Prosecution Insights
Last updated: October 04, 2026
Application No. 18/895,390

NON-TRANSITORY RECORDING MEDIUM STORING GAME PROGRAM, GAME PROCESSING METHOD AND GAME DEVICE

Final Rejection §101
Filed
Sep 25, 2024
Priority
Oct 02, 2023 — JP 2023-171564
Examiner
WONG, JEFFREY KEITH
Art Unit
Tech Center
Assignee
Koei Tecmo Games Co. Ltd.
OA Round
2 (Final)
66%
Grant Probability
Favorable
3-4
OA Rounds
1y 6m
Est. Remaining
92%
With Interview

Examiner Intelligence

Grants 66% — above average
66%
Career Allowance Rate
378 granted / 571 resolved
+6.2% vs TC avg
Strong +26% interview lift
Without
With
+26.1%
Interview Lift
resolved cases with interview
Typical timeline
3y 6m
Avg Prosecution
30 currently pending
Career history
599
Total Applications
across all art units

Statute-Specific Performance

§101
26.7%
-13.3% vs TC avg
§103
37.0%
-3.0% vs TC avg
§102
15.0%
-25.0% vs TC avg
§112
13.5%
-26.5% vs TC avg
Black line = Tech Center average estimate • Based on career data from 571 resolved cases

Office Action

§101
Notice of Pre-AIA or AIA Status The present application, filed on or after March 16, 2013, is being examined under the first inventor to file provisions of the AIA . Status of the Application This Office-Action acknowledges the Amendment filed on 7/30/2026 and is a response to said Amendment. Claim Rejections - 35 USC § 101 35 U.S.C. 101 reads as follows: Whoever invents or discovers any new and useful process, machine, manufacture, or composition of matter, or any new and useful improvement thereof, may obtain a patent therefor, subject to the conditions and requirements of this title. Claims 1-15 are rejected under 35 U.S.C. 101 because the claimed invention is directed to an abstract idea without significantly more. Step 1 (What is the statutory category?): Claims 1-15 are drawn to at least one of the four statutory categories of invention (ie: process, machine, manufacture, or composition). Step 2A; Prong I (Does the claim recite an abstract idea?): Claim 1 recites:A non-transitory recording medium storing a game program that is executable by a computer to perform a process, the process comprising; in a computer game in which it is possible that a user ascertains a result of a fight, in order to reduce a gap between a fight result as expected by a user and an actual fight result by performing the fight with a combination of a first manner and a second manner: performing the fight in a first manner in which a first parameter is reduced, in a case in which the user is unable to ascertain a course of the fight; and performing the fight in a second manner in which a second parameter is reduced and with all or part of the first manner, in a case in which the user is able to ascertain the course of the fight, wherein, when reducing the second parameter, a reduction amount of the second parameter is increased based on the first parameter and the second parameter. Claim 14 recites: A game processing method, comprising; in a computer game in which it is possible that a user ascertains a result of a fight, in order to reduce a gap between a fight result as expected by a user and an actual fight result by performing the fight with a combination of a first manner and a second manner,by a processor: performing the fight in a first manner in which a first parameter is reduced, in a case in which the user is unable to ascertain a course of the fight; and performing the fight in a second manner in which a second parameter is reduced and with all or part of the first manner in a case in which the user is able to ascertain the course of the fight, wherein, when reducing the second parameter, a reduction amount of the second parameter is increased based on the first parameter and the second parameter. Claim 15 recites: A game device, comprising: a memory, and a processor coupled to the memory, wherein the processor is configured to: in a computer game in which it is possible that a user ascertains a result of a fight in order to reduce a gap between a fight result as expected by a user and an actual fight result by performing the fight with a combination of a first manner and a second manner: perform the fight in a first manner in which a first parameter is reduced, in a case in which the user is unable to ascertain a course of the fight; and perform the fight in a second manner in which a second parameter is reduced and with all or part of the first manner in a case in which the user is able to ascertain the course of the fight, wherein, when reducing the second parameter, a reduction amount of the second parameter is increased based on the first parameter and the second parameter. [the Examiner submits that the foregoing underlined elements recite certain method of organizing human activity because they describe “managing personal behavior or relationships or interactions between people (including social activities, teaching, and following rules or instructions)”] According to the 2019 Revised Patent Subject Matter Guidelines, Certain Methods of Organizing Human Activity, Managing Personal Behavior or Relationships or Interactions Between People (e.g. social activities, teaching, and following rules or instructions) "encompasses both activity of a single person (for example a person following a set of instructions) and activity that involves multiple people (such as a commercial or legal interaction). Thus, some interactions between a person and a computer (for example a method of anonymous loan shopping that a person conducts using a mobile phone) may fall within this grouping." (Emphasis added) To further elaborate on the Examiner’s interpretation regarding the claimed invention being directed towards certain methods of organizing human activity, the Examiner believes the invention describe managing interactions between people and machine (ie: a gaming machine) in which rules or instructions for the gaming machine is being implemented (ie: in a computer game in which it is possible that a user ascertains a result of a fight; perform the fight in a first manner in a case in which the user is unable to ascertain a course of the fight; and perform the fight in a second manner and with all or part of the first manner in a case in which the user is able to ascertain the course of the fight.) Step 2A; Prong II (Does the claim recite a practical application?): The Examiner submits that the additional elements do not amount to significantly more than the abstract idea for the same reasons discussed above with respect to the conclusion that the additional elements do not integrate the abstract idea into a practical application. The dependent claims merely include limitations that either further define the abstract idea (and thus don’t make the abstract idea any less abstract) or amount to no more than instructions to implement the abstract idea on a computer, or use a computer as tool to perform the abstract idea. Taken alone, the additional elements do not integrate the abstract idea into a practical application. Looking at the limitations as an ordered combination adds nothing that is not already present when looking at the elements taken individually. For example, there is no indication that the combination of elements improves the functioning of a computer or improves any other technology. The abstract idea is not integrated into a practical application for the following reasons. The claim elements of claims 1, 14-15 above that are not underlined constitute additional limitations. The Examiner submits that the following additional limitation merely uses a computer as a tool to perform the abstract idea: memory and processor. The Examiner finds that there are concepts regarding the application that simply appends well-understood, routine, conventional activities previously known to the industry, specified at a high level of generality. For example: Ouchi et al., US 20230233939, discloses that it is well known that players can participate in battles against enemy characters (paragraph 2); Konishi et al., US 20220314127, discloses that games implementing a competition function that allows players to fight a battle against each other is well known and conventional (paragraph 3); Takahashi et al., US 20160124518 discloses that games in which characters displayed on the screen are manipulated to conduct a battle between two characters are well-known (paragraph 5). The above helps to suggest that the claimed components are no more than generic well-known components. Thus, taken alone, the additional elements do not integrate the abstract idea into a practical application. Looking at the limitations as an ordered combination adds nothing that is not already present when looking at the elements taken individually. For example, there is no indication that the combination of elements improves the functioning of a computer or improves any other technology; there is no additional element that applies or uses the judicial exception in some other meaningful way beyond generally linking the use of the judicial exception to a particular technological environment, such that the claim as a whole is more than a drafting effort designed to monopolize the exception; the additional elements merely recite the words ‘‘apply it’’ (or an equivalent) with the judicial exception, or merely includes instructions to implement an abstract idea on a computer, or merely uses a computer as a tool to perform an abstract idea; the additional elements do no more than generally link the use of a judicial exception to a particular technological environment or field of use. Step 2B (Are there additional elements that are “something more” than an abstract idea?): Dependent Claims 2-13 do not include additional elements that are sufficient to amount to significantly more than the abstract idea for the same reasons discussed above with respect to the conclusion that the additional elements do not integrate the abstract idea into a practical application. Looking at the limitations as an ordered combination adds nothing that is not already present when looking at the elements taken individually. There is no indication that the combination of elements improves the functioning of a computer or improves any other technology. In addition, with regards to dependent claims, the courts have recognized the computer functions as well-understood, routine, and conventional activities when they are claimed in a merely generic manner (ie: at a high level of generality) or as insignificant extra-solution activity because each claim describes physical or software elements that provide a generic environment in which to carry out the abstract idea, which is similar to the conventional activity or as insignificant extra-solution activity of selecting information, based on types of information, for collection, analysis and display in EPG, gathering, receiving and transmitting data in Symantec, TLI, OIP Techs., buySAFE, and performing repetitive calculation in Flook, Bancorp. Therefore, the dependent claims are not drawn to eligible subject matter as they are directed to an abstract idea without significantly more. Response to Arguments Applicant's arguments filed 7/30/2026 have been fully considered but they are not persuasive. Applicant states: The claimed configurations achieve a technical improvement in computer technology and, specifically, in game-related data processing and simulation technology. Rather than reciting generic computer tasks executing an abstract idea, the claims recite a specific, adjusted calculation process that dynamically links and coordinates the first parameter and the second parameter under specific gaming conditions. By executing this integrated and coordinated calculation process, the computer successfully reduces the computational discrepancy (gap) between the fight result expected by the user and the actual fight result, depending on whether the user can or cannot perceive the progress of the fight. This provides a concrete technical solution to a data-inconsistency problem inherent in game simulation systems, thereby constituting a patent-eligible improvement in the technology itself. For at least these reasons, Applicant respectfully requests withdrawal of the rejection. The Examiner disagrees. There appears to be no disclosure within the specification that discloses that there appears to be a technical problem in which the claimed invention provides such a technical solution to such a technical problem. Furthermore, as stated in the rejection above, the Examiner believes that the claimed invention, namely regarding ‘reducing parameters’, continues to be directed towards managing interactions between people and machine (ie: a gaming machine) in which rules or instructions for the gaming machine is being implemented (ie: in a computer game in which it is possible that a user ascertains a result of a fight; perform the fight in a first manner in a case in which the user is unable to ascertain a course of the fight; and perform the fight in a second manner and with all or part of the first manner in a case in which the user is able to ascertain the course of the fight.). In other words, the claimed invention is believed to be directed towards an abstract idea in which there is no indication that the combination of elements improves the functioning of a computer or improves any other technology; there is no additional element that applies or uses the judicial exception in some other meaningful way beyond generally linking the use of the judicial exception to a particular technological environment, such that the claim as a whole is more than a drafting effort designed to monopolize the exception; the additional elements merely recite the words ‘‘apply it’’ (or an equivalent) with the judicial exception, or merely includes instructions to implement an abstract idea on a computer, or merely uses a computer as a tool to perform an abstract idea; the additional elements do no more than generally link the use of a judicial exception to a particular technological environment or field of use. Allowable Subject Matter Claims 1, 3-15 have no prior art rejection but currently stands rejected under USC § 101. Conclusion THIS ACTION IS MADE FINAL. Applicant is reminded of the extension of time policy as set forth in 37 CFR 1.136(a). A shortened statutory period for reply to this final action is set to expire THREE MONTHS from the mailing date of this action. In the event a first reply is filed within TWO MONTHS of the mailing date of this final action and the advisory action is not mailed until after the end of the THREE-MONTH shortened statutory period, then the shortened statutory period will expire on the date the advisory action is mailed, and any nonprovisional extension fee (37 CFR 1.17(a)) pursuant to 37 CFR 1.136(a) will be calculated from the mailing date of the advisory action. In no event, however, will the statutory period for reply expire later than SIX MONTHS from the mailing date of this final action. Any inquiry concerning this communication or earlier communications from the examiner should be directed to JEFFREY WONG whose telephone number is (571)270-3003. The examiner can normally be reached M-F: 9-5pm. Examiner interviews are available via telephone, in-person, and video conferencing using a USPTO supplied web-based collaboration tool. To schedule an interview, applicant is encouraged to use the USPTO Automated Interview Request (AIR) at http://www.uspto.gov/interviewpractice. If attempts to reach the examiner by telephone are unsuccessful, the examiner’s supervisor, Kang Hu can be reached at (571) 270-1344. The fax phone number for the organization where this application or proceeding is assigned is 571-273-8300. Information regarding the status of published or unpublished applications may be obtained from Patent Center. Unpublished application information in Patent Center is available to registered users. To file and manage patent submissions in Patent Center, visit: https://patentcenter.uspto.gov. Visit https://www.uspto.gov/patents/apply/patent-center for more information about Patent Center and https://www.uspto.gov/patents/docx for information about filing in DOCX format. For additional questions, contact the Electronic Business Center (EBC) at 866-217-9197 (toll-free). If you would like assistance from a USPTO Customer Service Representative, call 800-786-9199 (IN USA OR CANADA) or 571-272-1000. /JEFFREY K WONG/Primary Examiner, Art Unit 3715
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Prosecution Timeline

Sep 25, 2024
Application Filed
Jun 03, 2026
Non-Final Rejection mailed — §101
Jul 30, 2026
Response Filed
Sep 17, 2026
Final Rejection mailed — §101 (current)

Precedent Cases

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Study what changed to get past this examiner. Based on 5 most recent grants.

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Prosecution Projections

3-4
Expected OA Rounds
66%
Grant Probability
92%
With Interview (+26.1%)
3y 6m (~1y 6m remaining)
Median Time to Grant
Moderate
PTA Risk
Based on 571 resolved cases by this examiner. Grant probability derived from career allowance rate.

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