Prosecution Insights
Last updated: October 02, 2026

The Pokémon Company

Technology areas: Transportation, E-Commerce & Mechanical Systems • Medical Devices & Mechanical Engineering

6 pending office actions • 2 art units • 5 examiners • 0 of 6 (0%) have an AI response strategy ready • 9 patents granted in the last 365 days

Analysis

The Pokémon Company has 6 pending office actions within the Medical Devices & Mechanical Engineering technology area. These matters are concentrated in 2 distinct art units, suggesting a focused technical scope despite the volume of actions. A total of 5 distinct examiners are assigned to these cases, indicating some overlap in personnel across the 6 pending office actions. This concentration in 2 distinct art units may allow for a more unified prosecution strategy compared to portfolios spread across more units.

GILLS, KURTIS is the busiest examiner for the portfolio, managing 2 pending office actions. This leaves the remaining workload to be handled by the other 5 distinct examiners. With the pending office actions in total, the company must manage multiple deadlines within the Medical Devices & Mechanical Engineering field. The fact that GILLS, KURTIS oversees 2 pending office actions suggests that this examiner has a more significant influence on the portfolio than the other examiners.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

6
Total Pending OAs
4
Non-Final OAs
2
Final Rejections
0
Advisory / Quayle

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

5
Hard (83%)
1
Medium (17%)
0
Easy (0%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 only1 (17%)
§101 + other4 (67%)
§103 only1 (17%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
0
Communications
0% of docket
0
Semiconductors
0% of docket
3
Mechanical / Eng
50% of docket
3
Business / Other
50% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

60 h
Manual time on pending OAs
12 h
Time saved (low, 20%)
21 h
Time saved (mid, 35%)
0.5 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
GILLS, KURTIS 2 57.9% +29.2%
DOSHI, ANKIT B 1 67.0% +22.3%
LEICHLITER, CHASE E 1 64.5% +23.3%
THOMAS, ERIC M 1 69.9% +14.7%
ALZATEEMEH, HUSSAM ALDEEN 1 51.7% +39.7%

Hard Cases (5)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 5 ordered by deadline are shown.

App #TitleExaminerDue in
19188043 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19186641 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19050133 GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME DOSHI, ANKIT B —
18442516 STORAGE MEDIUM, GAME SYSTEM AND GAME CONTROL METHOD LEICHLITER, CHASE E —
18533204 GAME SYSTEM, GAME METHOD, GAME PROGRAM, AND GAME SERVER THOMAS, ERIC M —

Interview Candidates (6)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 6 ordered by deadline are shown.

App #TitleExaminerDue in
19188043 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19186641 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS —
19050133 GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME DOSHI, ANKIT B —
18442516 STORAGE MEDIUM, GAME SYSTEM AND GAME CONTROL METHOD LEICHLITER, CHASE E —
18533204 GAME SYSTEM, GAME METHOD, GAME PROGRAM, AND GAME SERVER THOMAS, ERIC M —
18078108 WALKING SUPPORT SYSTEM, WALKING SUPPORT METHOD, AND WALKING SUPPORT PROGRAM ALZATEEMEH, HUSSAM ALDEEN —

Top Art Units

Art UnitApps
3715 2
3662 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
19188043 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS — §101§103 Non-Final OA — Pending Apr 24, 2025
19186641 PROGRAM, METHOD, INFORMATION PROCESSING DEVICE, AND SYSTEM GILLS, KURTIS — §101§103 Non-Final OA — Pending Apr 23, 2025
19050133 GAMIFICATION OF HEALTH AWARENESS BASED ON A WAKE-UP TIME DOSHI, ANKIT B — §101DP Non-Final OA — Pending Feb 11, 2025
18442516 STORAGE MEDIUM, GAME SYSTEM AND GAME CONTROL METHOD LEICHLITER, CHASE E 3715 §101§112 Final Rejection — Pending Feb 15, 2024
18533204 GAME SYSTEM, GAME METHOD, GAME PROGRAM, AND GAME SERVER THOMAS, ERIC M 3715 §101 Non-Final OA — Pending Dec 08, 2023
18078108 WALKING SUPPORT SYSTEM, WALKING SUPPORT METHOD, AND WALKING SUPPORT PROGRAM ALZATEEMEH, HUSSAM ALDEEN 3662 §103 Final Rejection — Pending Dec 09, 2022

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