Technology area: Communications
23 pending office actions • 12 art units • 20 examiners • 0 of 23 (0%) have an AI response strategy ready • 38 patents granted in the last 365 days
Roblox Corporation has 21 pending office actions in Communications. The docket spans 20 distinct examiners and 12 distinct art units, indicating broad examiner dispersion with a more defined set of technical examination groups. Coordinated oversight is therefore important, particularly where similar platform or communication concepts appear in separate matters.
NGUYEN, ANH TUAN V is the busiest examiner, with 2 pending matters. That repeated assignment may support a focused review of treatment in those cases, while the remaining matters require individualized prosecution planning. Counsel should maintain consistent terminology and disclosure positions across the art units, but tailor claim amendments and prior-art arguments to each examiner’s record.
Based on the USPTO statutory response window for each pending office action. 5 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 5 of the docket's apps have a known mailing date.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 only | 1 (4%) |
| §103 only | 15 (65%) |
| Double-patenting only | 1 (4%) |
| Multi-statute (no §101) | 6 (26%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| NGUYEN, ANH TUAN V | 3 | 72.1% | +19.1% |
| TSWEI, YU-JANG | 2 | 83.7% | +15.9% |
| KRINGEN, MICHELLE THERESE | 1 | 56.3% | +38.3% |
| DU, HAIXIA | 1 | 86.7% | +17.5% |
| LELAND III, EDWIN S | 1 | 75.4% | -0.6% |
| SUTHERS, DOUGLAS JOHN | 1 | 76.6% | +10.5% |
| SWAMY, ARJUN RAJ | 1 | — | — |
| WELCH, DAVID T | 1 | 81.4% | +26.7% |
| GARLAND, JASON LEE | 1 | — | — |
| LANEAU, RONALD | 1 | 88.1% | +10.0% |
Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 2 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18787246 | INTERACTIVE ENGAGEMENT PORTALS WITHIN VIRTUAL EXPERIENCES | TSWEI, YU-JANG | 2d overdue |
| 19001850 | INTEGRATED INPUT/OUTPUT (I/O) FOR A THREE-DIMENSIONAL (3D) ENVIRONMENT | TSWEI, YU-JANG | — |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 7 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18213307 | RANKING ITEMS FOR PRESENTATION IN A USER INTERFACE | TANK, ANDREW L | 36d |
| 19200020 | SIMPLIFYING TRIANGLE MESHES | DU, HAIXIA | — |
| 19073736 | AUDIO TRANSLATION WITH PRESERVED SPEAKER CHARACTERISTICS | SWAMY, ARJUN RAJ | — |
| 19107519 | DYNAMICALLY CHANGING AVATAR BODIES IN A VIRTUAL EXPERIENCE | WELCH, DAVID T | — |
| 19051388 | DETECTING CHEATING USING MACHINE LEARNING | GARLAND, JASON LEE | — |
| 19024662 | AUTOMATIC LOCALIZATION OF DYNAMIC CONTENT | LANEAU, RONALD | — |
| 18652201 | SCENE CREATION USING LANGUAGE MODELS | TRAN, JENNY NGAN | — |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18787246 | INTERACTIVE ENGAGEMENT PORTALS WITHIN VIRTUAL EXPERIENCES | TSWEI, YU-JANG | 2d overdue |
| 19318982 | IN-GAME MEDIA CONTENT CAPTURE IN A VIRTUAL ENVIRONMENT WITH INSPECT AND BUY FEATURES | KRINGEN, MICHELLE THERESE | — |
| 19200020 | SIMPLIFYING TRIANGLE MESHES | DU, HAIXIA | — |
| 19179464 | SPATIALIZED AUDIO CHAT IN A VIRTUAL METAVERSE | SUTHERS, DOUGLAS JOHN | — |
| 19107519 | DYNAMICALLY CHANGING AVATAR BODIES IN A VIRTUAL EXPERIENCE | WELCH, DAVID T | — |
| 19024662 | AUTOMATIC LOCALIZATION OF DYNAMIC CONTENT | LANEAU, RONALD | — |
| 19001850 | INTEGRATED INPUT/OUTPUT (I/O) FOR A THREE-DIMENSIONAL (3D) ENVIRONMENT | TSWEI, YU-JANG | — |
| 18990744 | LINEAR BLEND SKINNING RIG FOR ANIMATION | NGUYEN, ANH TUAN V | — |
| Art Unit | Apps |
|---|---|
| 2619 | 4 |
| 2611 | 3 |
| 3715 | 3 |
| 2612 | 3 |
| 2654 | 2 |
| 2614 | 2 |
| 3689 | 1 |
| 2691 | 1 |
| 2613 | 1 |
| 4100 | 1 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 19318982 | IN-GAME MEDIA CONTENT CAPTURE IN A VIRTUAL ENVIRONMENT WITH INSPECT AND BUY FEATURES | KRINGEN, MICHELLE THERESE | 3689 | §103 | Non-Final OA | — | Pending | Sep 04, 2025 |
| 19200020 | SIMPLIFYING TRIANGLE MESHES | DU, HAIXIA | 2611 | §103§112 | Non-Final OA | — | Pending | May 06, 2025 |
| 19184804 | SYNTHESIZING AUDIO FOR SYNCHRONOUS COMMUNICATION | LELAND III, EDWIN S | 2654 | DP | Non-Final OA | — | Pending | Apr 21, 2025 |
| 19179464 | SPATIALIZED AUDIO CHAT IN A VIRTUAL METAVERSE | SUTHERS, DOUGLAS JOHN | 2691 | §103Other | Non-Final OA | — | Pending | Apr 15, 2025 |
| 19073736 | AUDIO TRANSLATION WITH PRESERVED SPEAKER CHARACTERISTICS | SWAMY, ARJUN RAJ | 2654 | §102§103 | Non-Final OA | — | Pending | Mar 07, 2025 |
| 19107519 | DYNAMICALLY CHANGING AVATAR BODIES IN A VIRTUAL EXPERIENCE | WELCH, DAVID T | 2613 | §102§103 | Non-Final OA | — | Pending | Feb 27, 2025 |
| 19051388 | DETECTING CHEATING USING MACHINE LEARNING | GARLAND, JASON LEE | 3715 | §102§103 | Non-Final OA | — | Pending | Feb 12, 2025 |
| 19024662 | AUTOMATIC LOCALIZATION OF DYNAMIC CONTENT | LANEAU, RONALD | 3715 | §101Other | Non-Final OA | — | Pending | Jan 16, 2025 |
| 19001850 | INTEGRATED INPUT/OUTPUT (I/O) FOR A THREE-DIMENSIONAL (3D) ENVIRONMENT | TSWEI, YU-JANG | 2614 | §103Other | Final Rejection | — | Pending | Dec 26, 2024 |
| 18990744 | LINEAR BLEND SKINNING RIG FOR ANIMATION | NGUYEN, ANH TUAN V | 2619 | §103 | Non-Final OA | — | Pending | Dec 20, 2024 |
| 18990810 | DYNAMIC HEAD GENERATION FOR ANIMATION | NGUYEN, ANH TUAN V | 2619 | §103 | Non-Final OA | — | Pending | Dec 20, 2024 |
| 18944788 | AUTOMATIC GENERATION OF AVATAR BODY MODELS | HOANG, PHI | 2619 | §103 | Non-Final OA | — | Pending | Nov 12, 2024 |
| 18939429 | GENERATION OF THREE-DIMENSIONAL MESHES OF VIRTUAL CHARACTERS | LAM, CHAK FUNG ANTHONY | 2612 | §103 | Final Rejection | — | Pending | Nov 06, 2024 |
| 18939411 | AUTOMATIC RIGGING OF THREE-DIMENSIONAL (3D) OBJECTS | PATEL, JITESH | 2612 | §103 | Non-Final OA | — | Pending | Nov 06, 2024 |
| 18932432 | MODERATION OF ABUSIVE THREE-DIMENSIONAL AVATARS | MAZUMDER, SAPTARSHI | 2612 | §103 | Final Rejection | — | Pending | Oct 30, 2024 |
| 18800370 | VALIDATION OF QUALITY OF LAYERED CLOTHING FOR AN AVATAR BODY | GOCO, JOHN PATRICK | 2611 | §103 | Non-Final OA | 7d | Pending | Aug 12, 2024 |
| 18787246 | INTERACTIVE ENGAGEMENT PORTALS WITHIN VIRTUAL EXPERIENCES | TSWEI, YU-JANG | 2614 | §103Other | Non-Final OA | 2d overdue | Pending | Jul 29, 2024 |
| 18747204 | SELF-HEALING NETWORK TIMEKEEPING | LIN, SHERMAN L | 4100 | §103 | Non-Final OA | — | Pending | Jun 18, 2024 |
| 18652201 | SCENE CREATION USING LANGUAGE MODELS | TRAN, JENNY NGAN | 2615 | §102§103 | Non-Final OA | — | Pending | May 01, 2024 |
| 18588887 | INTERPOLATED TRANSLATABLE AUDIO FOR VIRTUAL EXPERIENCE | NGUYEN, ANH TUAN V | 2619 | §103 | Non-Final OA | — | Pending | Feb 27, 2024 |
| 18440267 | DISPLAYING LEVELS OF DETAIL OF 2D AND 3D OBJECTS IN VIRTUAL SPACES | USSERY, CAIDEN ALEXANDER | 2611 | §103 | Final Rejection | 65d | Pending | Feb 13, 2024 |
| 18213307 | RANKING ITEMS FOR PRESENTATION IN A USER INTERFACE | TANK, ANDREW L | 2141 | §102§103 | Final Rejection | 36d | Pending | Jun 23, 2023 |
| 17920287 | SYSTEMS AND METHODS FOR ACCESSIBLE COMPUTER-USER INTERACTIONS | ANTOINE, LISA HOPE | 3715 | §103 | Final Rejection | 5d overdue | Pending | Oct 20, 2022 |
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Start Free TrialRoblox Corporation has 23 pending office actions as of October 2026, spread across 12 art units and 20 examiners.
Anh Tuan V Nguyen has the most, with 3 of Roblox Corporation's pending office actions.
Mostly Communications (USPTO Tech Center 2600), based on where its pending office actions are examined.