Prosecution Insights
Last updated: October 25, 2026
Application No. 19/196,903

COMPUTER SYSTEM AND GAME SYSTEM

Final Rejection §101
Filed
May 02, 2025
Priority
Feb 03, 2020 — JP 2020-016003 +1 more
Examiner
LIDDLE, JAY TRENT
Art Unit
3715
Tech Center
3700 — Mechanical Engineering & Manufacturing
Assignee
Bandai Namco Entertainment Inc.
OA Round
1 (Final)
58%
Grant Probability
Moderate
2-3
OA Rounds
2y 1m
Est. Remaining
81%
With Interview

Examiner Intelligence

Grants 58% of resolved cases
58%
Career Allowance Rate
355 granted / 615 resolved
-12.3% vs TC avg
Strong +23% interview lift
Without
With
+23.3%
Interview Lift
resolved cases with interview
Typical timeline
3y 7m
Avg Prosecution
32 currently pending
Career history
658
Total Applications
across all art units

Statute-Specific Performance

§101
19.2%
-20.8% vs TC avg
§103
34.9%
-5.1% vs TC avg
§102
17.6%
-22.4% vs TC avg
§112
20.9%
-19.1% vs TC avg
Black line = Tech Center average estimate • Based on career data from 615 resolved cases

Office Action

§101
DETAILED ACTION Notice of Pre-AIA or AIA Status The present application, filed on or after March 16, 2013, is being examined under the first inventor to file provisions of the AIA . Claim Rejections - 35 USC § 101 35 U.S.C. 101 reads as follows: Whoever invents or discovers any new and useful process, machine, manufacture, or composition of matter, or any new and useful improvement thereof, may obtain a patent therefor, subject to the conditions and requirements of this title. Claims 1-14 are rejected under 35 U.S.C. 101 because the claimed invention is directed to an abstract ides without significantly more. The claim(s) recite(s) (using claim 1 as an example), A computer system comprising: at least one processor or circuit programmed to: store match information including types of characters used in matches and a match result for each match (mental process/pre-solution activity); calculate an index value indicating match compatibility between characters as a general compatibility value for each combination of characters based on the match information (mathematical formula); calculate an index value indicating match compatibility between characters as an individual compatibility value for each combination of a character used by a first analysis target player in one of the matches and a character used as an opponent of the character based on the match information on each match performed by the first analysis target player (mathematical formula) by: aggregating and analyzing the match information on each match performed by the first analysis target player (mental process/post-solution activity); and calculating an individual compatibility value based on a piece of match information that meets a predetermined aggregation target condition by a result of the aggregation and analysis (mental process); perform a control of a list comparison display that compares the general compatibility value and the individual compatibility value of a same combination of characters (post-solution activity/mental process), by: performing a control of a list comparison display using a matrix form dividing for each combination of characters (mental process/post-solution activity); and performing a display control representing that the individual compatibility value is not calculated yet on a part of the matrix form corresponding to a combination of characters that does not meet the predetermined aggregation target condition and whose individual compatibility value is not calculated yet (mental process/post-solution activity); and perform a control of giving a given reward to the first analysis target player when the individual compatibility value is calculated by new match information due to a new match being performed in relation to the combination of characters whose individual compatibility value is not calculated (mental process/post-solution activity). The underlined portions of the claim above are viewed as either an abstract idea as noted or pre/post-solution activity. This judicial exception is not integrated into a practical application because the only additional elements in the claim are a computer/processor which is analogous to saying applying it on a computer or merely putting the abstract idea into a technological environment, which is not sufficient to integrate the claims into a practical application. The claim(s) does/do not include additional elements that are sufficient to amount to significantly more than the judicial exception because as mentioned before the only additional elements to the claims are part of a generic purpose computer with the Supreme Court in Alice determined would not bring an abstract idea into patent eligibility. While other independent claims are not exactly the same as claim 1, they are analogous thereto and are rejected under similar reasoning. All dependent claims have been analyzed, however they do not cure the deficiencies of the independent claims and add further abstract ideas and thus are not found to be eligible. Conclusion This is a continuation of applicant's earlier Application No. 17/159323. All claims are identical to, patentably indistinct from, or have unity of invention with the invention claimed in the earlier application (that is, restriction (including lack of unity) would not be proper) and could have been finally rejected on the grounds and art of record in the next Office action if they had been entered in the earlier application. Accordingly, THIS ACTION IS MADE FINAL even though it is a first action in this case. See MPEP § 706.07(b). Applicant is reminded of the extension of time policy as set forth in 37 CFR 1.136(a). A shortened statutory period for reply to this final action is set to expire THREE MONTHS from the mailing date of this action. In the event a first reply is filed within TWO MONTHS of the mailing date of this final action and the advisory action is not mailed until after the end of the THREE-MONTH shortened statutory period, then the shortened statutory period will expire on the date the advisory action is mailed, and any nonprovisional extension fee (37 CFR 1.17(a)) pursuant to 37 CFR 1.136(a) will be calculated from the mailing date of the advisory action. In no event, however, will the statutory period for reply expire later than SIX MONTHS from the mailing date of this final action. Any inquiry concerning this communication or earlier communications from the examiner should be directed to Jay Liddle whose telephone number is (571)270-1226. The examiner can normally be reached M-F 9-5. Examiner interviews are available via telephone, in-person, and video conferencing using a USPTO supplied web-based collaboration tool. To schedule an interview, applicant is encouraged to use the USPTO Automated Interview Request (AIR) at http://www.uspto.gov/interviewpractice. If attempts to reach the examiner by telephone are unsuccessful, the examiner’s supervisor, Dmitry Suhol can be reached at (571)272-4430. The fax phone number for the organization where this application or proceeding is assigned is 571-273-8300. Information regarding the status of published or unpublished applications may be obtained from Patent Center. Unpublished application information in Patent Center is available to registered users. To file and manage patent submissions in Patent Center, visit: https://patentcenter.uspto.gov. Visit https://www.uspto.gov/patents/apply/patent-center for more information about Patent Center and https://www.uspto.gov/patents/docx for information about filing in DOCX format. For additional questions, contact the Electronic Business Center (EBC) at 866-217-9197 (toll-free). If you would like assistance from a USPTO Customer Service Representative, call 800-786-9199 (IN USA OR CANADA) or 571-272-1000. /Jay Trent Liddle/Primary Examiner, Art Unit 3715
Read full office action

Prosecution Timeline

May 02, 2025
Application Filed
Sep 28, 2026
Final Rejection mailed — §101 (current)

Precedent Cases

Applications granted by this same examiner with similar technology

Patent 12758875
VIRTUAL OBJECT CONTROL METHOD AND APPARATUS, DEVICE, AND MEDIUM
5y 0m to grant Granted Oct 13, 2026
Patent 12752199
ADAPTIVE SCREEN SHARE POINTER AND REACTIONS DURING GAMEPLAY
2y 11m to grant Granted Oct 06, 2026
Patent 12728348
MOTION PROCESSING METHOD AND APPARATUS IN VIRTUAL SCENE, DEVICE, STORAGE MEDIUM, AND PROGRAM PRODUCT
3y 2m to grant Granted Sep 08, 2026
Patent 12708850
SYSTEMS AND METHODS FOR TESTING AN NPC
2y 10m to grant Granted Aug 18, 2026
Patent 12691379
REMOTE REAL-TIME GAME INPUT AGGREGATION
3y 2m to grant Granted Jul 28, 2026
Study what changed to get past this examiner. Based on 5 most recent grants.

Strategy Recommendation AI-generated — please review before filing

Get a prosecution strategy drawn from examiner precedents, rejection analysis, and claim mapping.
Typically takes 5-10 seconds — AI-generated, attorney review required before filing

Prosecution Projections

2-3
Expected OA Rounds
58%
Grant Probability
81%
With Interview (+23.3%)
3y 7m (~2y 1m remaining)
Median Time to Grant
Low
PTA Risk
Based on 615 resolved cases by this examiner. Grant probability derived from career allowance rate.

Sign in with your work email

Enter your email to receive a magic link. No password needed.

Personal email addresses (Gmail, Yahoo, etc.) are not accepted.

Free tier: 3 strategy analyses per month