Prosecution Insights
Last updated: April 19, 2026
Application No. 18/478,329

VIDEO GAME ENVIRONMENT ENGAGEMENT SIMULATION DEPLOYMENT

Non-Final OA §103
Filed
Sep 29, 2023
Examiner
YOO, JASSON H
Art Unit
3715
Tech Center
3700 — Mechanical Engineering & Manufacturing
Assignee
Truist Bank
OA Round
1 (Non-Final)
62%
Grant Probability
Moderate
1-2
OA Rounds
3y 2m
To Grant
95%
With Interview

Examiner Intelligence

Grants 62% of resolved cases
62%
Career Allow Rate
446 granted / 722 resolved
-8.2% vs TC avg
Strong +33% interview lift
Without
With
+33.2%
Interview Lift
resolved cases with interview
Typical timeline
3y 2m
Avg Prosecution
43 currently pending
Career history
765
Total Applications
across all art units

Statute-Specific Performance

§101
21.2%
-18.8% vs TC avg
§103
30.4%
-9.6% vs TC avg
§102
14.2%
-25.8% vs TC avg
§112
22.6%
-17.4% vs TC avg
Black line = Tech Center average estimate • Based on career data from 722 resolved cases

Office Action

§103
Notice of Pre-AIA or AIA Status The present application, filed on or after March 16, 2013, is being examined under the first inventor to file provisions of the AIA . Election/Restrictions Claims 9-15 are withdrawn from further consideration pursuant to 37 CFR 1.142(b) as being drawn to a nonelected invention there being no allowable generic or linking claim. Election was made without traverse in the reply filed on 1/18/26. Claim Rejections - 35 USC § 103 The following is a quotation of 35 U.S.C. 103 which forms the basis for all obviousness rejections set forth in this Office action: A patent for a claimed invention may not be obtained, notwithstanding that the claimed invention is not identically disclosed as set forth in section 102, if the differences between the claimed invention and the prior art are such that the claimed invention as a whole would have been obvious before the effective filing date of the claimed invention to a person having ordinary skill in the art to which the claimed invention pertains. Patentability shall not be negated by the manner in which the invention was made. Claims 1, 4-6, 16, 19 are rejected under 35 U.S.C. 103 as being unpatentable over Aghdaie (US 2018/0243656) in view of Agarwal (US 20210195442). Claim 1. Aghdaie discloses a video game environment for deploying engagement simulations, comprising: at least one processor; a communication interface communicatively coupled to the at least one processor; and a memory device storing executable code that (paragraphs 5, 186-188), when executed, causes the at least one processor to: train, using training data, a prediction model (paragraphs 58, 78-80) by iteratively predicting a target variable value of a churn-based event (prediction model that predict excepted churn rate; paragraphs 25, 35, 48, 61-65, 81, 91-98) associated with an online video game application (paragraph 34), the iteratively (process is updated and repeated over time, paragraphs 78) predicting including identifying an error between a prediction and the target variable value and modifying weights of the prediction model for multiple iterations (Feedback data to correct model for instance when an anomaly exist in historical data to apply different weight to the data and or exclude certain data; paragraph 56, 58. Weight and variables are used to modify and refine the model, paragraph 84. Therefore, an error is identified in order to modify and refine the model.), wherein the training data comprises information obtained from the online video game application (paragraphs 26-31, 37, 58), wherein the information includes specific data that is selected from the group consisting of a duration of gameplay via the online video game application, a quantity of instances of gameplay, and a quantity of resource transactions of the virtual resource (paragraphs 26, 31, 37, 44, 47); and deploy and apply the trained prediction model to user data of a plurality of users to predict the churn-based event (paragraphs 25, 35, 48, 61-65, 81, 91-98), wherein the user data is restricted by history date for a predefined number of days (historical data may be limited by a date criteria; i.e. 6 months; paragraphs 55). Aghdaie discloses the claimed invention but fails to teach that the training data comprises information obtained from the partner computer application storing resource data of real-world resources that are stored to a real-world location. Nevertheless, such modification would have been obvious to one of ordinary skilled in the art. In an analogous art to monitoring users’ interaction, Agarwal discloses a system that predicts the churn of a user based on a machine learning model (paragraphs 9, 114, 116, 143) for various applications including games (paragraph 62). Agarwal discloses information obtained from the partner computer application storing resource data of real-world resources are that are stored to a real-world location (third party data, including utility data, weather data, partner APIs, which are real world resource data; paragraphs 108, 138) is stored on a device and therefore stored in a real world location.) are used to train the model and predict the churn of a user (machine learning model, paragraphs 8-9, 103, 110, 137). This allows the predative model to predict the user behavior based on external factors (paragraphs 138). It would have been obvious to one of ordinary skilled in the art before the effective filing date to modify Aghdaie’s invention and incorporate training data obtained from the partner computer application storing resource data of real-world resources that are stored to a real-world location in order to provide the predictable result of predicting the user behavior based on external factors Claim 4. Aghdaie discloses the video game environment of claim 1, wherein the information further includes ages of one or more users of the plurality of users and genders of various users of the plurality of users (demographic including age and gender, paragraphs 64, 79). Claim 5. Aghdaie discloses the video game environment of claim 1, wherein the information further includes geographic location data of at least some of the plurality of users (geographic location, paragraphs 79, 84), user domain information of at least a portion of the plurality of users (geographic location which is considered to be domain information, paragraphs 79, 84). Aghdaie fails to explicitly teach discloses user email addresses of one or more users of the plurality of users. However, it is implied Aghdaie discloses user profile information is used (paragraphs 43-44) and online gaming services require user email address. In addition, Agarwal discloses that customer email information is part of user profile (paragraphs 9, 44, 87, 116). It would have been obvious to one of ordinary skilled in the art before the effective filing date to modify Aghdaie’s invention and incorporate email information since Aghdaie discloses user profile information is used. Claim 6. Aghdaie discloses the claimed invention but fails to teach that the history date for the predefined number of days include a most recent 30 days preceding a current application of the trained prediction model to the user data. However, it is implied or obvious because Abhdaie discloses that the historical data van be limited by a date criteria (paragraph 55) Claims 16, 19. See rejection for claim 1 and 4 above. Claims 2, 7-8, 17, 20 are rejected under 35 U.S.C. 103 as being unpatentable over Aghdaie (US 2018/0243656) in view of Agarwal (US 20210195442 as applied to claims 1, 16 above, and further in view of Parameswar (US 2023/0139391). Claims 2. Aghdaie discloses churn-based event includes user disengagement with the online video game application as discussed above but fails to teach that the trained prediction model is predicts, when deployed, a date that a user of the plurality of users stops engaging with the online video game application by not logging in to the online video game application. Nevertheless, such modification would have been obvious to one of ordinary skilled in the art. In an analogous art to predicting user’s action, Parameswar discloses a machine learning model which predicts a user churn rate (paragraphs 90, 119, 160). Parameswar discloses that the model predict when the user will stop engagement within a period of time such as particular day such as one or more days, weeks, etc. This allows the merchant, service provider to offer the user an incentive to stay. It would have been obvious to one of ordinary skilled in the art before the effective filing date to modify Aghdaie’s invention and predict when the user will stop engaging with the game application as claimed in order to provide the predictable result of offering the user an incentive to stay before the user stops engaging with the game. Claims 7-8. Aghdaie discloses the claimed invention as discussed above but fails to teach (claim 7) wherein applying the trained prediction model comprises identifying users of the plurality of users that will exhibit the churn-based event within an upcoming preset number of upcoming days and (claim 8) the upcoming present number of upcoming days comprises a next seven days. However, as discussed above, Parameswar discloses a machine learning model which predicts a user churn rate (paragraphs 90, 119, 160). Parameswar discloses that the model predict when the user will stop engagement within a period of time such as particular day such as one or more days, weeks, etc. This allows the merchant, service provider to offer the user an incentive to stay. It would have been obvious to one of ordinary skilled in the art before the effective filing date to modify Aghdaie’s invention and predict when the user will stop engaging with the game application as claimed in order to provide the predictable result of offering the user an incentive to stay before the user stops engaging with the game. Claim 17 and 20. See rejection for claim 2 and 7 above. Claims 3, 18 are rejected under 35 U.S.C. 103 as being unpatentable over Aghdaie (US 2018/0243656) in view of Agarwal (US 20210195442 as applied to claims 1, 16 above, and further in view Gupta (US 2019/0102820). Claim 3, 18. Aghdaie discloses the claimed video game environment of claim 1 and method of claim 16 as discussed above but fails to explicitly teach that the churn-based event comprises deletion of the online video game application from user devices of the plurality of users. However, such modification would have been obvious to one of ordinary skilled in the art. A churn is when the user stop using the service and therefore would include when the user uninstalled or deletes the application. In addition, Gupta discloses a system that predicts a user churn associated with an action. Gupta includes that the churn is when user uninstalls or does not purchase or subscribe to the application (paragraphs 28). It would have been obvious to one of ordinary skilled in the art before the effective filing date to modify Aghdaie’s invention and incorporate a churn-based event comprising deletion of the online video game application in order to provide the predictable result of predicting when the user stops using the gaming application which including when the user deletes the game application. Conclusion Any inquiry concerning this communication or earlier communications from the examiner should be directed to Jasson H Yoo whose telephone number is (571)272-5563. The examiner can normally be reached M-F 9am-5pm. Examiner interviews are available via telephone, in-person, and video conferencing using a USPTO supplied web-based collaboration tool. To schedule an interview, applicant is encouraged to use the USPTO Automated Interview Request (AIR) at http://www.uspto.gov/interviewpractice. If attempts to reach the examiner by telephone are unsuccessful, the examiner’s supervisor, Peter Vasat can be reached at 571 270-7625. The fax phone number for the organization where this application or proceeding is assigned is 571-273-8300. Information regarding the status of published or unpublished applications may be obtained from Patent Center. Unpublished application information in Patent Center is available to registered users. To file and manage patent submissions in Patent Center, visit: https://patentcenter.uspto.gov. Visit https://www.uspto.gov/patents/apply/patent-center for more information about Patent Center and https://www.uspto.gov/patents/docx for information about filing in DOCX format. For additional questions, contact the Electronic Business Center (EBC) at 866-217-9197 (toll-free). If you would like assistance from a USPTO Customer Service Representative, call 800-786-9199 (IN USA OR CANADA) or 571-272-1000. /JASSON H YOO/ Primary Examiner, Art Unit 3715
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Prosecution Timeline

Sep 29, 2023
Application Filed
Feb 06, 2026
Non-Final Rejection — §103 (current)

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Study what changed to get past this examiner. Based on 5 most recent grants.

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Prosecution Projections

1-2
Expected OA Rounds
62%
Grant Probability
95%
With Interview (+33.2%)
3y 2m
Median Time to Grant
Low
PTA Risk
Based on 722 resolved cases by this examiner. Grant probability derived from career allow rate.

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