Prosecution Insights
Last updated: May 29, 2026

LNW Gaming, Inc.

19 pending office actions • 3 art units • 12 examiners • 0 of 19 (0%) have an AI response strategy ready • 74 patents granted in the last 365 days

Portfolio Summary

19
Total Pending OAs
13
Non-Final OAs
4
Final Rejections
2
Advisory / Quayle

Response Deadline Pressure

Based on the USPTO statutory response window for each pending office action. 18 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.

7
Overdue
1
Due this week
7
Due this month
2
Due in next 60 days
1
Due later

Deadline Fire Line

Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 18 of the docket's apps have a known mailing date.

-30dToday30d60d90d120d
Overdue (7)Due ≤ 7 days (1)Due ≤ 30 days (7)Due ≤ 60 days (2)Due later (1)

Case Difficulty Mix

Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.

13
Hard (68%)
5
Medium (26%)
0
Easy (0%)
1
Unknown (5%)

Rejection Statute Mix

BucketCases
§101 only13 (68%)
§103 only3 (16%)
§102 only2 (11%)
No statute on record1 (5%)

Industry Mix

How the docket's pending cases split across USPTO tech-center bands.

0
Life Sciences
0% of docket
0
Information Tech
0% of docket
0
Communications
0% of docket
0
Semiconductors
0% of docket
19
Mechanical / Eng
100% of docket
0
Business / Other
0% of docket

Time-on-OA Estimate

Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.

190 h
Manual time on pending OAs
38 h
Time saved (low, 20%)
66 h
Time saved (mid, 35%)
1.7 wks
FTE-weeks freed (mid)

Top Examiners on this docket

ExaminerApps on this docketAllow rateInterview lift
MYHR, JUSTIN L 5 63.7% +29.1%
GARNER, WERNER G 3 59.7% +24.7%
PINHEIRO, JASON PAUL 2 63.6% +31.9%
LANEAU, RONALD 1 88.2% +9.8%
PIERCE, DAMON JOSEPH 1 75.2% +28.9%
LIDDLE, JAY TRENT 1 57.5% +23.1%
HENRY, THOMAS HAYNES 1 50.8% +37.4%
HSU, RYAN 1 56.8% +18.7%
PETERS, BRIAN O 1 72.8% +16.1%
PHAN, NICHOLAS K 1 51.9% +19.4%

Hard Cases (13)

Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18663385 GAMING SYSTEM AND METHOD WITH MULTI-LEVEL PLAYER-SELECTED BONUS GAME PARAMETERS LIDDLE, JAY TRENT 30d overdue
18483840 CONTROLLING ROULETTE PROGRESSIVE BONUS FEATURES HSU, RYAN 25d overdue
18481713 GAMING SYSTEM FOR AUTOMATED BLACKJACK DETECTION AND ELECTRONIC NOTIFICATION PETERS, BRIAN O 24d overdue
17554230 GAMING MACHINE AND METHOD WITH FIXED ENHANCEMENT POSITIONS IN SYMBOL ARRAY PINHEIRO, JASON PAUL 24d overdue
18171727 GAMING SYSTEM AND METHOD WITH SPIN-MATCH FEATURE MYHR, JUSTIN L 11d overdue
18344046 MACHINE-LEARNING BASED MESSAGING AND EFFECTIVENESS DETERMINATION IN GAMING SYSTEMS GARNER, WERNER G 6d
18669592 INTEGRATING SYSTEM-BASED CONTENT AND GAME CONTENT LANEAU, RONALD 21d
18070527 VIRTUAL TICKETING FOR CASHLESS GAMING GARNER, WERNER G 26d

Interview Candidates (16)

Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.

App #TitleExaminerDue in
18663385 GAMING SYSTEM AND METHOD WITH MULTI-LEVEL PLAYER-SELECTED BONUS GAME PARAMETERS LIDDLE, JAY TRENT 30d overdue
18483840 CONTROLLING ROULETTE PROGRESSIVE BONUS FEATURES HSU, RYAN 25d overdue
18481713 GAMING SYSTEM FOR AUTOMATED BLACKJACK DETECTION AND ELECTRONIC NOTIFICATION PETERS, BRIAN O 24d overdue
17554230 GAMING MACHINE AND METHOD WITH FIXED ENHANCEMENT POSITIONS IN SYMBOL ARRAY PINHEIRO, JASON PAUL 24d overdue
18171727 GAMING SYSTEM AND METHOD WITH SPIN-MATCH FEATURE MYHR, JUSTIN L 11d overdue
18660564 GAMING MACHINE AND METHOD WITH SYMBOL PORTING FEATURE HENRY, THOMAS HAYNES 10d overdue
18334433 GAMING MACHINE AND METHOD WITH SYMBOL REDISTRIBUTION FEATURE MYHR, JUSTIN L 2d overdue
18344046 MACHINE-LEARNING BASED MESSAGING AND EFFECTIVENESS DETERMINATION IN GAMING SYSTEMS GARNER, WERNER G 6d

Top Art Units

Art UnitApps
3715 17
3711 1
3699 1

Pending Office Actions

App #TitleExaminerArt UnitStatutesStatusDue inAIFiled
18741017 GAMING MACHINE AND METHOD WITH SYMBOL COLLECTION AND ARRAY EXPANSION MYHR, JUSTIN L 3715 Other Non-Final OA 12d Pending Jun 12, 2024
18669592 INTEGRATING SYSTEM-BASED CONTENT AND GAME CONTENT LANEAU, RONALD 3715 §101 Non-Final OA 21d Pending May 21, 2024
18664366 GAMING SYSTEM AND METHOD WITH A TARGETED PERSISTENT ELEMENT FEATURE PIERCE, DAMON JOSEPH 3715 §103 Non-Final OA 13d Pending May 15, 2024
18663385 GAMING SYSTEM AND METHOD WITH MULTI-LEVEL PLAYER-SELECTED BONUS GAME PARAMETERS LIDDLE, JAY TRENT 3715 §101 Non-Final OA 30d overdue Pending May 14, 2024
18660564 GAMING MACHINE AND METHOD WITH SYMBOL PORTING FEATURE HENRY, THOMAS HAYNES 3715 §103 Non-Final OA 10d overdue Pending May 10, 2024
18483840 CONTROLLING ROULETTE PROGRESSIVE BONUS FEATURES HSU, RYAN 3715 §101 Non-Final OA 25d overdue Pending Oct 10, 2023
18481713 GAMING SYSTEM FOR AUTOMATED BLACKJACK DETECTION AND ELECTRONIC NOTIFICATION PETERS, BRIAN O 3711 §101 Non-Final OA 24d overdue Pending Oct 05, 2023
18350076 GAMING MACHINE AND METHOD WITH SYMBOL CONVERSION FEATURE MYHR, JUSTIN L 3715 §102 Non-Final OA 30d Pending Jul 11, 2023
18344046 MACHINE-LEARNING BASED MESSAGING AND EFFECTIVENESS DETERMINATION IN GAMING SYSTEMS GARNER, WERNER G 3715 §101 Final Rejection 6d Pending Jun 29, 2023
18337976 CONTROLLING GAMING MOMENTS VIA GAMING SYSTEM(S) PHAN, NICHOLAS K 3699 §103 Final Rejection 16d Pending Jun 20, 2023
18334433 GAMING MACHINE AND METHOD WITH SYMBOL REDISTRIBUTION FEATURE MYHR, JUSTIN L 3715 §102 Non-Final OA 2d overdue Pending Jun 14, 2023
18314180 GAMING MACHINE AND METHOD WITH AWARD MODIFIER TRIGGERED BY APPEARANCE OF A CATALYST SYMBOL MYHR, JUSTIN L 3715 §101 Non-Final OA Pending May 09, 2023
18171727 GAMING SYSTEM AND METHOD WITH SPIN-MATCH FEATURE MYHR, JUSTIN L 3715 §101 Non-Final OA 11d overdue Pending Feb 21, 2023
18153644 GAMING SYSTEM AND METHOD WITH A PERSISTENT ELEMENT FEATURE WILLIAMS, ROSS A 3715 §101 Non-Final OA 34d Pending Jan 12, 2023
18070527 VIRTUAL TICKETING FOR CASHLESS GAMING GARNER, WERNER G 3715 §101 Non-Final OA 26d Pending Nov 29, 2022
17962407 WAGERING GAMING SYSTEM WITH VARIABLE WIN-BOOST ELEMENT YOO, JASSON H 3715 §101 Non-Final OA 34d Pending Oct 07, 2022
17950231 GAMING MACHINE AND METHOD WITH AN ENHANCED WAGERING MODE GARNER, WERNER G 3715 §101 Final Rejection 86d Pending Sep 22, 2022
17665673 GAMING SYSTEM AND METHOD WITH A WIN STREAK-ENABLED FEATURE PINHEIRO, JASON PAUL 3715 §101 Non-Final OA 27d Pending Feb 07, 2022
17554230 GAMING MACHINE AND METHOD WITH FIXED ENHANCEMENT POSITIONS IN SYMBOL ARRAY PINHEIRO, JASON PAUL 3715 §101 Final Rejection 24d overdue Pending Dec 17, 2021

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