Prosecution Insights
Last updated: October 26, 2026

Roblox Corporation

Technology area: Communications

23 pending office actions • 12 art units • 20 examiners • 0 of 23 (0%) have an AI response strategy ready • 38 patents granted in the last 365 days

Analysis

Roblox Corporation has 21 pending office actions in Communications. The docket spans 20 distinct examiners and 12 distinct art units, indicating broad examiner dispersion with a more defined set of technical examination groups. Coordinated oversight is therefore important, particularly where similar platform or communication concepts appear in separate matters.

NGUYEN, ANH TUAN V is the busiest examiner, with 2 pending matters. That repeated assignment may support a focused review of treatment in those cases, while the remaining matters require individualized prosecution planning. Counsel should maintain consistent terminology and disclosure positions across the art units, but tailor claim amendments and prior-art arguments to each examiner’s record.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

23
Total Pending OAs
15
Non-Final OAs
6
Final Rejections
2
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 5 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

2
Overdue
1
Due this week
0
Due this month
1
Due in next 60 days
1
Due later

Deadline Fire Line

Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 5 of the docket's apps have a known mailing date.

-30dToday30d60d90d120d
Overdue (2)Due ≤ 7 days (1)Due ≤ 60 days (1)Due later (1)

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

7
Hard (30%)
15
Medium (65%)
1
Easy (4%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 only1 (4%)
§103 only15 (65%)
Double-patenting only1 (4%)
Multi-statute (no §101)6 (26%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
1
Information Tech
4% of docket
17
Communications
74% of docket
0
Semiconductors
0% of docket
4
Mechanical / Eng
17% of docket
1
Business / Other
4% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

230 h
Manual time on pending OAs
46 h
Time saved (low, 20%)
80 h
Time saved (mid, 35%)
2.0 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
NGUYEN, ANH TUAN V 3 72.1% +19.1%
TSWEI, YU-JANG 2 83.7% +15.9%
KRINGEN, MICHELLE THERESE 1 56.3% +38.3%
DU, HAIXIA 1 86.7% +17.5%
LELAND III, EDWIN S 1 75.4% -0.6%
SUTHERS, DOUGLAS JOHN 1 76.6% +10.5%
SWAMY, ARJUN RAJ 1 — —
WELCH, DAVID T 1 81.4% +26.7%
GARLAND, JASON LEE 1 — —
LANEAU, RONALD 1 88.1% +10.0%

Quick Wins (2)

Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 2 ordered by deadline are shown.

App #TitleExaminerDue in
18787246 INTERACTIVE ENGAGEMENT PORTALS WITHIN VIRTUAL EXPERIENCES TSWEI, YU-JANG 2d overdue
19001850 INTEGRATED INPUT/OUTPUT (I/O) FOR A THREE-DIMENSIONAL (3D) ENVIRONMENT TSWEI, YU-JANG —

Hard Cases (7)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 7 ordered by deadline are shown.

App #TitleExaminerDue in
18213307 RANKING ITEMS FOR PRESENTATION IN A USER INTERFACE TANK, ANDREW L 36d
19200020 SIMPLIFYING TRIANGLE MESHES DU, HAIXIA —
19073736 AUDIO TRANSLATION WITH PRESERVED SPEAKER CHARACTERISTICS SWAMY, ARJUN RAJ —
19107519 DYNAMICALLY CHANGING AVATAR BODIES IN A VIRTUAL EXPERIENCE WELCH, DAVID T —
19051388 DETECTING CHEATING USING MACHINE LEARNING GARLAND, JASON LEE —
19024662 AUTOMATIC LOCALIZATION OF DYNAMIC CONTENT LANEAU, RONALD —
18652201 SCENE CREATION USING LANGUAGE MODELS TRAN, JENNY NGAN —

Interview Candidates (10)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18787246 INTERACTIVE ENGAGEMENT PORTALS WITHIN VIRTUAL EXPERIENCES TSWEI, YU-JANG 2d overdue
19318982 IN-GAME MEDIA CONTENT CAPTURE IN A VIRTUAL ENVIRONMENT WITH INSPECT AND BUY FEATURES KRINGEN, MICHELLE THERESE —
19200020 SIMPLIFYING TRIANGLE MESHES DU, HAIXIA —
19179464 SPATIALIZED AUDIO CHAT IN A VIRTUAL METAVERSE SUTHERS, DOUGLAS JOHN —
19107519 DYNAMICALLY CHANGING AVATAR BODIES IN A VIRTUAL EXPERIENCE WELCH, DAVID T —
19024662 AUTOMATIC LOCALIZATION OF DYNAMIC CONTENT LANEAU, RONALD —
19001850 INTEGRATED INPUT/OUTPUT (I/O) FOR A THREE-DIMENSIONAL (3D) ENVIRONMENT TSWEI, YU-JANG —
18990744 LINEAR BLEND SKINNING RIG FOR ANIMATION NGUYEN, ANH TUAN V —

Top Art Units

Art UnitApps
2619 4
2611 3
3715 3
2612 3
2654 2
2614 2
3689 1
2691 1
2613 1
4100 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
19318982 IN-GAME MEDIA CONTENT CAPTURE IN A VIRTUAL ENVIRONMENT WITH INSPECT AND BUY FEATURES KRINGEN, MICHELLE THERESE 3689 §103 Non-Final OA — Pending Sep 04, 2025
19200020 SIMPLIFYING TRIANGLE MESHES DU, HAIXIA 2611 §103§112 Non-Final OA — Pending May 06, 2025
19184804 SYNTHESIZING AUDIO FOR SYNCHRONOUS COMMUNICATION LELAND III, EDWIN S 2654 DP Non-Final OA — Pending Apr 21, 2025
19179464 SPATIALIZED AUDIO CHAT IN A VIRTUAL METAVERSE SUTHERS, DOUGLAS JOHN 2691 §103Other Non-Final OA — Pending Apr 15, 2025
19073736 AUDIO TRANSLATION WITH PRESERVED SPEAKER CHARACTERISTICS SWAMY, ARJUN RAJ 2654 §102§103 Non-Final OA — Pending Mar 07, 2025
19107519 DYNAMICALLY CHANGING AVATAR BODIES IN A VIRTUAL EXPERIENCE WELCH, DAVID T 2613 §102§103 Non-Final OA — Pending Feb 27, 2025
19051388 DETECTING CHEATING USING MACHINE LEARNING GARLAND, JASON LEE 3715 §102§103 Non-Final OA — Pending Feb 12, 2025
19024662 AUTOMATIC LOCALIZATION OF DYNAMIC CONTENT LANEAU, RONALD 3715 §101Other Non-Final OA — Pending Jan 16, 2025
19001850 INTEGRATED INPUT/OUTPUT (I/O) FOR A THREE-DIMENSIONAL (3D) ENVIRONMENT TSWEI, YU-JANG 2614 §103Other Final Rejection — Pending Dec 26, 2024
18990744 LINEAR BLEND SKINNING RIG FOR ANIMATION NGUYEN, ANH TUAN V 2619 §103 Non-Final OA — Pending Dec 20, 2024
18990810 DYNAMIC HEAD GENERATION FOR ANIMATION NGUYEN, ANH TUAN V 2619 §103 Non-Final OA — Pending Dec 20, 2024
18944788 AUTOMATIC GENERATION OF AVATAR BODY MODELS HOANG, PHI 2619 §103 Non-Final OA — Pending Nov 12, 2024
18939429 GENERATION OF THREE-DIMENSIONAL MESHES OF VIRTUAL CHARACTERS LAM, CHAK FUNG ANTHONY 2612 §103 Final Rejection — Pending Nov 06, 2024
18939411 AUTOMATIC RIGGING OF THREE-DIMENSIONAL (3D) OBJECTS PATEL, JITESH 2612 §103 Non-Final OA — Pending Nov 06, 2024
18932432 MODERATION OF ABUSIVE THREE-DIMENSIONAL AVATARS MAZUMDER, SAPTARSHI 2612 §103 Final Rejection — Pending Oct 30, 2024
18800370 VALIDATION OF QUALITY OF LAYERED CLOTHING FOR AN AVATAR BODY GOCO, JOHN PATRICK 2611 §103 Non-Final OA 7d Pending Aug 12, 2024
18787246 INTERACTIVE ENGAGEMENT PORTALS WITHIN VIRTUAL EXPERIENCES TSWEI, YU-JANG 2614 §103Other Non-Final OA 2d overdue Pending Jul 29, 2024
18747204 SELF-HEALING NETWORK TIMEKEEPING LIN, SHERMAN L 4100 §103 Non-Final OA — Pending Jun 18, 2024
18652201 SCENE CREATION USING LANGUAGE MODELS TRAN, JENNY NGAN 2615 §102§103 Non-Final OA — Pending May 01, 2024
18588887 INTERPOLATED TRANSLATABLE AUDIO FOR VIRTUAL EXPERIENCE NGUYEN, ANH TUAN V 2619 §103 Non-Final OA — Pending Feb 27, 2024
18440267 DISPLAYING LEVELS OF DETAIL OF 2D AND 3D OBJECTS IN VIRTUAL SPACES USSERY, CAIDEN ALEXANDER 2611 §103 Final Rejection 65d Pending Feb 13, 2024
18213307 RANKING ITEMS FOR PRESENTATION IN A USER INTERFACE TANK, ANDREW L 2141 §102§103 Final Rejection 36d Pending Jun 23, 2023
17920287 SYSTEMS AND METHODS FOR ACCESSIBLE COMPUTER-USER INTERACTIONS ANTOINE, LISA HOPE 3715 §103 Final Rejection 5d overdue Pending Oct 20, 2022

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Frequently Asked Questions

How many pending USPTO office actions does Roblox Corporation have?

Roblox Corporation has 23 pending office actions as of October 2026, spread across 12 art units and 20 examiners.

Which USPTO examiner handles the most Roblox Corporation applications?

Anh Tuan V Nguyen has the most, with 3 of Roblox Corporation's pending office actions.

What technology area are Roblox Corporation's patent applications in?

Mostly Communications (USPTO Tech Center 2600), based on where its pending office actions are examined.

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