9 pending office actions • 8 art units • 9 examiners • 0 of 9 (0%) have an AI response strategy ready • 1 patents granted in the last 365 days
Based on the USPTO statutory response window for each pending office action. 9 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 9 of the docket's apps have a known mailing date.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 only | 1 (11%) |
| §103 only | 7 (78%) |
| §102 only | 1 (11%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| PRINGLE-PARKER, JASON A | 1 | 83.5% | +13.8% |
| MYHR, JUSTIN L | 1 | 63.7% | +29.1% |
| HSU, RYAN | 1 | 56.8% | +18.7% |
| WINDSOR, COURTNEY J | 1 | 86.5% | +8.7% |
| YANG, ANDREW GUS | 1 | 68.9% | +7.5% |
| BROWN, SHEREE N | 1 | 65.2% | +26.7% |
| SALVUCCI, MATTHEW D | 1 | 71.9% | +28.3% |
| DU, HAIXIA | 1 | 86.4% | +18.1% |
| CROMPTON, CHRISTOPHER R | 1 | 80.0% | +16.7% |
Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 4 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18630605 | Systems and Methods for Reducing Asset Decompression Time | WINDSOR, COURTNEY J | 22d overdue |
| 18338110 | Systems, Apparatuses and Methods for Network Packet Management | CROMPTON, CHRISTOPHER R | 14d |
| 18748759 | Systems and Methods for Improving Compression of 3D Textures Using Unmapped Pixels | PRINGLE-PARKER, JASON A | 41d |
| 18425525 | Systems and Methods for Improving Compression of 3D Textures Using Unmapped Pixels | DU, HAIXIA | 54d |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 1 ordered by deadline are shown.
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 7 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18438898 | Systems and Methods for Performing Progressive Mesh Compression | BROWN, SHEREE N | 22d overdue |
| 18669729 | Systems and Methods for Tick-Less UDP Game Traffic | HSU, RYAN | 3d overdue |
| 18425130 | Systems and Methods for Improving Compression of Normal Maps | SALVUCCI, MATTHEW D | 6d |
| 18338110 | Systems, Apparatuses and Methods for Network Packet Management | CROMPTON, CHRISTOPHER R | 14d |
| 18733302 | Systems and Methods for Ongoing Reconciliation of Network Game Data for Almost-Deterministic Client and Server | MYHR, JUSTIN L | 22d |
| 18748759 | Systems and Methods for Improving Compression of 3D Textures Using Unmapped Pixels | PRINGLE-PARKER, JASON A | 41d |
| 18425525 | Systems and Methods for Improving Compression of 3D Textures Using Unmapped Pixels | DU, HAIXIA | 54d |
| Art Unit | Apps |
|---|---|
| 3715 | 2 |
| 2617 | 1 |
| 2661 | 1 |
| 2614 | 1 |
| 2612 | 1 |
| 2613 | 1 |
| 2611 | 1 |
| 2463 | 1 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 18748759 | Systems and Methods for Improving Compression of 3D Textures Using Unmapped Pixels | PRINGLE-PARKER, JASON A | 2617 | §103 | Non-Final OA | 41d | Pending | Jun 20, 2024 |
| 18733302 | Systems and Methods for Ongoing Reconciliation of Network Game Data for Almost-Deterministic Client and Server | MYHR, JUSTIN L | 3715 | §102 | Non-Final OA | 22d | Pending | Jun 04, 2024 |
| 18669729 | Systems and Methods for Tick-Less UDP Game Traffic | HSU, RYAN | 3715 | §101 | Non-Final OA | 3d overdue | Pending | May 21, 2024 |
| 18630605 | Systems and Methods for Reducing Asset Decompression Time | WINDSOR, COURTNEY J | 2661 | §103 | Non-Final OA | 22d overdue | Pending | Apr 09, 2024 |
| 18587095 | Systems and Methods for Creating Levels of Detail Using Perceptual Degradation | YANG, ANDREW GUS | 2614 | §103 | Non-Final OA | 17d overdue | Pending | Feb 26, 2024 |
| 18438898 | Systems and Methods for Performing Progressive Mesh Compression | BROWN, SHEREE N | 2612 | §103 | Non-Final OA | 22d overdue | Pending | Feb 12, 2024 |
| 18425130 | Systems and Methods for Improving Compression of Normal Maps | SALVUCCI, MATTHEW D | 2613 | §103 | Final Rejection | 6d | Pending | Jan 29, 2024 |
| 18425525 | Systems and Methods for Improving Compression of 3D Textures Using Unmapped Pixels | DU, HAIXIA | 2611 | §103 | Final Rejection | 54d | Pending | Jan 29, 2024 |
| 18338110 | Systems, Apparatuses and Methods for Network Packet Management | CROMPTON, CHRISTOPHER R | 2463 | §103 | Final Rejection | 14d | Pending | Jun 20, 2023 |
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