Prosecution Insights
Last updated: October 27, 2026

LNW Gaming Inc.

Technology area: Medical Devices & Mechanical Engineering

27 pending office actions • 5 art units • 23 examiners • 0 of 27 (0%) have an AI response strategy ready • 113 patents granted in the last 365 days

Analysis

LNW Gaming Inc. has 26 pending office actions in Medical Devices & Mechanical Engineering. The matters involve 21 distinct examiners and 5 distinct art units, showing a comparatively concentrated technical distribution with repeated examiner and art-unit assignments. The limited number of art units makes cross-matter review especially relevant to consistent claim treatment and amendment strategy.

PINHEIRO, JASON PAUL is the busiest examiner, with 3 pending matters. That examiner is a useful focal point for identifying recurring prosecution issues, but the remaining workload spans other examiner relationships. Counsel should coordinate positions across the shared art-unit structure without assuming identical examiner practices.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

27
Total Pending OAs
15
Non-Final OAs
11
Final Rejections
1
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 10 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

5
Overdue
0
Due this week
3
Due this month
2
Due in next 60 days
0
Due later

Deadline Fire Line

Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 10 of the docket's apps have a known mailing date.

-30dToday30d60d90d120d
Overdue (5)Due ≤ 30 days (3)Due ≤ 60 days (2)

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

24
Hard (89%)
2
Medium (7%)
1
Easy (4%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 only10 (37%)
§101 + other12 (44%)
§103 only2 (7%)
Double-patenting only1 (4%)
Multi-statute (no §101)2 (7%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
0
Communications
0% of docket
0
Semiconductors
0% of docket
27
Mechanical / Eng
100% of docket
0
Business / Other
0% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

270 h
Manual time on pending OAs
54 h
Time saved (low, 20%)
94 h
Time saved (mid, 35%)
2.4 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
MYHR, JUSTIN L 3 63.8% +28.1%
LIDDLE, JAY TRENT 2 57.7% +23.3%
PINHEIRO, JASON PAUL 2 63.8% +32.2%
VIG, NARESH 1 36.6% +43.2%
GILLS, KURTIS 1 58.0% +28.8%
DEODHAR, OMKAR A 1 80.3% +19.0%
ELISCA, PIERRE E 1 90.2% +6.3%
THOMAS, ERIC M 1 69.9% +14.7%
JOHANSSON, KENNETH HAROLD 1 0.0% +0.0%
CHAN, ALLEN 1 70.3% +35.1%

Quick Wins (1)

Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 1 ordered by deadline are shown.

App #TitleExaminerDue in
19175019 GAMING SYSTEM ELISCA, PIERRE E —

Hard Cases (24)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18663385 GAMING SYSTEM AND METHOD WITH MULTI-LEVEL PLAYER-SELECTED BONUS GAME PARAMETERS LIDDLE, JAY TRENT 30d overdue
18481713 GAMING SYSTEM FOR AUTOMATED BLACKJACK DETECTION AND ELECTRONIC NOTIFICATION PETERS, BRIAN O 24d overdue
17554230 GAMING MACHINE AND METHOD WITH FIXED ENHANCEMENT POSITIONS IN SYMBOL ARRAY PINHEIRO, JASON PAUL 24d overdue
18334433 GAMING MACHINE AND METHOD WITH SYMBOL REDISTRIBUTION FEATURE MYHR, JUSTIN L 2d overdue
18741017 GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION MYHR, JUSTIN L 12d
18337976 CONTROLLING GAMING MOMENTS VIA GAMING SYSTEM(S) PHAN, NICHOLAS K 16d
17665673 GAMING SYSTEM AND METHOD WITH A WIN STREAK-ENABLED FEATURE PINHEIRO, JASON PAUL 27d
18153644 GAMING SYSTEM AND METHOD WITH A PERSISTENT ELEMENT FEATURE WILLIAMS, ROSS A 34d

Interview Candidates (12)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18663385 GAMING SYSTEM AND METHOD WITH MULTI-LEVEL PLAYER-SELECTED BONUS GAME PARAMETERS LIDDLE, JAY TRENT 30d overdue
17554230 GAMING MACHINE AND METHOD WITH FIXED ENHANCEMENT POSITIONS IN SYMBOL ARRAY PINHEIRO, JASON PAUL 24d overdue
18334433 GAMING MACHINE AND METHOD WITH SYMBOL REDISTRIBUTION FEATURE MYHR, JUSTIN L 2d overdue
18741017 GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION MYHR, JUSTIN L 12d
17665673 GAMING SYSTEM AND METHOD WITH A WIN STREAK-ENABLED FEATURE PINHEIRO, JASON PAUL 27d
19300727 SERVERLESS DIGITAL SIGNAGE SYSTEM FOR ELECTRONIC GAMING MACHINES VIG, NARESH —
19200989 INTEGRATED PAYMENT READER DISPLAY FOR CASHLESS GAMING GILLS, KURTIS —
19194320 GAMING SYSTEM AND METHOD WITH A DYNAMICALLY-SELECTED BONUS GAME DEODHAR, OMKAR A —

Top Art Units

Art UnitApps
3715 22
3711 2
3622 1
3624 1
3699 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
19300727 SERVERLESS DIGITAL SIGNAGE SYSTEM FOR ELECTRONIC GAMING MACHINES VIG, NARESH 3622 §101§103 Final Rejection — Pending Aug 15, 2025
19200989 INTEGRATED PAYMENT READER DISPLAY FOR CASHLESS GAMING GILLS, KURTIS 3624 §101§103 Non-Final OA — Pending May 07, 2025
19194320 GAMING SYSTEM AND METHOD WITH A DYNAMICALLY-SELECTED BONUS GAME DEODHAR, OMKAR A 3715 §101§103 Non-Final OA — Pending Apr 30, 2025
19175019 GAMING SYSTEM ELISCA, PIERRE E 3715 DP Non-Final OA — Pending Apr 10, 2025
19173099 GAMING SYSTEM AND METHOD WITH RANDOMLY-ORDERED LOCKED BONUS GAME ENHANCEMENTS THOMAS, ERIC M 3715 §101§103 Non-Final OA — Pending Apr 08, 2025
19171496 GAMING SYSTEM WITH LINKED CROSS-CHANNEL ACTIONS JOHANSSON, KENNETH HAROLD 3715 §101§103§112 Non-Final OA — Pending Apr 07, 2025
19050257 GAMING SYSTEM AND METHOD WITH A CATALYST-DRIVEN MODIFIER FEATURE CHAN, ALLEN 3715 §101§103 Non-Final OA — Pending Feb 11, 2025
19027838 GAMING MACHINE WITH HIERARCHICAL COLLECTOR FEATURE HARPER, TRAMAR YONG 3715 §101Other Non-Final OA — Pending Jan 17, 2025
18945808 GAMING MACHINE AND METHOD WITH A VALUE-BEARING SYMBOL AGGREGATION FEATURE SHAH, MILAP 3715 §101§102§112Other Non-Final OA — Pending Nov 13, 2024
18904126 GAMING SYSTEM AND METHOD WITH A SYMBOL UPGRADE FEATURE DOSHI, ANKIT B 3715 §101§103§112 Final Rejection — Pending Oct 02, 2024
18894056 GAMING SYSTEM AND METHOD WITH A MULTIPLYING SYMBOL FEATURE ROWLAND, STEVE 3715 §102§103 Final Rejection — Pending Sep 24, 2024
18891053 GAMING SYSTEMS AND METHODS WITH PERSISTENT MULTI-STATE GAME FEATURES TORIMIRO, ADETOKUNBO OLUSEGUN 3715 §103 Final Rejection — Pending Sep 20, 2024
18741017 GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION MYHR, JUSTIN L 3715 §101§112 Non-Final OA 12d Pending Jun 12, 2024
18663385 GAMING SYSTEM AND METHOD WITH MULTI-LEVEL PLAYER-SELECTED BONUS GAME PARAMETERS LIDDLE, JAY TRENT 3715 §101 Final Rejection 30d overdue Pending May 14, 2024
18660564 GAMING MACHINE AND METHOD WITH SYMBOL PORTING FEATURE HENRY, THOMAS HAYNES 3715 §103 Non-Final OA 10d overdue Pending May 10, 2024
18542000 SYSTEM AND METHOD FOR PROGRESSIVE JACKPOT RECONFIGURATION MOSSER, ROBERT E 3715 §101 Non-Final OA — Pending Dec 15, 2023
18481713 GAMING SYSTEM FOR AUTOMATED BLACKJACK DETECTION AND ELECTRONIC NOTIFICATION PETERS, BRIAN O 3711 §101 Non-Final OA 24d overdue Pending Oct 05, 2023
18459057 CARD HANDLING DEVICE AND ASSOCIATED COMPONENTS AND METHODS WOLCOTT, BRIAN P 3711 §102§103 Final Rejection — Pending Aug 31, 2023
18337976 CONTROLLING GAMING MOMENTS VIA GAMING SYSTEM(S) PHAN, NICHOLAS K 3699 §101§103 Non-Final OA 16d Pending Jun 20, 2023
18334433 GAMING MACHINE AND METHOD WITH SYMBOL REDISTRIBUTION FEATURE MYHR, JUSTIN L 3715 §101 Final Rejection 2d overdue Pending Jun 14, 2023
18314180 GAMING MACHINE AND METHOD WITH AWARD MODIFIER TRIGGERED BY APPEARANCE OF A CATALYST SYMBOL MYHR, JUSTIN L 3715 §101 Final Rejection — Pending May 09, 2023
18153644 GAMING SYSTEM AND METHOD WITH A PERSISTENT ELEMENT FEATURE WILLIAMS, ROSS A 3715 §101 Final Rejection 34d Pending Jan 12, 2023
18152307 GAMING SYSTEM AND METHOD WITH MULTI-POT FEATURE LIDDLE, JAY TRENT 3715 §101§103§112 Final Rejection — Pending Jan 10, 2023
17962407 WAGERING GAMING SYSTEM WITH VARIABLE WIN-BOOST ELEMENT YOO, JASSON H 3715 §101 Non-Final OA 34d Pending Oct 07, 2022
17665673 GAMING SYSTEM AND METHOD WITH A WIN STREAK-ENABLED FEATURE PINHEIRO, JASON PAUL 3715 §101 Final Rejection 27d Pending Feb 07, 2022
17554230 GAMING MACHINE AND METHOD WITH FIXED ENHANCEMENT POSITIONS IN SYMBOL ARRAY PINHEIRO, JASON PAUL 3715 §101 Non-Final OA 24d overdue Pending Dec 17, 2021
17319841 GAMING ENVIRONMENT TRACKING SYSTEM CALIBRATION GRANT, MICHAEL CHRISTOPHER 3715 §101§112 Non-Final OA — Pending May 13, 2021

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Frequently Asked Questions

How many pending USPTO office actions does LNW Gaming Inc. have?

LNW Gaming Inc. has 27 pending office actions as of October 2026, spread across 5 art units and 23 examiners.

Which USPTO examiner handles the most LNW Gaming Inc. applications?

Justin L Myhr has the most, with 3 of LNW Gaming Inc.'s pending office actions.

What technology area are LNW Gaming Inc.'s patent applications in?

Mostly Medical Devices & Mechanical Engineering (USPTO Tech Center 3700), based on where its pending office actions are examined.

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