67 pending office actions • 1 client • 54 examiners • 26 art units • 0 of 67 (0%) have an AI response strategy ready • 96 patents granted in the last 365 days
Based on the USPTO statutory response window for each pending office action. 66 of the docket's apps have a known mailing date; the rest are excluded from the tile counts.
Every pending office action with a known statutory deadline, placed on a days-until-due axis. Dots left of Today are overdue; the further right, the more runway. Cases that share a deadline window stack vertically. 66 of the docket's apps have a known mailing date.
Difficulty is derived from the rejection statutes on the most recent pending office action. §101-driven and multi-statute cases are graded Hard; §112-only and obviousness-type double-patenting cases are graded Easy; everything else is Medium. "Unknown" means we have not yet parsed a statute for that office action.
| Bucket | Cases |
|---|---|
| §101 only | 2 (3%) |
| §103 only | 48 (72%) |
| §102 only | 11 (16%) |
| §112 only | 2 (3%) |
| No statute on record | 4 (6%) |
How the docket's pending cases split across USPTO tech-center bands.
Manual office-action response work runs about 10 hours per case. The time-saved bands below show what IP Author's prosecution pipeline typically delivers — a conservative 20% on the low end, 35% in the middle, 50% on the high end.
| Examiner | Apps on this docket | Allow rate | Interview lift |
|---|---|---|---|
| IANNUZZI, PETER J | 4 | 67.8% | +14.4% |
| DEODHAR, OMKAR A | 3 | 80.0% | +19.2% |
| MARTINEZ QUILES, IVELISSE | 2 | 72.0% | +27.2% |
| GALKA, LAWRENCE STEFAN | 2 | 76.4% | +18.5% |
| RENWICK, REGINALD A | 2 | 70.8% | +9.4% |
| HARPER, TRAMAR YONG | 2 | 65.0% | +23.9% |
| PIERCE, DAMON JOSEPH | 2 | 75.2% | +28.9% |
| HALL, SHAUNA-KAY N | 2 | 81.1% | +18.2% |
| HENRY, THOMAS HAYNES | 2 | 50.8% | +37.4% |
| LIM, SENG HENG | 2 | 66.2% | +28.9% |
Cases in front of an examiner with an allow rate of 80%+ where the difficulty is Easy or Medium. The top 5 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18670060 | Method Of Generating A Sound Effect For A Video Game | DEODHAR, OMKAR A | 19d overdue |
| 18662300 | VIDEO GAME PERIPHERAL DEVICE, SYSTEM AND METHOD | HALL, SHAUNA-KAY N | 15d overdue |
| 18763077 | Computer-Implemented Method For Generating Reverb In A Video Game Environment | DEODHAR, OMKAR A | 26d |
| 18427646 | VIDEO GAME CONTROLLER OVERLAY TO VISUALLY INDICATE VIDEO GAME PLAYER'S PHYSICAL CONTROLS | DEODHAR, OMKAR A | 70d |
| 18514085 | SYSTEMS AND METHODS FOR MAPPING AND LOCALISATION | HALL, SHAUNA-KAY N | 76d |
Multi-statute / §101-driven matters, or cases in front of an examiner with an allow rate under 30%. The top 2 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18555061 | INFORMATION PROCESSING APPARATUS AND COMMENT GENERATION METHOD | PIERCE, DAMON JOSEPH | 15d |
| 18672585 | SYSTEM AND METHODS FOR ELECTRONIC GAMING CONTROL AND FRAGMENTED FUNCTIONALITY NORMALIZATION USING ARTIFICIAL INTELLIGENCE | TORIMIRO, ADETOKUNBO OLUSEGUN | 19d |
Cases in front of an examiner whose interview lift is 10 percentage points or more — i.e. interviewed cases historically resolve more favorably than non-interviewed ones. The top 8 ordered by deadline are shown.
| App # | Title | Examiner | Due in |
|---|---|---|---|
| 18480469 | REDUCING LATENCY IN GAME CHAT BY PREDICTING SENTENCE PARTS TO INPUT TO ML MODEL USING DIVISION OF CHAT BETWEEN IN-GAME AND SOCIAL | LIM, SENG HENG | 91d overdue |
| 18670060 | Method Of Generating A Sound Effect For A Video Game | DEODHAR, OMKAR A | 19d overdue |
| 18662300 | VIDEO GAME PERIPHERAL DEVICE, SYSTEM AND METHOD | HALL, SHAUNA-KAY N | 15d overdue |
| 19181022 | HAND GESTURE MAGNITUDE ANALYSIS AND GEARING FOR COMMUNICATING CONTEXT-CORRECT COMMUNICATION | MARTINEZ QUILES, IVELISSE | 3d overdue |
| 18660263 | INFORMATION PROCESSING APPARATUS, OPERATION APPARATUS, INFORMATION PROCESSING METHOD, AND COMPUTER PROGRAM | GALKA, LAWRENCE STEFAN | 3d overdue |
| 18621520 | Method For Generating A Sound Effect | IANNUZZI, PETER J | 3d overdue |
| 18722824 | INPUT DEVICE | HARPER, TRAMAR YONG | 5d |
| 18652769 | INPUT DEVICE | IANNUZZI, PETER J | 5d |
| Client (Assignee) | Pending OAs |
|---|---|
| Sony | 67 |
| Art Unit | Apps |
|---|---|
| 3715 | 36 |
| 2611 | 3 |
| 2626 | 2 |
| 2613 | 2 |
| 2179 | 2 |
| 2174 | 2 |
| 2627 | 1 |
| 2623 | 1 |
| 2421 | 1 |
| 2447 | 1 |
| App # | Title | Client | Examiner | Art Unit | Statutes | Status | Due in | AI | Filed |
|---|---|---|---|---|---|---|---|---|---|
| 19181022 | HAND GESTURE MAGNITUDE ANALYSIS AND GEARING FOR COMMUNICATING CONTEXT-CORRECT COMMUNICATION | Sony Interactive Entertainment Inc. | MARTINEZ QUILES, IVELISSE | 2626 | §112 | Non-Final OA | 3d overdue | Pending | Apr 16, 2025 |
| 19120237 | INPUT DEVICE AND OPERATION BUTTON | Sony Interactive Entertainment Inc. | ADAMS, CARL | 2627 | §102 | Non-Final OA | 21d | Pending | Apr 11, 2025 |
| 18994612 | VIDEO DISPLAY CONTROL DEVICE, CONTROL METHOD THEREFOR, AND PROGRAM | Sony Interactive Entertainment Inc. | SHEN, YUZHEN | 2623 | §103 | Final Rejection | 42d | Pending | Jan 15, 2025 |
| 19009369 | Input Prediction for Pre-Loading of Rendering Data | Sony Interactive Entertainment LLC | MARTINEZ QUILES, IVELISSE | 2626 | Other | Final Rejection | 28d | Pending | Jan 03, 2025 |
| 18986952 | METHOD AND SYSTEM | Sony Interactive Entertainment Europe Limited | MARANDI, JAMES R | 2421 | §103 | Non-Final OA | 49d overdue | Pending | Dec 19, 2024 |
| 18809809 | ADAPTIVE STREAMING OF MULTIMEDIA CONTENT | Sony Interactive Entertainment Europe Limited | NGUYEN, HAO HONG | 2447 | §103 | Final Rejection | 41d | Pending | Aug 20, 2024 |
| 18797389 | OBJECT-BASED COMPOSITE IMAGE RENDERING USING ALPHA BLENDING | Sony Interactive Entertainment LLC | LETT, THOMAS J | 2611 | §102 | Non-Final OA | 29d | Pending | Aug 07, 2024 |
| 18730805 | INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND PROGRAM | Sony Interactive Entertainment Inc. | SOTO LOPEZ, JOSE R | 2622 | §103 | Non-Final OA | 55d | Pending | Jul 22, 2024 |
| 18779348 | METHODS AND SYSTEMS FOR LIGHT PROBE GENERATION | Sony Interactive Entertainment Inc. | RENZE, GEORGE NICHOLAS | 2613 | §103 | Non-Final OA | 8d overdue | Pending | Jul 22, 2024 |
| 18779565 | LLM-BASED AUDIO SURFACING OF PERSONALIZED GAME RECOMMENDATIONS | Sony Interactive Entertainment Inc. | GALKA, LAWRENCE STEFAN | 3715 | §103 | Non-Final OA | 29d | Pending | Jul 22, 2024 |
| 18777386 | ARCADE-STYLE GAME INPUT DEVICE WITH ANALOG LEVER | Sony Interactive Entertainment Inc. | RENWICK, REGINALD A | 3715 | §103 | Non-Final OA | 20d | Pending | Jul 18, 2024 |
| 18776144 | CUSTOMIZABLE LLM-BASED IN-GAME ASSISTANT | Sony Interactive Entertainment Inc. | LARSEN, CARL VICTOR | 3715 | §103 | Non-Final OA | 12d | Pending | Jul 17, 2024 |
| 18763077 | Computer-Implemented Method For Generating Reverb In A Video Game Environment | Sony Interactive Entertainment Europe Limited | DEODHAR, OMKAR A | 3715 | §103 | Non-Final OA | 26d | Pending | Jul 03, 2024 |
| 18722824 | INPUT DEVICE | Sony Interactive Entertainment Inc. | HARPER, TRAMAR YONG | 3715 | §103 | Non-Final OA | 5d | Pending | Jun 21, 2024 |
| 18721739 | OPERATION DEVICE, INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND PROGRAM | Sony Interactive Entertainment Inc. | PIERCE, DAMON JOSEPH | 3715 | §103 | Non-Final OA | 71d | Pending | Jun 19, 2024 |
| 18721308 | INPUT DEVICE AND OPERATION STICK UNIT | Sony Interactive Entertainment Inc. | KRIM, PETER | 2841 | §103 | Final Rejection | 20d | Pending | Jun 18, 2024 |
| 18743596 | ATTACHMENT FOR A VIDEO GAME CONTROLLER, AN ATTACHMENT KIT FOR THE SAME, AND A VIDEO GAME INPUT SYSTEM | Sony Interactive Entertainment Inc. | BIANCAMANO, ALYSSA N | 3715 | §103 | Non-Final OA | 10d overdue | Pending | Jun 14, 2024 |
| 18732608 | VIDEO GAME GUIDANCE SYSTEM | Sony Interactive Entertainment LLC | RENWICK, REGINALD A | 3715 | §103 | Non-Final OA | 9d | Pending | Jun 03, 2024 |
| 18677708 | DIGITAL FORMAT FOR TRANSMITTING CHANGES IN TEXTURE, TEMPERATURE, AND OTHER HAPTICS | Sony Interactive Entertainment Inc. | NIGH, JAMES D | 3699 | §103 | Non-Final OA | 16d overdue | Pending | May 29, 2024 |
| 18672585 | SYSTEM AND METHODS FOR ELECTRONIC GAMING CONTROL AND FRAGMENTED FUNCTIONALITY NORMALIZATION USING ARTIFICIAL INTELLIGENCE | Sony Interactive Entertainment LLC | TORIMIRO, ADETOKUNBO OLUSEGUN | 3715 | §101 | Non-Final OA | 19d | Pending | May 23, 2024 |
| 18713159 | FORCE SENSATION PRESENTATION DEVICE | Sony Interactive Entertainment Inc. | DOSHER, JULIE GRACE | 3715 | §103 | Non-Final OA | 18d overdue | Pending | May 23, 2024 |
| 18670060 | Method Of Generating A Sound Effect For A Video Game | Sony Interactive Entertainment Europe Limited | DEODHAR, OMKAR A | 3715 | §103 | Non-Final OA | 19d overdue | Pending | May 21, 2024 |
| 18667263 | SYSTEMS, APPARATUS AND METHODS FOR DEVICE PERSONALISATION | Sony Interactive Entertainment Inc. | ALVESTEFFER, STEPHEN D | 3715 | §103 | Non-Final OA | 31d overdue | Pending | May 17, 2024 |
| 18665985 | AUTOMATED PROCEDURAL GENERATION OF 3D ASSETS THROUGH GEOMETRIC VARIATIONS USING SHAPE ANALYSIS AND SHAPE SYNTHESIS | Sony Interactive Entertainment Inc. | LIU, ZHENGXI | 2611 | §103 | Non-Final OA | 17d overdue | Pending | May 16, 2024 |
| 18662300 | VIDEO GAME PERIPHERAL DEVICE, SYSTEM AND METHOD | Sony Interactive Entertainment Inc. | HALL, SHAUNA-KAY N | 3715 | §103 | Non-Final OA | 15d overdue | Pending | May 13, 2024 |
| 18660263 | INFORMATION PROCESSING APPARATUS, OPERATION APPARATUS, INFORMATION PROCESSING METHOD, AND COMPUTER PROGRAM | Sony Interactive Entertainment LLC | GALKA, LAWRENCE STEFAN | 3715 | §103 | Non-Final OA | 3d overdue | Pending | May 10, 2024 |
| 18659146 | COMPUTER-IMPLEMENTED METHOD AND SYSTEM | Sony Interactive Entertainment Europe Limited | UTAMA, ROBERT J | 3715 | §103 | Non-Final OA | 25d overdue | Pending | May 09, 2024 |
| 18657873 | CONTROLLER APPARATUS, SYSTEMS AND METHODS | Sony Interactive Entertainment Inc. | LEICHLITER, CHASE E | 3715 | §102 | Non-Final OA | 9d overdue | Pending | May 08, 2024 |
| 18658085 | INFORMATION PROCESSING APPARATUS, INFORMATION PROCESSING METHOD, AND COMPUTER PROGRAM | Sony Interactive Entertainment LLC | JOHANSSON, KENNETH HAROLD | 3715 | §103 | Non-Final OA | 46d | Pending | May 08, 2024 |
| 18708326 | INPUT DEVICE | Sony Interactive Entertainment Inc. | MOSSER, ROBERT E | 3715 | §103 | Non-Final OA | 26d | Pending | May 08, 2024 |
| 18656165 | HAND BASED USER INTERFACE FOR MIXED REALITY | Sony Interactive Entertainment Inc. | PAN, PHOEBE X | 2179 | §103 | Non-Final OA | 60d | Pending | May 06, 2024 |
| 18654663 | Method For Generating An Acoustic Environment Model | Sony Interactive Entertainment Europe Limited | IANNUZZI, PETER J | 3715 | §102 | Non-Final OA | 34d | Pending | May 03, 2024 |
| 18652038 | Method For Generating Haptic Feedback | Sony Interactive Entertainment Europe Limited | BELOUSOV, ANDREY | 2172 | §102 | Non-Final OA | 8d overdue | Pending | May 01, 2024 |
| 18652769 | INPUT DEVICE | Sony Interactive Entertainment Inc. | IANNUZZI, PETER J | 3715 | §102 | Non-Final OA | 5d | Pending | May 01, 2024 |
| 18650458 | SYSTEMS AND METHODS FOR PROVIDING A USER INTERFACE | Sony Interactive Entertainment Inc. | HYLINSKI, STEVEN J | 3715 | §103 | Non-Final OA | 15d overdue | Pending | Apr 30, 2024 |
| 18647346 | 3D Audio Adjustment In A Video Gaming System | Sony Interactive Entertainment Europe Limited | LIDDLE, JAY TRENT | 3715 | §103 | Final Rejection | 12d | Pending | Apr 26, 2024 |
| 18645964 | Method Of Producing A Video Game Environment | Sony Interactive Entertainment Europe Limited | HARPER, TRAMAR YONG | 3715 | §103 | Non-Final OA | 9d | Pending | Apr 25, 2024 |
| 18633353 | Consumer Device with Dual Wireless Links and Mixer | Sony Interactive Entertainment Inc. | D'AGOSTINO, PAUL ANTHONY | 3715 | §103 | Non-Final OA | 51d overdue | Pending | Apr 11, 2024 |
| 18631226 | CONTENT INTERACTION SYSTEM AND METHOD | Sony Interactive Entertainment Inc. | PINHEIRO, JASON PAUL | 3715 | §103 | Non-Final OA | 62d | Pending | Apr 10, 2024 |
| 18623967 | TEXTURE-BASED GUIDANCE FOR 3D SHAPE GENERATION | Sony Interactive Entertainment LLC | NGUYEN, PHU K | 2616 | §103 | Non-Final OA | 6d | Pending | Apr 01, 2024 |
| 18621520 | Method For Generating A Sound Effect | Sony Interactive Entertainment Europe Limited | IANNUZZI, PETER J | 3715 | §102 | Final Rejection | 3d overdue | Pending | Mar 29, 2024 |
| 18617567 | System and Method for Artificial Intelligence (AI)-Based Interactive Virtual Asset Composition | Sony Interactive Entertainment Inc. | CHOWDHURY, RAYEEZ R | 2174 | — | Non-Final OA | 34d | Pending | Mar 26, 2024 |
| 18597508 | ON-SCREEN, SPLIT VIRTUAL KEYBOARDS | Sony Interactive Entertainment LLC | MERCADO, GABRIEL S | 2171 | Other | Final Rejection | 15d | Pending | Mar 06, 2024 |
| 18592797 | APPARATUS AND METHOD | Sony Interactive Entertainment Inc. | MANCHO, RONNIE M | 3657 | §112 | Final Rejection | 38d overdue | Pending | Mar 01, 2024 |
| 18587071 | Method And Apparatus Of Dynamic Diegetic Audio Generation | Sony Interactive Entertainment Europe Limited | HENRY, THOMAS HAYNES | 3715 | §103 | Non-Final OA | 29d | Pending | Feb 26, 2024 |
| 18585143 | SYSTEM, METHOD AND COMPUTER PROGRAM FOR MONITORING A WEIGHT DISTRIBUTION OF A USER | Sony Interactive Entertainment Inc. | KIM, KEVIN Y | 3715 | §103 | Non-Final OA | 5d | Pending | Feb 23, 2024 |
| 18584088 | SYSTEM AND METHOD FOR PROVIDING HAPTIC FEEDBACK | Sony Interactive Entertainment Inc. | TILLERY, RASHAWN N | 2174 | §102 | Non-Final OA | 34d | Pending | Feb 22, 2024 |
| 18427646 | VIDEO GAME CONTROLLER OVERLAY TO VISUALLY INDICATE VIDEO GAME PLAYER'S PHYSICAL CONTROLS | Sony Interactive Entertainment Inc. | DEODHAR, OMKAR A | 3715 | §102 | Final Rejection | 70d | Pending | Jan 30, 2024 |
| 18393547 | GENERATION SUPER SAMPLING | Sony Interactive Entertainment Inc. | ALAVI, AMIR | 2668 | §103 | Final Rejection | 12d | Pending | Dec 21, 2023 |
| 18520329 | BINARY PATTERN TRANSFORMATION DISPLAY | Sony Interactive Entertainment Inc. | ABDUR, RAHMAN | 2872 | §103 | Non-Final OA | 74d overdue | Pending | Nov 27, 2023 |
| 18514085 | SYSTEMS AND METHODS FOR MAPPING AND LOCALISATION | Sony Interactive Entertainment Inc. | HALL, SHAUNA-KAY N | 3715 | §103 | Final Rejection | 76d | Pending | Nov 20, 2023 |
| 18513451 | CONTEXT AWARE AI NONPLAYER CHARACTERS FOR VIDEO GAME INTERACTIVITY | Sony Interactive Entertainment Inc. | HENRY, THOMAS HAYNES | 3715 | §103 | Final Rejection | 71d | Pending | Nov 17, 2023 |
| 18511365 | AUTONOMOUS ANOMALOUS DEVICE OPERATION DETECTION | Sony Interactive Entertainment Europe Limited | AHMED, MAHABUB S | 2434 | §103 | Final Rejection | 127d overdue | Pending | Nov 16, 2023 |
| 18492399 | METHODS AND SYSTEMS FOR PROVIDING IN-GAME NAVIGATION | Sony Interactive Entertainment Inc. | MCCULLOCH JR, WILLIAM H | 3715 | §103 | Non-Final OA | — | Pending | Oct 23, 2023 |
| 18555061 | INFORMATION PROCESSING APPARATUS AND COMMENT GENERATION METHOD | Sony Interactive Entertainment Inc. | PIERCE, DAMON JOSEPH | 3715 | §101 | Final Rejection | 15d | Pending | Oct 12, 2023 |
| 18483207 | USING STABLE DIFFUSION TO PRODUCE IMAGES CONFORMING TO COLOR PALETTE | Sony Interactive Entertainment LLC | STATZ, BENJAMIN TOM | 2611 | §103 | Final Rejection | 114d overdue | Pending | Oct 09, 2023 |
| 18480469 | REDUCING LATENCY IN GAME CHAT BY PREDICTING SENTENCE PARTS TO INPUT TO ML MODEL USING DIVISION OF CHAT BETWEEN IN-GAME AND SOCIAL | Sony Interactive Entertainment Inc. | LIM, SENG HENG | 3715 | §103 | Final Rejection | 91d overdue | Pending | Oct 03, 2023 |
| 18233370 | Method for Generating a Personalised HRTF | Sony Interactive Entertainment Europe Limited | BEKEE, CHIMEZIE EZERIWE | 2691 | §103 | Final Rejection | 78d overdue | Pending | Aug 14, 2023 |
| 18361641 | Generation of Real-World Object from Captured Gameplay Video | Sony Interactive Entertainment Inc. | TRAN, VI N | 2117 | §103 | Non-Final OA | 34d | Pending | Jul 28, 2023 |
| 18361608 | Generation of 3D Content Moment from Captured Gameplay Video | Sony Interactive Entertainment Inc. | SONNERS, SCOTT E | 2613 | Other | Final Rejection | 141d overdue | Pending | Jul 28, 2023 |
| 18352611 | CONTROLLER USE BY HAND-TRACKED COMMUNICATOR AND GESTURE PREDICTOR | Sony Interactive Entertainment Inc. | ULRICH, NICHOLAS S | 2179 | §103 | Non-Final OA | 273d overdue | Pending | Jul 14, 2023 |
| 18341924 | DATA PROCESSING APPARATUS AND METHOD | Sony Interactive Entertainment Inc. | HARRIS, DOROTHY H | 2625 | §103 | Final Rejection | 110d overdue | Pending | Jun 27, 2023 |
| 18339384 | INSERT FOR A CONTROLLER | Sony Interactive Entertainment Inc. | IANNUZZI, PETER J | 3715 | §102 | Final Rejection | 76d | Pending | Jun 22, 2023 |
| 18314766 | REAL-TIME AI SCREENING AND AUTO-MODERATION OF AUDIO COMMENTS IN A LIVESTREAM | Sony Interactive Entertainment Inc. | ARMSTRONG, ANGELA A | 2659 | §103 | Final Rejection | 86d overdue | Pending | May 09, 2023 |
| 18184843 | GAME INPUT SYSTEM AND METHOD | Sony Interactive Entertainment Inc. | LIM, SENG HENG | 3715 | §103 | Final Rejection | 15d | Pending | Mar 16, 2023 |
| 17864214 | PROCESSING A TIME-VARYING SIGNAL | Sony Interactive Entertainment Europe Limited | ALABI, OLUWATOSIN O | 2129 | §102 | Non-Final OA | 44d overdue | Pending | Jul 13, 2022 |
| 17105375 | MULTIMODAL GAME VIDEO SUMMARIZATION | Sony Interactive Entertainment Inc. | BEZUAYEHU, SOLOMON G | 2674 | §103 | Non-Final OA | 27d | Pending | Nov 25, 2020 |
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