Technology areas: Communications • Medical Devices & Mechanical Engineering
4 pending office actions • 2 art units • 4 examiners • 0 of 4 (0%) have an AI response strategy ready • 2 patents granted in the last 365 days
Square Enix Co., Ltd. has 5 pending office actions in the Medical Devices & Mechanical Engineering technology area. These 5 actions are distributed among 5 distinct examiners, ensuring that each pending matter is being reviewed by a different individual. This distribution occurs across 2 distinct art units, indicating that while the examiners are diverse, the technical subject matter is concentrated in specific areas of the patent office. The use of 5 distinct examiners for 5 pending actions provides a broad base of examiner feedback.
The busiest examiner, GRANT, MICHAEL CHRISTOPHER, is currently managing 1 pending office action. Since each of the 5 distinct examiners also has 1 pending action, the workload is balanced across the individual reviewers. This lack of concentration suggests that the 5 pending office actions will likely proceed independently of one another, as no single examiner's habits will dominate the prosecution of this portfolio. With 5 distinct examiners and 2 distinct art units involved, the company's 5 pending office actions are subject to a variety of perspectives within a limited technical scope.
Based on the USPTO statutory response window for each pending office action. 3 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 3 of the docket's apps have a known mailing date.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 only | 1 (25%) |
| §101 + other | 1 (25%) |
| §103 only | 1 (25%) |
| Multi-statute (no §101) | 1 (25%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| GRANT, MICHAEL CHRISTOPHER | 1 | 21.8% | +7.4% |
| MCCULLOCH JR, WILLIAM H | 1 | 54.3% | +33.8% |
| HYLINSKI, STEVEN J | 1 | 75.3% | +17.4% |
| BECKER, TYLER JUSTIN | 1 | 74.1% | +13.1% |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 3 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18503095 | COMPUTER-READABLE RECORDING MEDIUM, COMPUTER APPARATUS AND METHOD | HYLINSKI, STEVEN J | 49d overdue |
| 18620726 | NON-TRANSITORY COMPUTER-READABLE MEDIUM AND VIDEO GAME PROCESSING SYSTEM | MCCULLOCH JR, WILLIAM H | 44d overdue |
| 18740357 | GAME SYSTEM AND NON-TRANSITORY COMPUTER-READABLE MEDIUM INCLUDING VIDEO GAME PROCESSING PROGRAM | GRANT, MICHAEL CHRISTOPHER | 62d |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 3 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18503095 | COMPUTER-READABLE RECORDING MEDIUM, COMPUTER APPARATUS AND METHOD | HYLINSKI, STEVEN J | 49d overdue |
| 18620726 | NON-TRANSITORY COMPUTER-READABLE MEDIUM AND VIDEO GAME PROCESSING SYSTEM | MCCULLOCH JR, WILLIAM H | 44d overdue |
| 18456002 | MODEL LEARNING SYSTEM, MODEL LEARNING METHOD, A NON-TRANSITORY COMPUTER-READABLE RECORDING MEDIUM, AN ANIMATION GENERATION SYSTEM, AND AN ANIMATION GENERATION METHOD | BECKER, TYLER JUSTIN | — |
| Art Unit | Apps |
|---|---|
| 3715 | 3 |
| 2657 | 1 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 18740357 | GAME SYSTEM AND NON-TRANSITORY COMPUTER-READABLE MEDIUM INCLUDING VIDEO GAME PROCESSING PROGRAM | GRANT, MICHAEL CHRISTOPHER | 3715 | §101 | Non-Final OA | 62d | Pending | Jun 11, 2024 |
| 18620726 | NON-TRANSITORY COMPUTER-READABLE MEDIUM AND VIDEO GAME PROCESSING SYSTEM | MCCULLOCH JR, WILLIAM H | 3715 | §101§102 | Final Rejection | 44d overdue | Pending | Mar 28, 2024 |
| 18503095 | COMPUTER-READABLE RECORDING MEDIUM, COMPUTER APPARATUS AND METHOD | HYLINSKI, STEVEN J | 3715 | §102§103 | Non-Final OA | 49d overdue | Pending | Nov 06, 2023 |
| 18456002 | MODEL LEARNING SYSTEM, MODEL LEARNING METHOD, A NON-TRANSITORY COMPUTER-READABLE RECORDING MEDIUM, AN ANIMATION GENERATION SYSTEM, AND AN ANIMATION GENERATION METHOD | BECKER, TYLER JUSTIN | 2657 | §103 | Non-Final OA | — | Pending | Aug 25, 2023 |
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