2022

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Frequently Asked Questions

How many pending USPTO office actions does The Pokémon Company have?

The Pokémon Company has 9 pending office actions as of October 2026, spread across 4 art units and 7 examiners.

Which USPTO examiner handles the most The Pokémon Company applications?

Kurtis Gills has the most, with 2 of The Pokémon Company's pending office actions.

What technology area are The Pokémon Company's patent applications in?

Mostly Medical Devices & Mechanical Engineering (USPTO Tech Center 3700), based on where its pending office actions are examined.

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