18 pending office actions • 7 art units • 17 examiners • 0 of 18 (0%) have an AI response strategy ready • 46 patents granted in the last 365 days
Based on the USPTO statutory response window for each pending office action. 18 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 18 of the docket's apps have a known mailing date.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 only | 1 (6%) |
| §103 only | 14 (78%) |
| §102 only | 1 (6%) |
| No statute on record | 2 (11%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| WILLIAMS, ROSS A | 2 | 61.9% | +17.4% |
| HARPER, TRAMAR YONG | 1 | 65.0% | +23.9% |
| LI, YANBIN | 1 | — | — |
| KIM, KEVIN Y | 1 | 78.0% | +15.9% |
| GARNER, WERNER G | 1 | 59.7% | +24.7% |
| NGUYEN, PHONG X | 1 | 74.9% | +25.3% |
| HASAN, SYED HAROON | 1 | 81.7% | +15.2% |
| RENWICK, REGINALD A | 1 | 70.8% | +9.4% |
| YEN, JASON TAHAI | 1 | 76.6% | +23.8% |
| LI, RAYMOND CHUN LAM | 1 | — | — |
Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 1 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18622043 | VIDEO GAME TESTING AND GAMEPLAY FEEDBACK USING EYE TRACKING | HASAN, SYED HAROON | 28d overdue |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 1 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18593619 | FACILITATING COMMUNICATION BETWEEN COMPUTING PLATFORMS | LEICHLITER, CHASE E | 44d overdue |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 17929293 | REQUEST DISTRIBUTION SYSTEM | WILLIAMS, ROSS A | 42d overdue |
| 18622043 | VIDEO GAME TESTING AND GAMEPLAY FEEDBACK USING EYE TRACKING | HASAN, SYED HAROON | 28d overdue |
| 18622649 | DYNAMIC INDICATIONS OF NAVIGATION ASSIST IN VIRTUAL INTERACTIVE ENVIRONMENTS | KIM, KEVIN Y | 17d overdue |
| 18621560 | GAME PLAY MATCHMAKING | GARNER, WERNER G | 4d overdue |
| 18680969 | DETECTING HIGH-SKILLED ENTITIES IN LOW-LEVEL MATCHES IN ONLINE GAMES | HARPER, TRAMAR YONG | 2d overdue |
| 18622632 | BAKELESS KEYFRAME ANIMATION SOLVER | NGUYEN, PHONG X | 2d overdue |
| 18194425 | PERSONALIZING ANIMATIONS FROM PLAYER PLAYSTYLE | WILLIAMS, ROSS A | 13d |
| 18621778 | Level Generation for Computer Games | YEN, JASON TAHAI | 40d |
| Art Unit | Apps |
|---|---|
| 3715 | 11 |
| 2614 | 2 |
| 2191 | 1 |
| 2617 | 1 |
| 2154 | 1 |
| 2612 | 1 |
| 2192 | 1 |
| App # | Title | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|
| 18680969 | DETECTING HIGH-SKILLED ENTITIES IN LOW-LEVEL MATCHES IN ONLINE GAMES | HARPER, TRAMAR YONG | 3715 | §103 | Non-Final OA | 2d overdue | Pending | May 31, 2024 |
| 18638489 | DIVERGENT INFORMATION MAPPING SYSTEM | LI, YANBIN | 2191 | §103 | Non-Final OA | 9d overdue | Pending | Apr 17, 2024 |
| 18622649 | DYNAMIC INDICATIONS OF NAVIGATION ASSIST IN VIRTUAL INTERACTIVE ENVIRONMENTS | KIM, KEVIN Y | 3715 | §102 | Non-Final OA | 17d overdue | Pending | Mar 29, 2024 |
| 18621560 | GAME PLAY MATCHMAKING | GARNER, WERNER G | 3715 | §103 | Non-Final OA | 4d overdue | Pending | Mar 29, 2024 |
| 18622632 | BAKELESS KEYFRAME ANIMATION SOLVER | NGUYEN, PHONG X | 2617 | §103 | Non-Final OA | 2d overdue | Pending | Mar 29, 2024 |
| 18622043 | VIDEO GAME TESTING AND GAMEPLAY FEEDBACK USING EYE TRACKING | HASAN, SYED HAROON | 2154 | §103 | Non-Final OA | 28d overdue | Pending | Mar 29, 2024 |
| 18622709 | DETECTING ANOMALOUS GAMEPLAY IN VIDEO GAMES | RENWICK, REGINALD A | 3715 | §103 | Non-Final OA | 23d overdue | Pending | Mar 29, 2024 |
| 18621778 | Level Generation for Computer Games | YEN, JASON TAHAI | 3715 | §103 | Non-Final OA | 40d | Pending | Mar 29, 2024 |
| 18620514 | SYSTEMS AND METHODS FOR EYE MODELING AND IRIS TEXTURING | LI, RAYMOND CHUN LAM | 2614 | §103 | Final Rejection | 75d | Pending | Mar 28, 2024 |
| 18620968 | SYSTEM FOR GENERATING ANIMATION WITHIN A VIRTUAL ENVIRONMENT | LAM, CHAK FUNG ANTHONY | 2612 | Other | Non-Final OA | 23d | Pending | Mar 28, 2024 |
| 18593619 | FACILITATING COMMUNICATION BETWEEN COMPUTING PLATFORMS | LEICHLITER, CHASE E | 3715 | §101 | Non-Final OA | 44d overdue | Pending | Mar 01, 2024 |
| 18423877 | GAME TESTING TECHNIQUES USING MACHINE LEARNING | TRAN, JOSHUA VAN | 2192 | §103 | Final Rejection | 75d | Pending | Jan 26, 2024 |
| 18418155 | PLAYTESTING COVERAGE WITH CURIOSITY DRIVEN REINFORCEMENT LEARNING AGENTS | THOMAS, ERIC M | 3715 | Other | Non-Final OA | 71d overdue | Pending | Jan 19, 2024 |
| 18491497 | SYSTEM FOR RENDERING SKIN TONE WITHIN A GAME APPLICATION ENVIRONMENT | HENRY, THOMAS HAYNES | 3715 | §103 | Non-Final OA | 42d overdue | Pending | Oct 20, 2023 |
| 18194074 | SYSTEM FOR AUTOMATED GENERATION OF FACIAL SHAPES FOR VIRTUAL CHARACTER MODELS | CHIN, MICHELLE | 2614 | §103 | Non-Final OA | 23d overdue | Pending | Mar 31, 2023 |
| 18194425 | PERSONALIZING ANIMATIONS FROM PLAYER PLAYSTYLE | WILLIAMS, ROSS A | 3715 | §103 | Non-Final OA | 13d | Pending | Mar 31, 2023 |
| 17937653 | PREDICTIVE EXECUTION OF DISTRIBUTED GAME ENGINES | MCCULLOCH JR, WILLIAM H | 3715 | §103 | Non-Final OA | 9d | Pending | Oct 03, 2022 |
| 17929293 | REQUEST DISTRIBUTION SYSTEM | WILLIAMS, ROSS A | 3715 | §103 | Non-Final OA | 42d overdue | Pending | Sep 01, 2022 |
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