14 pending office actions • 7 art units • 12 examiners • 0 of 14 (0%) have an AI response strategy ready • 21 patents granted in the last 365 days
Based on the USPTO statutory response window for each pending office action. 14 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 14 of the docket's apps have a known mailing date.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §103 only | 10 (71%) |
| §102 only | 4 (29%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| DEODHAR, OMKAR A | 2 | 80.0% | +19.2% |
| IANNUZZI, PETER J | 2 | 67.8% | +14.4% |
| MARANDI, JAMES R | 1 | 59.7% | +28.2% |
| NGUYEN, HAO HONG | 1 | 67.6% | +37.9% |
| UTAMA, ROBERT J | 1 | 60.3% | +29.6% |
| BELOUSOV, ANDREY | 1 | 69.3% | +26.7% |
| LIDDLE, JAY TRENT | 1 | 57.5% | +23.1% |
| HARPER, TRAMAR YONG | 1 | 65.0% | +23.9% |
| HENRY, THOMAS HAYNES | 1 | 50.8% | +37.4% |
| AHMED, MAHABUB S | 1 | 85.5% | +7.8% |
Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 3 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18511365 | AUTONOMOUS ANOMALOUS DEVICE OPERATION DETECTION | AHMED, MAHABUB S | 127d overdue |
| 18670060 | Method Of Generating A Sound Effect For A Video Game | DEODHAR, OMKAR A | 19d overdue |
| 18763077 | Computer-Implemented Method For Generating Reverb In A Video Game Environment | DEODHAR, OMKAR A | 26d |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18986952 | METHOD AND SYSTEM | MARANDI, JAMES R | 49d overdue |
| 18659146 | COMPUTER-IMPLEMENTED METHOD AND SYSTEM | UTAMA, ROBERT J | 25d overdue |
| 18670060 | Method Of Generating A Sound Effect For A Video Game | DEODHAR, OMKAR A | 19d overdue |
| 18652038 | Method For Generating Haptic Feedback | BELOUSOV, ANDREY | 8d overdue |
| 18621520 | Method For Generating A Sound Effect | IANNUZZI, PETER J | 3d overdue |
| 18645964 | Method Of Producing A Video Game Environment | HARPER, TRAMAR YONG | 9d |
| 18647346 | 3D Audio Adjustment In A Video Gaming System | LIDDLE, JAY TRENT | 12d |
| 18763077 | Computer-Implemented Method For Generating Reverb In A Video Game Environment | DEODHAR, OMKAR A | 26d |
| Art Unit | Apps |
|---|---|
| 3715 | 8 |
| 2421 | 1 |
| 2447 | 1 |
| 2172 | 1 |
| 2434 | 1 |
| 2691 | 1 |
| 2129 | 1 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 18986952 | METHOD AND SYSTEM | MARANDI, JAMES R | 2421 | §103 | Non-Final OA | 49d overdue | Pending | Dec 19, 2024 |
| 18809809 | ADAPTIVE STREAMING OF MULTIMEDIA CONTENT | NGUYEN, HAO HONG | 2447 | §103 | Final Rejection | 41d | Pending | Aug 20, 2024 |
| 18763077 | Computer-Implemented Method For Generating Reverb In A Video Game Environment | DEODHAR, OMKAR A | 3715 | §103 | Non-Final OA | 26d | Pending | Jul 03, 2024 |
| 18670060 | Method Of Generating A Sound Effect For A Video Game | DEODHAR, OMKAR A | 3715 | §103 | Non-Final OA | 19d overdue | Pending | May 21, 2024 |
| 18659146 | COMPUTER-IMPLEMENTED METHOD AND SYSTEM | UTAMA, ROBERT J | 3715 | §103 | Non-Final OA | 25d overdue | Pending | May 09, 2024 |
| 18654663 | Method For Generating An Acoustic Environment Model | IANNUZZI, PETER J | 3715 | §102 | Non-Final OA | 34d | Pending | May 03, 2024 |
| 18652038 | Method For Generating Haptic Feedback | BELOUSOV, ANDREY | 2172 | §102 | Non-Final OA | 8d overdue | Pending | May 01, 2024 |
| 18647346 | 3D Audio Adjustment In A Video Gaming System | LIDDLE, JAY TRENT | 3715 | §103 | Final Rejection | 12d | Pending | Apr 26, 2024 |
| 18645964 | Method Of Producing A Video Game Environment | HARPER, TRAMAR YONG | 3715 | §103 | Non-Final OA | 9d | Pending | Apr 25, 2024 |
| 18621520 | Method For Generating A Sound Effect | IANNUZZI, PETER J | 3715 | §102 | Final Rejection | 3d overdue | Pending | Mar 29, 2024 |
| 18587071 | Method And Apparatus Of Dynamic Diegetic Audio Generation | HENRY, THOMAS HAYNES | 3715 | §103 | Non-Final OA | 29d | Pending | Feb 26, 2024 |
| 18511365 | AUTONOMOUS ANOMALOUS DEVICE OPERATION DETECTION | AHMED, MAHABUB S | 2434 | §103 | Final Rejection | 127d overdue | Pending | Nov 16, 2023 |
| 18233370 | Method for Generating a Personalised HRTF | BEKEE, CHIMEZIE EZERIWE | 2691 | §103 | Final Rejection | 78d overdue | Pending | Aug 14, 2023 |
| 17864214 | PROCESSING A TIME-VARYING SIGNAL | ALABI, OLUWATOSIN O | 2129 | §102 | Non-Final OA | 44d overdue | Pending | Jul 13, 2022 |
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