DETAILED ACTION
Notice of Pre-AIA or AIA Status
The present application, filed on or after March 16, 2013, is being examined under the first inventor to file provisions of the AIA .
Priority
It is noted that Applicants incorrectly claim priority to Provisional Application 62/706,747 in the ADS.
Instead, the correct Provisional Application is 62/706,757 as set forth in paragraph 1 of the Specification as originally filed.
Applicants should submit a corrected ADS with the correct Provisional Application number to correct the priority claim.
Claim Objections
Claims 1, 8 and 15 are objected to because of the following informalities:
For claim 1, Examiner believes this claim should be amended in the following manner:
A system for generating a reenactment
a processor; and
memory in communication with the processor, the memory storing instructions that, when executed by the processor, cause the processor to perform operations comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
For claim 8, Examiner believes this claim should be amended in the following manner:
A computer-implemented method for generating a reenactment
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
For claim 15, Examiner believes this claim should be amended in the following manner:
A non-transitory computer-readable storage medium storing processor-executable instructions for generating a reenactment
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
Appropriate correction is required.
Claim Rejections - 35 USC § 112
The following is a quotation of 35 U.S.C. 112(b):
(b) CONCLUSION.—The specification shall conclude with one or more claims particularly pointing out and distinctly claiming the subject matter which the inventor or a joint inventor regards as the invention.
The following is a quotation of 35 U.S.C. 112 (pre-AIA ), second paragraph:
The specification shall conclude with one or more claims particularly pointing out and distinctly claiming the subject matter which the applicant regards as his invention.
Claims 1-19 are rejected under 35 U.S.C. 112(b) or 35 U.S.C. 112 (pre-AIA ), second paragraph, as being indefinite for failing to particularly point out and distinctly claim the subject matter which the inventor or a joint inventor (or for applications subject to pre-AIA 35 U.S.C. 112, the applicant), regards as the invention.
For independent claim 1, this claim establishes “a virtual environment” and further establishes “an environment”. Claim 1 goes on to recite the phrase “the environment” and it is unclear and ambiguous to which of the previously established “virtual environment” and “environment” is being referenced by the phrase “the environment”. Examiner has suggested amendments in the claim objections discussed above to resolve the ambiguities.
Dependent claims 2-7 depend from claim 1 and inherit the deficiencies of claim 1. Therefore, claims 2-7 are likewise indefinite.
Furthermore, for dependent claim 4, parent claim 1 establishes a first “an incident” and a second “an incident”. Claim 4 goes on to recite the phrase “the incident” and it is unclear and ambiguous to which of the first “incident” and second “incident” is being referenced by the phrase “the incident”. Examiner has suggested amendments in the claim objections discussed above to resolve the ambiguities.
For independent claim 8, this claim establishes “a virtual environment” and further establishes “an environment”. Claim 8 goes on to recite the phrase “the environment” and it is unclear and ambiguous to which of the previously established “virtual environment” and “environment” is being referenced by the phrase “the environment”. Examiner has suggested amendments in the claim objections discussed above to resolve the ambiguities.
Dependent claims 9-14 depend from claim 8 and inherit the deficiencies of claim 8. Therefore, claims 9-14 are likewise indefinite.
Furthermore, for dependent claim 11, parent claim 8 establishes a first “an incident” and a second “an incident”. Claim 11 goes on to recite the phrase “the incident” and it is unclear and ambiguous to which of the first “incident” and second “incident” is being referenced by the phrase “the incident”. Examiner has suggested amendments in the claim objections discussed above to resolve the ambiguities.
For independent claim 15, this claim establishes “a virtual environment” and further establishes “an environment”. Claim 15 goes on to recite the phrase “the environment” and it is unclear and ambiguous to which of the previously established “virtual environment” and “environment” is being referenced by the phrase “the environment”. Examiner has suggested amendments in the claim objections discussed above to resolve the ambiguities.
Dependent claims 16-19 depend from claim 15 and inherit the deficiencies of claim 15. Therefore, claims 16-19 are likewise indefinite.
Appropriate correction is required.
Double Patenting
The nonstatutory double patenting rejection is based on a judicially created doctrine grounded in public policy (a policy reflected in the statute) so as to prevent the unjustified or improper timewise extension of the “right to exclude” granted by a patent and to prevent possible harassment by multiple assignees. A nonstatutory double patenting rejection is appropriate where the conflicting claims are not identical, but at least one examined application claim is not patentably distinct from the reference claim(s) because the examined application claim is either anticipated by, or would have been obvious over, the reference claim(s). See, e.g., In re Berg, 140 F.3d 1428, 46 USPQ2d 1226 (Fed. Cir. 1998); In re Goodman, 11 F.3d 1046, 29 USPQ2d 2010 (Fed. Cir. 1993); In re Longi, 759 F.2d 887, 225 USPQ 645 (Fed. Cir. 1985); In re Van Ornum, 686 F.2d 937, 214 USPQ 761 (CCPA 1982); In re Vogel, 422 F.2d 438, 164 USPQ 619 (CCPA 1970); In re Thorington, 418 F.2d 528, 163 USPQ 644 (CCPA 1969).
A timely filed terminal disclaimer in compliance with 37 CFR 1.321(c) or 1.321(d) may be used to overcome an actual or provisional rejection based on nonstatutory double patenting provided the reference application or patent either is shown to be commonly owned with the examined application, or claims an invention made as a result of activities undertaken within the scope of a joint research agreement. See MPEP § 717.02 for applications subject to examination under the first inventor to file provisions of the AIA as explained in MPEP § 2159. See MPEP §§ 706.02(l)(1) - 706.02(l)(3) for applications not subject to examination under the first inventor to file provisions of the AIA . A terminal disclaimer must be signed in compliance with 37 CFR 1.321(b).
The USPTO Internet website contains terminal disclaimer forms which may be used. Please visit www.uspto.gov/patent/patents-forms. The filing date of the application in which the form is filed determines what form (e.g., PTO/SB/25, PTO/SB/26, PTO/AIA /25, or PTO/AIA /26) should be used. A web-based eTerminal Disclaimer may be filled out completely online using web-screens. An eTerminal Disclaimer that meets all requirements is auto-processed and approved immediately upon submission. For more information about eTerminal Disclaimers, refer to www.uspto.gov/patents/process/file/efs/guidance/eTD-info-I.jsp.
Claims 1, 5, 7, 8, 12, 13, 15, 16 and 20 are rejected on the ground of nonstatutory double patenting as being unpatentable over claims 1-3, 6-11 and 14-16 of U.S. Patent 11,861,137 in view of Creath (U.S. Patent 9,691,189) (made of record of the IDS submitted 1/17/2025).
The following is a claim comparison of claims 1, 5, 7, 8, 12, 13, 15, 16 and 20 of the instant application and claims 1-3, 6-11 and 14-16 of U.S. Patent 11,861,137.
Application No. 19/029,289
U.S. Patent No. 11,861,137
1. A system for generating a reenactment of an incident in a virtual environment, the system comprising: a processor; and memory in communication with the processor, the memory storing instructions that, when executed by the processor, cause the processor to perform operations comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle; receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
7. A system, comprising: one or more processors; and memory coupled to the one or more processors, the memory storing instructions that are executable by the one or more processors to perform operations including:
presenting, on a display associated with an electronic device, a first image including three-dimensional (3D) representations of at least one vehicle associated with an insurance policy; providing a first message via the electronic device, the first message requesting a selection of a 3D representation of a first vehicle represented in the first image and involved in a vehicular incident; receiving a first input from the electronic device comprising a first indication of the first vehicle; presenting, on the display associated with the electronic device, a second image including the 3D representation of the first vehicle;
determining a portion of the 3D representation of the first vehicle that differs from a historical representation of the first vehicle;
presenting, on the display associated with the electronic device, a shaded projection on the second image corresponding to the portion of the 3D representation of the first vehicle; providing a second message via the electronic device, the second message requesting a selection of a damage status for the portion of the 3D representation of the first vehicle; receiving a second input from the electronic device comprising a second indication of the damage status;
providing a third message via the electronic device, the third message requesting manipulation of the 3D representation of the first vehicle, via the display, as a reenactment of the vehicular incident; receiving a third input from the electronic device and based at least in part on the third message, the third input being received via the electronic device; and generating a 3D reenactment of the vehicular incident that includes the 3D representation of the first vehicle and based at least in part on the second input and the third input.
8. The system of claim 7, wherein the second image presented on the display includes a 3D representation of at least one non-vehicular object proximate to the vehicular incident, and the operations further comprise: providing a fourth message via the electronic device, the fourth message requesting manipulation of the 3D representation of the at least one non-vehicular object, via the display of the electronic device, as part of the 3D reenactment of the vehicular incident; and receiving a fourth input from the electronic device and based at least in part on the fourth message, the fourth input being received via the electronic device, wherein the 3D reenactment of the vehicular incident includes the 3D representation of the at least one non-vehicular object and is further based at least in part on the fourth input.
5
9 and 10
7
11
8. A computer-implemented method for generating a reenactment of an incident in a virtual environment, the computer-implemented method comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle; receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
1. A method, comprising:
by one or more processors, presenting, on a display associated with an electronic device, a first image including three-dimensional (3D) representations of at least one vehicle associated with an insurance policy; providing a first message via the electronic device, the first message requesting a selection of a 3D representation of a first vehicle represented in the first image and involved in a vehicular incident; receiving a first input from the electronic device comprising a first indication of the first vehicle; presenting, on the display associated with the electronic device, a second image including the 3D representation of the first vehicle and a 3D representation of at least one non-vehicular object proximate to the vehicular incident;
determining a portion of the 3D representation of the first vehicle that differs from a historical representation of the first vehicle;
presenting, on the display associated with the electronic device, a shaded projection on the second image corresponding to the portion of the 3D representation of the first vehicle; providing a second message via the electronic device, the second message requesting a selection of a damage status for the portion of the 3D representation of the first vehicle; receiving a second input from the electronic device comprising a second indication of the damage status;
providing a third message via the electronic device, the third message requesting manipulation of the 3D representation of the at least one non-vehicular object and the 3D representation of the first vehicle, via the display, as a reenactment of the vehicular incident; receiving a third input from the electronic device and based at least in part on the third message, the third input being received via the electronic device; and generating a 3D reenactment of the vehicular incident that includes the 3D representation of the first vehicle and the 3D representation of the at least one non-vehicular object and based at least in part on the second input and the third input.
2. The method of claim 1, wherein the 3D reenactment includes: 3D representations of static objects that remain unchanged and unmoved relative to each other over a duration of the 3D reenactment, the least one non-vehicular object being one of the static objects; and 3D representations of dynamic objects that change or move relative to the static objects over the duration of the 3D reenactment, the first vehicle being one of the dynamic objects.
3. The method of claim 2 further comprising, by the one or more processors: receiving a fourth input from the electronic device and being received via the electronic device; and changing the dynamic objects over the duration of the 3D reenactment based at least in part on the fourth input.
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15. A non-transitory computer-readable storage medium storing processor-executable instructions for generating a reenactment of an incident in a virtual environment that, when executed, cause one or more processors to perform operations comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle; receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
14. One or more non-transitory computer-readable media storing instructions that, when executed by one or more processors of at least one device, configure the at least one device to perform operations that facilitate vehicular incident reenactment using three-dimensional (3D) representations, the operations comprising:
presenting, on a display associated with an electronic device, a first image including three-dimensional (3D) representations of at least one vehicle associated with an insurance policy; providing a first message via the electronic device, the first message requesting a selection of a 3D representation of a first vehicle represented in the first image and involved in a vehicular incident; receiving a first input from the electronic device comprising a first indication of the first vehicle; presenting, on the display associated with the electronic device, a second image of the 3D representation of the first vehicle;
determining a portion of the 3D representation of the first vehicle that differs from a historical representation of the first vehicle;
presenting, on the display associated with the electronic device, a shaded projection on the second image corresponding to the portion of the 3D representation of the first vehicle; providing a second message via the electronic device, the second message requesting a selection of a damage status for the portion of the 3D representation of the first vehicle; receiving a second input from the electronic device comprising a second indication of the damage status;
providing a third message via the electronic device, the third message requesting manipulation of the 3D representation of the first vehicle, via the display, as a reenactment of the vehicular incident; receiving a third input from the electronic device and based at least in part on the third message, the third input being received via the electronic device; and generating a 3D reenactment of the vehicular incident that includes the 3D representation of the first vehicle and based at least in part on the second input and the third input.
15. The one or more non-transitory computer-readable media of claim 14, wherein the second image presented on the display of the electronic device includes a 3D representation of at least one non-vehicular object proximate to the vehicular incident, the operations further comprise: providing a fourth message via the electronic device, the fourth message requesting manipulation of the 3D representation of the at least one non-vehicular object, via the display of the electronic device, as part of the 3D reenactment of the vehicular incident; and receiving a fourth input from the electronic device and based at least in part on the fourth message, the fourth input being received via the electronic device, wherein the 3D reenactment of the vehicular incident includes the 3D representation of the at least one non-vehicular object and is further based at least in part on the fourth input.
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20. A system for generating incident reenactments, the system comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
means for determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
means for presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle; means for receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
means for receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and means for, based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
7. A system, comprising: one or more processors; and memory coupled to the one or more processors, the memory storing instructions that are executable by the one or more processors to perform operations including:
presenting, on a display associated with an electronic device, a first image including three-dimensional (3D) representations of at least one vehicle associated with an insurance policy; providing a first message via the electronic device, the first message requesting a selection of a 3D representation of a first vehicle represented in the first image and involved in a vehicular incident; receiving a first input from the electronic device comprising a first indication of the first vehicle; presenting, on the display associated with the electronic device, a second image including the 3D representation of the first vehicle;
determining a portion of the 3D representation of the first vehicle that differs from a historical representation of the first vehicle;
presenting, on the display associated with the electronic device, a shaded projection on the second image corresponding to the portion of the 3D representation of the first vehicle; providing a second message via the electronic device, the second message requesting a selection of a damage status for the portion of the 3D representation of the first vehicle; receiving a second input from the electronic device comprising a second indication of the damage status;
providing a third message via the electronic device, the third message requesting manipulation of the 3D representation of the first vehicle, via the display, as a reenactment of the vehicular incident; receiving a third input from the electronic device and based at least in part on the third message, the third input being received via the electronic device; and generating a 3D reenactment of the vehicular incident that includes the 3D representation of the first vehicle and based at least in part on the second input and the third input.
8. The system of claim 7, wherein the second image presented on the display includes a 3D representation of at least one non-vehicular object proximate to the vehicular incident, and the operations further comprise: providing a fourth message via the electronic device, the fourth message requesting manipulation of the 3D representation of the at least one non-vehicular object, via the display of the electronic device, as part of the 3D reenactment of the vehicular incident; and receiving a fourth input from the electronic device and based at least in part on the fourth message, the fourth input being received via the electronic device, wherein the 3D reenactment of the vehicular incident includes the 3D representation of the at least one non-vehicular object and is further based at least in part on the fourth input.
Claims 1, 5, 7, 8, 12, 13, 15, 16 and 20 are rejected on the ground of nonstatutory double patenting as being unpatentable over claims 1-3, 6-11 and 14-16 of U.S. Patent 11,861,137 in view of Creath (U.S. Patent 9,691,189) (made of record of the IDS submitted 1/17/2025).
For claim 1, claims 7 and 8 of U.S. Patent 11,861,137 do not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claims 7 and 8 of U.S. Patent 11,861,137 otherwise discloses the same limitations of claim 1 of the instant application as shown in the claim chart above. Therefore, claim 1 is not patentably distinct from claims 7 and 8 of U.S. Patent 11,861,137.
For dependent claims 5 and 7, claims 9-11 of U.S. Patent 11,861,137 mirror and recite the same limitations of claims 5 and 7 as shown in the claim chart above. Therefore, claims 5 and 7 are not patentably distinct from claims 9-11 of U.S. Patent 11,861,137.
For claim 8, claims 1-3 of U.S. Patent 11,861,137 do not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment with the use of a computer. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment in a computer-based application to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claims 1-3 of U.S. Patent 11,861,137 otherwise discloses the same limitations of claim 8 of the instant application as shown in the claim chart above. Therefore, claim 8 is not patentably distinct from claims 1-3 of U.S. Patent 11,861,137.
For dependent claims 12 and 13, claims 3 and 6 of U.S. Patent 11,861,137 mirror and recite the same limitations of claims 12 and 13 as shown in the claim chart above. Therefore, claims 12 and 13 are not patentably distinct from claims 3 and 6 of U.S. Patent 11,861,137.
For claim 15, claims 14 and 15 of U.S. Patent 11,861,137 do not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claims 14 and 15 of U.S. Patent 11,861,137 otherwise discloses the same limitations of claim 15 of the instant application as shown in the claim chart above. Therefore, claim 15 is not patentably distinct from claims 14 and 15 of U.S. Patent 11,861,137.
For dependent claim 16, claim 16 of U.S. Patent 11,861,137 mirrors and recites the same limitations of claim 16 as shown in the claim chart above. Therefore, claim 16 is not patentably distinct from claim 16 of U.S. Patent 11,861,137.
For claim 20, claims 7 and 8 of U.S. Patent 11,861,137 do not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claims 7 and 8 of U.S. Patent 11,861,137 otherwise disclose the same limitations of claim 20 of the instant application as shown in the claim chart above. Therefore, claim 20 is not patentably distinct from claims 7 and 8 of U.S. Patent 11,861,137.
Claims 1, 2, 4-6, 8-13, 15, 16 and 18-20 are rejected on the ground of nonstatutory double patenting as being unpatentable over claims 11-6, 8-16 and 18-20 of U.S. Patent 12,229,383 in view of Creath (U.S. Patent 9,691,189).
The following is a claim comparison of claims 1, 2, 4-6, 8-13, 15, 16 and 18-20 of the instant application and claims 1-6, 8-16 and 18-20 of U.S. Patent 12,229,383.
Application No. 19/029,289
U.S. Patent No. 12,229,383
1. A system for generating a reenactment of an incident in a virtual environment, the system comprising: a processor; and memory in communication with the processor, the memory storing instructions that, when executed by the processor, cause the processor to perform operations comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
1. A system comprising: a processor; and memory in communication with the processor, the memory storing instructions that, when executed by the processor, cause the processor to perform operations comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an object;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of at least one of the 3D representation of the vehicle or the 3D representation of the object; and
based at least in part on the first input and the second input, generating a first 3D reenactment of an incident involving the vehicle and the object, wherein a presentation of the first 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the object.
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2
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5 and 6
6
3, 5 and 6
8. A computer-implemented method for generating a reenactment of an incident in a virtual environment, the computer-implemented method comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
8. A method, comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an object;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of at least one of the 3D representation of the vehicle or the 3D representation of the object; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle and the object, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the object.
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11 and 12
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15. A non-transitory computer-readable storage medium storing processor-executable instructions for generating a reenactment of an incident in a virtual environment that, when executed, cause one or more processors to perform operations comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
15. A non-transitory computer-readable storage medium storing processor-executable instructions that, when executed, cause one or more processors to perform operations comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an object;
determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
receiving a second input representing a manipulation of at least one of the 3D representation of the vehicle or the 3D representation of the object; and
based at least in part on the first input and the second input, generating a first 3D reenactment of an incident involving the vehicle and the object, wherein a presentation of the first 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the object.
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20. A system for generating incident reenactments, the system comprising:
presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an environment;
means for determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
means for presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
means for receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
means for receiving a second input representing a manipulation of an aspect of the 3D representation of the environment; and
means for, based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle while operating in the environment, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the environment.
20. A system for generating incident reenactments, the system comprising:
means for presenting, on a display, a three-dimensional (3D) representation of a vehicle and a 3D representation of an object;
means for determining a portion of the 3D representation of the vehicle that differs from a historical representation of the vehicle;
means for presenting, on the display, a visible indicia overlaying at least part of the portion of the 3D representation of the vehicle;
means for receiving a first input comprising an indication of a damage status associated with the portion of the 3D representation of the vehicle;
means for receiving a second input representing a manipulation of at least one of the 3D representation of the vehicle or the 3D representation of the object; and
means for, based at least in part on the first input and the second input, generating a 3D reenactment of an incident involving the vehicle and the object, wherein a presentation of the 3D reenactment on the display includes the 3D representation of the vehicle and the 3D representation of the object.
Claims 1, 2, 4-6, 8-13, 15, 16 and 18-20 are rejected on the ground of nonstatutory double patenting as being unpatentable over claims 11-6, 8-16 and 18-20 of U.S. Patent 12,229,383 in view of Creath (U.S. Patent 9,691,189).
For claim 1, claim 1 of U.S. Patent 12,229,383 does not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claim 1 of U.S. Patent 12,229,383 otherwise discloses the same limitations of claim 1 of the instant application as shown in the claim chart above. Therefore, claim 1 is not patentably distinct from claim 1 of U.S. Patent 12,229,383.
For dependent claims 2 and 4-6, claims 2-6 of U.S. Patent 12,229,383 mirror and recite the same limitations of claims 2 and 4-6 as shown in the claim chart above. Therefore, claims 2 and 4-6 are not patentably distinct from claims 2-6 of U.S. Patent 12,229,383.
For claim 8, claim 8 of U.S. Patent 12,229,383 does not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment with the use of a computer. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment in a computer-based application to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claim 8 of U.S. Patent 12,229,383 otherwise discloses the same limitations of claim 8 of the instant application as shown in the claim chart above. Therefore, claim 8 is not patentably distinct from claim 8 of U.S. Patent 12,229,383.
For dependent claims 9-13, claims 9-14 of U.S. Patent 12,229,383 mirror and recite the same limitations of claims 9-13 as shown in the claim chart above. Therefore, claims 9-13 are not patentably distinct from claims 9-14 of U.S. Patent 12,229,383.
For claim 15, claim 15 of U.S. Patent 12,229,383 does not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claim 15 of U.S. Patent 12,229,383 otherwise discloses the same limitations of claim 15 of the instant application as shown in the claim chart above. Therefore, claim 15 is not patentably distinct from claim 15 of U.S. Patent 12,229,383.
For dependent claims 16, 18 and 19, claims 16, 18 and 19 of U.S. Patent 12,229,383 mirror and recite the same limitations of claims 16, 18 and 19 as shown in the claim chart above. Therefore, claims 16, 18 and 19 are not patentably distinct from claims 16, 18 and 19 of U.S. Patent 12,229,383.
For claim 20, claim 20 of U.S. Patent 12,229,383 does not disclose an incident in a virtual environment with a 3D representation of an environment to manipulate an aspect of the 3D representation of the environment to reproduce an incident of a vehicle operating in the environment for presentation with the 3D representation of the environment. However, these limitations are well-known in the art as disclosed in Creath (U.S. Patent 9,691,189). It would have been obvious to apply the use of an editable environment to support manipulation of symbols as aspects of the environment to generate a 3D rendering of the environment as a virtual environment to appropriately reconstruct an incident involving a vehicle operating in the environment for presentation with the 3D rendering of the environment (col. 3/lines 50-67 and col. 4/lines 1-8) as taught in Creath (U.S. Patent 9,691,189). Claim 20 of U.S. Patent 12,229,383 otherwise discloses the same limitations of claim 20 of the instant application as shown in the claim chart above. Therefore, claim 20 is not patentably distinct from claim 20 of U.S. Patent 12,229,383.
Conclusion
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/CHARLES TSENG/ Primary Examiner, Art Unit 2613