12 pending office actions • 4 art units • 10 examiners • 0 of 12 (0%) have an AI response strategy ready • 47 patents granted in the last 365 days
Based on the USPTO statutory response window for each pending office action. 3 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 3 of the docket's apps have a known mailing date.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 only | 1 (8%) |
| §101 + other | 3 (25%) |
| §103 only | 4 (33%) |
| §102 only | 1 (8%) |
| Double-patenting + other | 1 (8%) |
| Multi-statute (no §101) | 2 (17%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| GARNER, WERNER G | 2 | 59.8% | +24.5% |
| HALL, SHAUNA-KAY N | 2 | 81.0% | +18.4% |
| MCCULLOCH JR, WILLIAM H | 1 | 54.1% | +33.5% |
| BODENDORF, ANDREW | 1 | 29.6% | +40.3% |
| RICHER, AARON M | 1 | 51.8% | +20.9% |
| MINKO, DENIS VASILIY | 1 | 67.9% | +18.9% |
| RIVERA, ANIBAL | 1 | 90.9% | +12.0% |
| THOMAS, ERIC M | 1 | 70.1% | +14.2% |
| HENRY, THOMAS HAYNES | 1 | 51.4% | +35.7% |
| DOSHI, ANKIT B | 1 | 66.6% | +22.3% |
Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 3 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18621691 | GENERATIVE MODEL FOR CANONICAL AND LOCALIZED GAME CONTENT | HALL, SHAUNA-KAY N | — |
| 18581164 | Video Game User Interface Testing System | RIVERA, ANIBAL | — |
| 18193566 | SYSTEMS AND METHODS FOR COLLABORATIVE CREATING AND EDITING OF COMPUTER-GENERATED CONTENT | HALL, SHAUNA-KAY N | — |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 6 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18418155 | PLAYTESTING COVERAGE WITH CURIOSITY DRIVEN REINFORCEMENT LEARNING AGENTS | THOMAS, ERIC M | 71d overdue |
| 18491497 | SYSTEM FOR RENDERING SKIN TONE WITHIN A GAME APPLICATION ENVIRONMENT | HENRY, THOMAS HAYNES | 42d overdue |
| 18621560 | GAME PLAY MATCHMAKING | GARNER, WERNER G | 4d overdue |
| 18901285 | VIDEO GAME ASSISTANT | BODENDORF, ANDREW | — |
| 18618298 | CINEMATIC REPLAY SYSTEM | GARNER, WERNER G | — |
| 17643106 | PUZZLE VALIDATION USING HEURISTIC EVALUATION | DOSHI, ANKIT B | — |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18418155 | PLAYTESTING COVERAGE WITH CURIOSITY DRIVEN REINFORCEMENT LEARNING AGENTS | THOMAS, ERIC M | 71d overdue |
| 18491497 | SYSTEM FOR RENDERING SKIN TONE WITHIN A GAME APPLICATION ENVIRONMENT | HENRY, THOMAS HAYNES | 42d overdue |
| 18621560 | GAME PLAY MATCHMAKING | GARNER, WERNER G | 4d overdue |
| 18990211 | ROUTE GENERATION SYSTEM WITHIN A VIRTUAL ENVIRONMENT OF A GAME APPLICATION | MCCULLOCH JR, WILLIAM H | — |
| 18901285 | VIDEO GAME ASSISTANT | BODENDORF, ANDREW | — |
| 18740070 | Strand Simulation in Multiple Levels | RICHER, AARON M | — |
| 18622780 | ACCESSIBLE ANIMATION SELECTION AND STYLIZATION IN VIDEO GAMES | MINKO, DENIS VASILIY | — |
| 18621691 | GENERATIVE MODEL FOR CANONICAL AND LOCALIZED GAME CONTENT | HALL, SHAUNA-KAY N | — |
| Art Unit | Apps |
|---|---|
| 3715 | 8 |
| 2617 | 1 |
| 2612 | 1 |
| 2192 | 1 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 18990211 | ROUTE GENERATION SYSTEM WITHIN A VIRTUAL ENVIRONMENT OF A GAME APPLICATION | MCCULLOCH JR, WILLIAM H | — | §112DP | Non-Final OA | — | Pending | Dec 20, 2024 |
| 18901285 | VIDEO GAME ASSISTANT | BODENDORF, ANDREW | 3715 | §101§102§103 | Non-Final OA | — | Pending | Sep 30, 2024 |
| 18740070 | Strand Simulation in Multiple Levels | RICHER, AARON M | 2617 | §103 | Final Rejection | — | Pending | Jun 11, 2024 |
| 18622780 | ACCESSIBLE ANIMATION SELECTION AND STYLIZATION IN VIDEO GAMES | MINKO, DENIS VASILIY | 2612 | §103 | Final Rejection | — | Pending | Mar 29, 2024 |
| 18621560 | GAME PLAY MATCHMAKING | GARNER, WERNER G | 3715 | §101§103 | Final Rejection | 4d overdue | Pending | Mar 29, 2024 |
| 18621691 | GENERATIVE MODEL FOR CANONICAL AND LOCALIZED GAME CONTENT | HALL, SHAUNA-KAY N | 3715 | §102 | Non-Final OA | — | Pending | Mar 29, 2024 |
| 18618298 | CINEMATIC REPLAY SYSTEM | GARNER, WERNER G | 3715 | §103§112 | Final Rejection | — | Pending | Mar 27, 2024 |
| 18581164 | Video Game User Interface Testing System | RIVERA, ANIBAL | 2192 | §103 | Final Rejection | — | Pending | Feb 19, 2024 |
| 18418155 | PLAYTESTING COVERAGE WITH CURIOSITY DRIVEN REINFORCEMENT LEARNING AGENTS | THOMAS, ERIC M | 3715 | §101Other | Final Rejection | 71d overdue | Pending | Jan 19, 2024 |
| 18491497 | SYSTEM FOR RENDERING SKIN TONE WITHIN A GAME APPLICATION ENVIRONMENT | HENRY, THOMAS HAYNES | 3715 | §103§112 | Final Rejection | 42d overdue | Pending | Oct 20, 2023 |
| 18193566 | SYSTEMS AND METHODS FOR COLLABORATIVE CREATING AND EDITING OF COMPUTER-GENERATED CONTENT | HALL, SHAUNA-KAY N | 3715 | §103 | Final Rejection | — | Pending | Mar 30, 2023 |
| 17643106 | PUZZLE VALIDATION USING HEURISTIC EVALUATION | DOSHI, ANKIT B | 3715 | §101§112 | Final Rejection | — | Pending | Dec 07, 2021 |
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