Technology areas: Communications • Medical Devices & Mechanical Engineering
4 pending office actions • 2 art units • 4 examiners • 0 of 4 (0%) have an AI response strategy ready • 5 patents granted in the last 365 days
Bandai Namco Entertainment Inc. has 4 pending office actions in the Medical Devices & Mechanical Engineering technology area. These actions are assigned to 4 distinct examiners, meaning every case has a unique reviewer. The portfolio is spread across 2 distinct art units. LIDDLE, JAY TRENT is the busiest examiner with 1 pending action.
The 4 pending office actions are handled by 4 distinct examiners, which indicates no concentration of cases under any single individual. The 2 distinct art units suggest that the Medical Devices & Mechanical Engineering work is divided into two technical sub-groups. LIDDLE, JAY TRENT, as the busiest examiner with 1 pending action, handles a workload equal to all other examiners.
With 4 distinct examiners and 2 distinct art units, the company faces a variety of perspectives across a limited number of technical divisions. The 4 pending office actions represent a distributed docket where each case is reviewed independently. This structure requires the legal team to adapt to 4 different examiner styles within the 2 distinct art units identified.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 only | 2 (50%) |
| §101 + other | 1 (25%) |
| Multi-statute (no §101) | 1 (25%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| LIDDLE, JAY TRENT | 1 | 57.7% | +23.3% |
| CASCHERA, ANTONIO A | 1 | 87.2% | +8.3% |
| WILLIAMS, ROSS A | 1 | 61.4% | +17.0% |
| HSU, RYAN | 1 | 56.4% | +17.1% |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 4 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 19196903 | COMPUTER SYSTEM AND GAME SYSTEM | LIDDLE, JAY TRENT | — |
| 18886023 | COMPUTER SYSTEM, VIRTUAL SPACE CONTROL SYSTEM, AND VIRTUAL SPACE CONTROL METHOD | CASCHERA, ANTONIO A | — |
| 17957226 | SERVER SYSTEM AND SYSTEM | WILLIAMS, ROSS A | — |
| 17939825 | COMPUTER SYSTEM, GAME SYSTEM, AND CONTROL METHOD OF COMPUTER SYSTEM | HSU, RYAN | — |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 3 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 19196903 | COMPUTER SYSTEM AND GAME SYSTEM | LIDDLE, JAY TRENT | — |
| 17957226 | SERVER SYSTEM AND SYSTEM | WILLIAMS, ROSS A | — |
| 17939825 | COMPUTER SYSTEM, GAME SYSTEM, AND CONTROL METHOD OF COMPUTER SYSTEM | HSU, RYAN | — |
| Art Unit | Apps |
|---|---|
| 3715 | 3 |
| 2612 | 1 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 19196903 | COMPUTER SYSTEM AND GAME SYSTEM | LIDDLE, JAY TRENT | 3715 | §101 | Final Rejection | — | Pending | May 02, 2025 |
| 18886023 | COMPUTER SYSTEM, VIRTUAL SPACE CONTROL SYSTEM, AND VIRTUAL SPACE CONTROL METHOD | CASCHERA, ANTONIO A | 2612 | §102§103 | Final Rejection | — | Pending | Sep 16, 2024 |
| 17957226 | SERVER SYSTEM AND SYSTEM | WILLIAMS, ROSS A | 3715 | §101§103 | Non-Final OA | — | Pending | Sep 30, 2022 |
| 17939825 | COMPUTER SYSTEM, GAME SYSTEM, AND CONTROL METHOD OF COMPUTER SYSTEM | HSU, RYAN | 3715 | §101 | Final Rejection | — | Pending | Sep 07, 2022 |
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Start Free TrialBandai Namco Entertainment Inc. has 4 pending office actions as of October 2026, spread across 2 art units and 4 examiners.
Jay Trent Liddle has the most, with 1 of Bandai Namco Entertainment Inc.'s pending office actions.
Mostly Medical Devices & Mechanical Engineering (USPTO Tech Center 3700), based on where its pending office actions are examined.