Prosecution Insights
Last updated: October 27, 2026

Warner Bros. Entertainment Inc.

Technology areas: Communications • Transportation, E-Commerce & Mechanical Systems • Medical Devices & Mechanical Engineering

9 pending office actions • 5 art units • 8 examiners • 0 of 9 (0%) have an AI response strategy ready • 15 patents granted in the last 365 days

Analysis

Warner Bros. Entertainment Inc. has 11 pending office actions within the Medical Devices & Mechanical Engineering technology area. These actions are distributed across 10 distinct examiners, showing a very high level of individual examiner engagement. The busiest examiner, CULLEN, TANNER L, is responsible for 2 pending office actions, which is the only instance of examiner overlap in the current portfolio.

The 11 pending office actions are categorized into 6 distinct art units. This suggests that while the company's work falls under Medical Devices & Mechanical Engineering, it is concentrated into a few specific technical areas within the USPTO. With 10 distinct examiners and 6 art units, practitioners must manage a variety of examiner perspectives while navigating the standards of half a dozen different art units. The fact that CULLEN, TANNER L handles 2 pending office actions provides a small point of consistency in an otherwise dispersed 11-action portfolio. This distribution highlights the need for a coordinated strategy across the 6 art units involved.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

9
Total Pending OAs
5
Non-Final OAs
2
Final Rejections
2
Advisory / Quayle

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

2
Hard (22%)
6
Medium (67%)
1
Easy (11%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 only2 (22%)
§103 only3 (33%)
§102 only1 (11%)
Double-patenting only1 (11%)
Double-patenting + other2 (22%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
1
Information Tech
11% of docket
2
Communications
22% of docket
0
Semiconductors
0% of docket
6
Mechanical / Eng
67% of docket
0
Business / Other
0% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

90 h
Manual time on pending OAs
18 h
Time saved (low, 20%)
31 h
Time saved (mid, 35%)
0.8 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
CULLEN, TANNER L 2 72.3% +16.3%
PARRA, OMAR S 1 74.6% +9.1%
CUFF, MICHAEL A 1 82.3% +12.6%
YEN, JASON TAHAI 1 76.9% +23.7%
MARIAM, DANIEL G 1 90.6% +10.3%
PIERCE, DAMON JOSEPH 1 75.7% +28.4%
COLUCCI, MICHAEL C 1 75.9% +15.2%
GRANT, MICHAEL CHRISTOPHER 1 22.0% +7.1%

Quick Wins (2)

Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 2 ordered by deadline are shown.

App #TitleExaminerDue in
19084921 INTRA-VEHICLE GAMES CUFF, MICHAEL A —
18985951 SCANNER NOISE ELIMINATION FOR SCANNED FILMS MARIAM, DANIEL G —

Hard Cases (2)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 2 ordered by deadline are shown.

App #TitleExaminerDue in
18989663 FLEXIBLE COMPUTER GAMING BASED ON MACHINE LEARNING YEN, JASON TAHAI —
16923033 SOCIAL INTERACTIVE APPLICATIONS USING BIOMETRIC SENSOR DATA FOR DETECTION OF NEURO-PHYSIOLOGICAL STATE GRANT, MICHAEL CHRISTOPHER —

Interview Candidates (7)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 7 ordered by deadline are shown.

App #TitleExaminerDue in
19084921 INTRA-VEHICLE GAMES CUFF, MICHAEL A —
19027833 CONTROL OF SOCIAL ROBOT BASED ON PRIOR CHARACTER PORTRAYAL CULLEN, TANNER L —
18989663 FLEXIBLE COMPUTER GAMING BASED ON MACHINE LEARNING YEN, JASON TAHAI —
18985951 SCANNER NOISE ELIMINATION FOR SCANNED FILMS MARIAM, DANIEL G —
18978236 SYSTEMS AND METHODS FOR CONTROLLING NON-PLAYER CHARACTERS BASED ON CONTROL PARAMETERS IN VIDEO GAMING PIERCE, DAMON JOSEPH —
18827103 SYSTEMS AND METHODS FOR GENERATING MULTI-LANGUAGE MEDIA CONTENT WITH AUTOMATIC SELECTION OF MATCHING VOICES COLUCCI, MICHAEL C —
18130405 CONTROL OF SOCIAL ROBOT BASED ON PRIOR CHARACTER PORTRAYAL CULLEN, TANNER L —

Top Art Units

Art UnitApps
3715 4
3656 2
2421 1
2668 1
2655 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
19095405 PARTIAL FRAME REPLACEMENT ENABLING MULTIPLE VERSIONS IN AN INTEGRATED VIDEO PACKAGE PARRA, OMAR S 2421 §103Other Final Rejection — Pending Mar 31, 2025
19084921 INTRA-VEHICLE GAMES CUFF, MICHAEL A 3715 §102DP Non-Final OA — Pending Mar 20, 2025
19027833 CONTROL OF SOCIAL ROBOT BASED ON PRIOR CHARACTER PORTRAYAL CULLEN, TANNER L 3656 §103Other Final Rejection — Pending Jan 17, 2025
18989663 FLEXIBLE COMPUTER GAMING BASED ON MACHINE LEARNING YEN, JASON TAHAI 3715 §101Other Non-Final OA — Pending Dec 20, 2024
18985951 SCANNER NOISE ELIMINATION FOR SCANNED FILMS MARIAM, DANIEL G 2668 DP Non-Final OA — Pending Dec 18, 2024
18978236 SYSTEMS AND METHODS FOR CONTROLLING NON-PLAYER CHARACTERS BASED ON CONTROL PARAMETERS IN VIDEO GAMING PIERCE, DAMON JOSEPH 3715 §103DP Non-Final OA — Pending Dec 12, 2024
18827103 SYSTEMS AND METHODS FOR GENERATING MULTI-LANGUAGE MEDIA CONTENT WITH AUTOMATIC SELECTION OF MATCHING VOICES COLUCCI, MICHAEL C 2655 §102 Non-Final OA — Pending Sep 06, 2024
16923033 SOCIAL INTERACTIVE APPLICATIONS USING BIOMETRIC SENSOR DATA FOR DETECTION OF NEURO-PHYSIOLOGICAL STATE GRANT, MICHAEL CHRISTOPHER 3715 §101 Non-Final OA — Pending Dec 06, 2023
18130405 CONTROL OF SOCIAL ROBOT BASED ON PRIOR CHARACTER PORTRAYAL CULLEN, TANNER L 3656 §103 Non-Final OA — Pending Apr 03, 2023

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Frequently Asked Questions

How many pending USPTO office actions does Warner Bros. Entertainment Inc. have?

Warner Bros. Entertainment Inc. has 9 pending office actions as of October 2026, spread across 5 art units and 8 examiners.

Which USPTO examiner handles the most Warner Bros. Entertainment Inc. applications?

Tanner L Cullen has the most, with 2 of Warner Bros. Entertainment Inc.'s pending office actions.

What technology area are Warner Bros. Entertainment Inc.'s patent applications in?

Mostly Medical Devices & Mechanical Engineering (USPTO Tech Center 3700), based on where its pending office actions are examined.

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