Prosecution Insights
Last updated: October 02, 2026

Everi Games Inc.

Technology area: Medical Devices & Mechanical Engineering

5 pending office actions • 1 art units • 4 examiners • 0 of 5 (0%) have an AI response strategy ready • 12 patents granted in the last 365 days

Analysis

Everi Games Inc. currently has 5 pending office actions within the Medical Devices & Mechanical Engineering technology area. These 5 actions are distributed among 4 distinct examiners, all of whom are located within 1 distinct art unit. This concentration in 1 distinct art unit suggests a very specific technical focus for the company's active prosecution, despite the involvement of multiple examiners. Such a concentration allows for a unified understanding of the art unit's specific examination standards.

The busiest examiner for this portfolio is GRANT, MICHAEL CHRISTOPHER, who is responsible for 2 busiest examiner pending actions. The 4 distinct examiners collectively manage the 5 pending office actions. This means that while GRANT, MICHAEL CHRISTOPHER handles a larger portion of the 5 pending office actions, the workload is still spread across 4 distinct examiners. Practitioners should note that the 1 distinct art unit provides a consistent technical environment for all 5 pending office actions. This structure provides a level of predictability regarding the examination environment despite the involvement of 4 distinct examiners.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

5
Total Pending OAs
1
Non-Final OAs
4
Final Rejections
0
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 1 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

0
Overdue
0
Due this week
1
Due this month
0
Due in next 60 days
0
Due later

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

3
Hard (60%)
1
Medium (20%)
1
Easy (20%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 + other3 (60%)
§103 only1 (20%)
Double-patenting only1 (20%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
0
Communications
0% of docket
0
Semiconductors
0% of docket
3
Mechanical / Eng
60% of docket
2
Business / Other
40% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

50 h
Manual time on pending OAs
10 h
Time saved (low, 20%)
18 h
Time saved (mid, 35%)
0.4 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
GRANT, MICHAEL CHRISTOPHER 2 21.8% +7.4%
KIM, KEVIN Y 1 78.2% +15.9%
ANGELES, JOSE 1 36.8% +50.5%
PINHEIRO, JASON PAUL 1 63.8% +32.2%

Hard Cases (3)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 3 ordered by deadline are shown.

App #TitleExaminerDue in
17953218 GAMING MACHINE AND METHOD WITH MULTIPLE GAME MODES PINHEIRO, JASON PAUL 27d
18904055 GAMING MACHINE AND METHOD WITH BASE GAME CONTINUATION FEATURE GRANT, MICHAEL CHRISTOPHER —
18900815 GAMING MACHINE AND SYSTEM WITH INTEGRATED PUBLIC ADDRESS GRANT, MICHAEL CHRISTOPHER —

Interview Candidates (3)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 3 ordered by deadline are shown.

App #TitleExaminerDue in
17953218 GAMING MACHINE AND METHOD WITH MULTIPLE GAME MODES PINHEIRO, JASON PAUL 27d
18964366 GAMING MACHINE AND METHOD WITH NUMERICAL BASIS FOR PRIZES IN REELS KIM, KEVIN Y —
18896882 SLIM DISPLAY PANEL WITH ACCENT LIGHTING ANGELES, JOSE —

Top Art Units

Art UnitApps
3715 3

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
18964366 GAMING MACHINE AND METHOD WITH NUMERICAL BASIS FOR PRIZES IN REELS KIM, KEVIN Y — DP Non-Final OA — Pending Nov 30, 2024
18904055 GAMING MACHINE AND METHOD WITH BASE GAME CONTINUATION FEATURE GRANT, MICHAEL CHRISTOPHER — §101§112 Final Rejection — Pending Oct 01, 2024
18900815 GAMING MACHINE AND SYSTEM WITH INTEGRATED PUBLIC ADDRESS GRANT, MICHAEL CHRISTOPHER 3715 §101§103 Final Rejection — Pending Sep 29, 2024
18896882 SLIM DISPLAY PANEL WITH ACCENT LIGHTING ANGELES, JOSE 3715 §103 Final Rejection — Pending Sep 25, 2024
17953218 GAMING MACHINE AND METHOD WITH MULTIPLE GAME MODES PINHEIRO, JASON PAUL 3715 §101§103 Final Rejection 27d Pending Sep 26, 2022

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