Prosecution Insights
Last updated: October 02, 2026

Backbone Labs Inc.

Technology area: Medical Devices & Mechanical Engineering

13 pending office actions • 3 art units • 10 examiners • 0 of 13 (0%) have an AI response strategy ready • 9 patents granted in the last 365 days

Analysis

Backbone Labs Inc. has 11 pending office actions within the Medical Devices & Mechanical Engineering technology area. These matters are distributed across 2 distinct art units, which indicates a high density of filings within a narrow range of technical classifications. This structure often results in examiners within the same 2 distinct art units reviewing multiple applications from the company, potentially leading to a more unified examination experience.

The portfolio is managed by 9 distinct examiners, showing a varied distribution of workload across the patent office. MCCULLOCH JR, WILLIAM H is the busiest examiner, currently handling 2 busiest examiner pending actions. With 11 total pending office actions, the majority of the company's prosecution is spread across the remaining 9 distinct examiners. This variety of officials suggests that the company must adapt its strategy to 9 different individual perspectives within the Medical Devices & Mechanical Engineering sector.

Written from this page's own data; every figure is computed from USPTO records and verified before publication.

Portfolio Summary

13
Total Pending OAs
10
Non-Final OAs
3
Final Rejections
0
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 1 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

1
Overdue
0
Due this week
0
Due this month
0
Due in next 60 days
0
Due later

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

7
Hard (54%)
5
Medium (38%)
1
Easy (8%)
0
Unknown (0%)

Rejection Statute Mix

BucketCases
§101 + other2 (15%)
§103 only4 (31%)
§102 only1 (8%)
Double-patenting only1 (8%)
Multi-statute (no §101)5 (38%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
1
Information Tech
8% of docket
1
Communications
8% of docket
0
Semiconductors
0% of docket
7
Mechanical / Eng
54% of docket
4
Business / Other
31% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

130 h
Manual time on pending OAs
26 h
Time saved (low, 20%)
46 h
Time saved (mid, 35%)
1.1 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
MCCULLOCH JR, WILLIAM H 2 54.3% +33.8%
LIDDLE, JAY TRENT 2 57.8% +22.9%
LEICHLITER, CHASE E 2 64.5% +23.3%
POLLOCK, ZACHARY JOSEPH 1 26.5% +39.6%
DOSHI, ANKIT B 1 67.0% +22.3%
MCCLELLAN, JAMES S 1 78.9% +13.8%
BLAISE, MALINA D 1 57.5% +38.8%
CARDONE, JASON D 1 86.9% -1.9%
HARRIS, DOROTHY H 1 63.2% +21.9%
HARPER, TRAMAR YONG 1 65.5% +23.9%

Quick Wins (1)

Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 1 ordered by deadline are shown.

App #TitleExaminerDue in
18739527 System and Method for Automatic Content Capability Detection CARDONE, JASON D —

Hard Cases (7)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 7 ordered by deadline are shown.

App #TitleExaminerDue in
18369000 Mobile Game Controller with Floating Magnetic Connector MCCULLOCH JR, WILLIAM H 36d overdue
18967940 Game Controller for a Mobile Device with Extended Bumper Button POLLOCK, ZACHARY JOSEPH —
18945830 Mobile Game Controller with a Magnetic Connector MCCULLOCH JR, WILLIAM H —
18746611 Custom TouchSync Editor for a Game Controller LEICHLITER, CHASE E —
18388922 Virtual Game Controller LEICHLITER, CHASE E —
18242672 Hardware-Initiated Overlay Actions for a User-Input Element Such as a Software Service Button LIDDLE, JAY TRENT —
18214917 Game Controller with Play-on-Any-Screen Feature HARPER, TRAMAR YONG —

Interview Candidates (12)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18369000 Mobile Game Controller with Floating Magnetic Connector MCCULLOCH JR, WILLIAM H 36d overdue
18967940 Game Controller for a Mobile Device with Extended Bumper Button POLLOCK, ZACHARY JOSEPH —
18945830 Mobile Game Controller with a Magnetic Connector MCCULLOCH JR, WILLIAM H —
18915648 Game Controller for a Mobile Device with a Flat Flex Connector DOSHI, ANKIT B —
18915580 Game Controller with Magnetic Wireless Connector LIDDLE, JAY TRENT —
18805902 Ergonomic and Device Retention Solutions for a Handheld Game Controller MCCLELLAN, JAMES S —
18777919 Handheld Controller with Contact Zone for Constraining Mobile Devices of Differing Sizes BLAISE, MALINA D —
18746611 Custom TouchSync Editor for a Game Controller LEICHLITER, CHASE E —

Top Art Units

Art UnitApps
3715 7
2458 1
2625 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
18967940 Game Controller for a Mobile Device with Extended Bumper Button POLLOCK, ZACHARY JOSEPH — §103§112Other Non-Final OA — Pending Dec 04, 2024
18945830 Mobile Game Controller with a Magnetic Connector MCCULLOCH JR, WILLIAM H — §102§103Other Non-Final OA — Pending Nov 13, 2024
18915648 Game Controller for a Mobile Device with a Flat Flex Connector DOSHI, ANKIT B — DP Non-Final OA — Pending Oct 15, 2024
18915580 Game Controller with Magnetic Wireless Connector LIDDLE, JAY TRENT — §103Other Non-Final OA — Pending Oct 15, 2024
18805902 Ergonomic and Device Retention Solutions for a Handheld Game Controller MCCLELLAN, JAMES S 3715 §103 Final Rejection — Pending Aug 15, 2024
18777919 Handheld Controller with Contact Zone for Constraining Mobile Devices of Differing Sizes BLAISE, MALINA D 3715 §102 Non-Final OA — Pending Jul 19, 2024
18746611 Custom TouchSync Editor for a Game Controller LEICHLITER, CHASE E 3715 §101§112 Non-Final OA — Pending Jun 18, 2024
18739527 System and Method for Automatic Content Capability Detection CARDONE, JASON D 2458 §103 Non-Final OA — Pending Jun 11, 2024
18388922 Virtual Game Controller LEICHLITER, CHASE E 3715 §102§112 Non-Final OA — Pending Nov 13, 2023
18369000 Mobile Game Controller with Floating Magnetic Connector MCCULLOCH JR, WILLIAM H 3715 §103§112 Final Rejection 36d overdue Pending Sep 15, 2023
18242672 Hardware-Initiated Overlay Actions for a User-Input Element Such as a Software Service Button LIDDLE, JAY TRENT 3715 §102§103 Final Rejection — Pending Sep 06, 2023
18226883 Platform-Customized Mobile Game Controller and Methods for Use Therewith HARRIS, DOROTHY H 2625 §103 Non-Final OA — Pending Jul 27, 2023
18214917 Game Controller with Play-on-Any-Screen Feature HARPER, TRAMAR YONG 3715 §101§102§103 Non-Final OA — Pending Jun 27, 2023

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